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Hello.All webdesigners and webmasters who want improve website performance use WEBP filesWe need improve work productivity.We need work fast, and Adobe can help us with this by:Add webp file type to menu: File->Export->Artboards to filesAdd quick export Artboards to filesAdd webp file type to quick export option: File->Export->Quick export as ...Add webp file type to quick export option: File->Export->Export AsAdd webp file type to Prefferences->Export->Quick Export FormatSave As - set last used file type format as set by defaultIn this time exporting files to webp format is very complicated.It's annoying use Save As option and chose file type, every time user want export project to webp.
For productivity I limit myself to one monitor and would like to resize my Brushes panel smaller than it will let me. Here's an example of the dead space I am left with:
Hello. This has been bugging me for a while.Whenever i drag a file from the finder and drop on photoshop, it creates a smart object and that's all well and good. BUT, if i try and edit that smart object, i need to flatten the image before saving it. If dropping the file on photoshop created a "normal" smart object, it would save me tons of time. (there must be a better way to describe this instead of "normal smart object", but i haven't found it)
Photoshop Add Live Brush Preview Features...All Features are Come but Live Brush is Not Add after Many Past Year and Updates... Plz Add this Features This is Very important for Photoshop
Today is not the first day I have exceeded the Brushes.psp 2 Gb limit, but today I have exceeded it by 2 Mb. I cannot constantly worry about saving my brushes or checking how large the brush packs I import are, just like it's human nature to forget about saving your work and autosave features are introduced. There is no warning message when the Brushes.psp 2 Gb limit is exceeded and the fact that the files still overwrites itself seems like more of a bug than a feature. If there is a way to lower the size of this file through bits of coding, I would very much like to know it (particularly in this case where I only need 2 Mb to be shaved off). Otherwise, introducing a warning message, or not allowing the file to overwrite itself if it won't be able to open on next start up, or making a backup of some sort, any of these would be wonderful features for a lot of digital painters. Thank you!
Hi there! I have a request. Could you make a on and off button for the pattern.What would be very nice is that the button could switch between adjusting the pattern with a adjustment layer without drawing on the other side. Now if I want to lighten the left corner, the brush is also brushing on the right sight automatically. But most of the times this is inconvinient because you want to match the left side for example with the toning of the right side. Thank you.
I would like to see a feature in Photoshop where I can save an stand alone history file with an end snapshot available in preview and able to reopen in Photoshop bringing me back to the end state with full history for the past saved session.
Please Implement a "Search box" in the "Glyphs" panel. It's an essential need! Especially when the user needs specific glyphs within Emoji fonts/Icon Fonts.
j'ai trouvé ca tellement intelligent sur mon test de clip studio Paint de pouvoir sauvegarder les paramètres de mon logiciel sur le cloud pour le télécharger sur mes autres ordinateurs. du coup je le paramètre une fois sur mon pc et j'ai juste a l'appliquer sur ma laptop studio.https://tips.clip-studio.com/fr-fr/articles/887
Hola, con la Nikon D7200 no tenia problema en pasar mis fotos a Photoschop, ahora con la nueva, la D7500, no hay manera. Me dice que vaya a Ayuda y de ahi a Actualizaciones y desde ahi, nada de nada. No se si podreis ayudarme. La camara es genial, pero yo debo ser muy torpe, estoy pensando en devolverla. Muchas gracias a quien me pueda contestar.
This option would speed up the process for many users Colourisation of specific areas only, such as the skin, sky or building can save a large amount of time, especially with the human face and allowing the user to complete the image manually This option would allow me to do more work in a shorter space of time and probably be more accurate
In the continued saga of photoshop needing features that work better for games and CG, this example of multiEXR support. This plus affinity photo supporting display HDR made me purchase the program. Sadly Affinity photo is lacking A LOT, so it's only for a few specific uses. But the lack of this sort of thing has been making photoshop frustrating for my needs. https://youtu.be/pjpOOrdpq2E
When you select a layer from the layers panel that has an unlinked mask, the mask is ALWAYS selected first. I'd prefer to have the layer selected first instead. Can that be an adjustable preference? If it is already please let me know how to adjust it.
This has been asked before, just checking if there are any new ideas to get rid of these fonts. For many pro users Photoshop comes with a lot of unnecessary variable fonts. It would be nice to be able to control them on a user level and not be forced by Adobe to have them installed. I don't need them and they get in the way.
Currently (it's been years by now!) the only way to erase while using the brush is to hold the ~ ("tilde" in english) key. If you don't have a keyboard layout that supports that symbol, you are f'd.I know posting in these forums is useless for trying to push for changes in any adobe product, but it would be quite nice if Adobe considers the huge user base that doesn't uses an enlgish layout by simply puting this feature available for customization in the keyboard shortcuts section.Windows 10 x64Gigabyte Aero 15 Photoshop 24.0.1The only solution I can think of right now as a really cancerous workaround is (at least on windows) customize whatever keyboard layout you are using for it to have somewhere the ~ key as the main symbol. I'll have to resort to that for now.
