Questions
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Hello dear AE users,I am creating a fake developer's typing. My text comes from Dreamweaver and it has the correct fill colors (some words are gray, other orange etc. like in the image)I copy it from DW and paste it in AE and colors are still correct.I apply Typewriter Console to simulate the writing, and text fill colors change in white.I've noticed that if I get rid of the expression in Text>Source text, the original fill colors come back.What should I do? is there a line I can add to the expression to mantain the colors?thanks a lotLorenzo
Hello, I am building plugins that use gpu. Side note, on windows i am using dx12 (via cuda/CL for textures transfer). Can you carify/confirm my understanding please:1/ Does AE sdk support dx12 ? (for now i am handling the dx resources).2/ Is the PF_Cmd_GPU_DEVICE_SETUP call done when the plugin is first applied or is it called per plugin instance ?3/ Probably related to the previous question: the gpu_data that is retrieved from PF_SmartRenderExtra is per instance or global to the plugin ?4/ In case the previous answer were "global to the plugin", where is the best place to strore gpu resources per instance ? I can think of sequence data but, because the later might be created more than once per plugin instance, it is not practical.5/ Finally, if i want to use gpu in the ui thread (processing arb, for example), how can i make sure that gpu has been setup (we dont get the gpu setup call during ui thread) and where to store the gpu resources to make them accessible during ui thr
Dear experts, please help me...I’m working on a 25fps project. There’s a main comp (~1 min) and a shorter comp (10 frames). The shorter comp is exactly 10 frames long. Each frame shows a different vector graphic number: frame 0 → number 0 … frame 9 → number 9.This comp with the numbers is duplicated 3 times in the main comp: num_01, num_02, and num_03. I would like to control the numbers inside these comps using 3 sliders on the control_01 layer: sl_01, sl_02, and sl_03. For this, I enabled time remapping on the num comps.I’m not an expert in scripting, but this is the simplest expression I found:f = thisComp.layer("control_01").effect("sl_01")("Slider") t = f * thisComp.frameDuration; valueAtTime(t);It works…until I try to set the slider to 6 or above. From 0–5 it shows the correct number, but 6 shows 5, 7 → 6, 8 → 7, 9 → 8, 10 → 9.after 25 seconds, num_01 and num_02 change 1 frame earlier than the slider’s keyframes (while num_03 changes at the correct time).I’m really trying to unde
I'm extremely new to Aftereffects and I have Toggle Mask and Shape Path Visibity toggled but It still doesn't show the Circle icon when my mouse is on the comp. I'm on Mac btw.
Hello!I am an After Effects newbie and I have the following issue: I am editing a big project in premiere pro and I want to apply some speed ramps to a couple of the clips. Therefore I checked a tutorial and followed all the steps: I imported the clips into AE and created a composition with time remapping to do the speed ramp. It all works out really well, the slo-mo looks nice, the sound is great. But when I export the clips and re-import them into Premiere, the footage looks notably different, somehow it plays back differently, like the frame rate or the frame processing is now different I have tried a few things:- I changed the color engine to REC- turned off motion blur and frame interpolation- double checked the framerate The footage is: 15.3 Mb/s 1920*1080 at 25 fps, AVCExport is set for: H264, best quality 1920*1080 at 25fps, frame interpolation off, half-frame rendering off, motion-blur off. I have spent a couple of hours trying to find a sol
hi guys,I have a problem from mocha.I am drawing a plot with the tool in the video and doing tracking at the end, but after 10 seconds it stops and the remaining timeline turns red and I cannot continue it in any way. The track remains red. How can I solve this?
Hi, I have a project in AE that crashes with the message: "After Effects can't continue: damaged item 26:16," and I have to stop the AE process in Task Manager. However if I just save the project and Exit AE, it does not crash and I can open the project again. I have tried starting in Safe Mode, purging the cache, disabling plugins etc, but nothing seems to work. I also tried uninstalling and reinstalling AE. Any advice will be greatly apreciated.Zaffer
Just someday ago i cannot even use the dynamic link feature, now it keeps crashing when opening my files.