There is no procedural Secondary Color Correction for Adjustment Layers in Photoshop, like we know it from Premiere Pro: For years now I use different tricks to achieve secondary color correction using the mask from "color range", but this is way too imprecise and results in a static mask. It does not dynamically change when the color below changes.So I suggest the following:Add "secondary color correction" to the blending options (of adjustment layers). That way one can limit the effect of curves or levels to a specific range of hue, saturation and brightness values in a way that can currently not be achieved otherwise.- "color range" is not the same because it is not dynamic.- "hue satuaration" is not the same, because it can only affect hue ranges, but not brightness and saturation, and also it can not achieve the effect of RGB curves.- "selective colors" is not the same, because it also has no ranges, but is fixed to specific hues and you can not achieve the effect of RGB curv
Here is an idea that I think our community will find useful. Can we get Content-Credentials support for video files? This would be useful and also improve the authenticity of video formats. This will be a good one of your features in Content Authenticity Initiative (CAI) in the near future.
It is about time you make the cloud accessible. Right now, we have so many steps we have to go through to get access to our cloud documents. If I want to access it, I should be able to go right to my Creative Cloud Files on my computer and grab whatever I want and copy or move it or open it wherever and however I want to. You make it so cumbersome to do it that I don't want to put my files in the cloud because it is far TOO inconvenient. And I thought the point was to make things convenient. But the current access points are anything but convenient. FIX IT, PLEASE! It's been a very long time since your pre-release testers asked for this and nothing has changed.
Extending other tools like Healing Brush or Clone Stamping tool with Smoothing like the Brush tool.
Dear Adobe, I'm writing to express the importance of artificial intelligence, specifically the technology behind Dall-e, in the field of photo editing and manipulation. As you may already know, Dall-e is a state-of-the-art AI system that is capable of generating highly realistic images from textual descriptions. This technology has the potential to revolutionize the way that people edit and manipulate photos, allowing them to create entirely new images simply by describing what they want.Given the growing importance of AI in the field of photo editing, I believe that it is crucial for Adobe to either integrate Dall-e or similar technology into your software, or to develop your own AI system for this purpose. This would not only enhance the capabilities of your software, but also give your users access to cutting-edge technology that they may not be able to find elsewhere.I understand that developing or integrating AI technology can be a complex and time-consuming process. However,
Eu gostaria de um software capaz de pegar uma foto bem ruim e transformá-la em algo com boa resolução.De todos os software de inteligência artificial online que mais ajustou melhor as fotos, foi o picwish. Inclusive eu testei uma foto extremamente ruim que peguei da internet e ele corrigiu, embora com algumas distorções por conta da foto ser muito ruim. Minha pergunta é: a adobe tem algum software específico para corrigir resolução ruins de fotos e deixá-las em formato leve, como o webp ?
In my continued effort wanting photoshop to properly support HDR images cause I need them for many non-photography reasons. Another thing missing is easy ways to easily visualize the HDR color values. Like even on a basic level what colors are above the value of 1. Using a gradient map would be nice, but that function doesn't work with 32-bit images. For example Unity lets you visualize the intensity of color values.High Dynamic Range (HDR) Output | Universal RP | 15.0.3 (unity3d.com) Normal imageDebug view for colors outside the gammut rangeValues exceeding whats considered Paper white If i'm working on a game and need images to look similar to HDR gameplay i would have to go in-engine and couldn't know what the result would be before.
I want to make HDR paintings that can be displayed on HDR TVs and Monitors but photoshop seems to only display SDR. There's no difference in the lumanence from the display of the color White +0 and the color White +1. For me HDR is one of the most important display innovations since HD and making content based around it even images would be useful. Since many image viewers support HDR color now days. I'm sure there would also be benefits for things like games which HDR textures are very useful and being able to better visually read value differences beyond +0 would be useful. I know premiere supports display HDR, so I also imagine it would be useful for making sprite/image effects for video, or animation.
Only the Content-Aware mode in the Patch Tool has the option to sample all layers. It would be useful if this were also an option in the Normal Patch Tool, to be able to source from one layer and patch to another.
JPEG is probably the most popular file format I use, saving to social media mainly and then other use online on the web. As my screen shot attests, there is more to this file format and I want to learn. For instance, the side note you see on the screen shot says that there is more to 'saving options' but I don't know how to acces this advanced saving criteria. Also, even what I have posted for a screen shot shows 'dimmed' areas that I don't know how to access even if I knew what they were for. Bottom line, I am sadly weak in my understanding of how to properly set up JPEG's for posting online, let alone for this file formats many other uses. Where can I get the wholde story on all of this file format's capabilities and control settings?
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