Can anyone help me find a specific effect I'm looking for? I was trying new stuff from the effects panel on a shot for an animated music video, and found this really nice effect (see picture below, first with and second without effect - it's applied to the orange solid colors of the animals). When I clicked away I couldn't find it anymore and the name is not in effect controls as it's composed of three effects, so it doesn't use its own name there. Does anyone recognise the effect? I would be soo grateful to know which one it is!! The effect is composed of "animated shape control", "(radial blur)" and "(calculations)" (as seen in picture).
hi ı making land videos from after effect. when ı start ae ı add mocha and ı am drawing with tool after ı make track but after ı have a problem. Mytimeline red and stopped track. what ı will do ?
I want to extend this layer in the timeline. But it does not move after certain point. How to fix it? Video also uploaded.
Hi,I am facing this problem where AE doesnt start due to CEP error. I've given Read & Write access to all users in Adobe folders in preferences and documents but still no luck. Even tried reinstalling multiple times and also different versions but getting same error. Please help as I feel I have tried everything that i found on internet and its impacting my work. Thanks
Bom dia!Preciso das versõesanteriosres do s aplocativos. As que funcionem no Ventura 13.7.8 (22H730)
Hi everyone,I’m getting bright speckled dots around the edges of a masked phone screen, but only after exporting. Inside After Effects it looks clean, but when I render it out, random white/green dots appear around the edges.This happens even without using Mocha.. just a basic mask or tracked insert.Has anyone seen this before or knows what causes it?
In a linked in learning course, there was this example expression... It wasn't really explained well... the syntax for the b variable of the array index ([1]) on the wiggle function perhaps just shows my lack of javascript (?) familiarity.. but can someone explain how this index on the scale property is being 'used' by the wiggle function? Perhaps asking a slightly different way... why does removing the array index ([1]) from the wiggle function cause an error on the FIRST line of code? while omitting that b= assignment statement altogether resolves the error? It seems counter intuitive for modification in the second line like above to cause an error to the first line, and I'd like to understand what is going on so if/when I encounter other errors, I have a better understanding of how the system as a whole is functioning.
I imported my illustrator file like always, composition-retain layer size and all that jazz, but for some reason my illustrator layers have this weird space around them and are behaving like images. I can change things in the illustrator file and it will update in after effects. I can't convert the logo into a shape. I don't know how to fix it. Both apps are up to date and I've tried restarting them both.
I'm getting this error in After Effects and I have no idea what else to try. I've already tried recovering it in every possible way and nothing worked. My PC froze and I had to restart it, but the project was still open, and when I booted back up this error popped up. I can’t afford to lose this project — I’ve put five days of work into it.
IOS 15.5 (24F74), After Effects 25.6.0Instead of Roto-brushing I am just drawing a box without selcting anything. I did everything ChatGPT asked me to do - delete cache, reset the settings and it is still the same... please help!!
Hi, I’m on a Mac and After Effects keeps showing a playback error and then crashes whenever I switch to another application and return to AE. It happens consistently during previews.Why is this happening and how can I fix it?
Can my gtx1060 3gb support advanced 3d? 😞
Is there a way that I can convert my 4K 1:1 video so that it can be shown in a full dome?Thanks in advance.
Hi, I’m developing a plugin for After Effects and I’d like to use a custom user interface instead of Adobe’s default one.How can I integrate a custom UI into my plugin?
Hi Community,Is it possible to isolate a person rapping on stage? The reason for this task because the footage wasnt shot well and needing to isolate the person to keep her on a transparent background with her rapping audio. Any good turtorials I can follow? The edit is on Premiere although I figured for the task is best done on after effects. Many Thanks
I found a bug in my plugin that was clamping the results when I was using a mask. I've seen a bunch of forum posts about this. Here's a good guide on how to solve it. # Buffer Expansion in After Effects SmartFX Plugins ## Table of Contents 1. [Overview](#overview) 2. [The Problem](#the-problem) 3. [How Buffer Expansion Works](#how-buffer-expansion-works) 4. [Critical Concepts](#critical-concepts) 5. [Implementation Guide](#implementation-guide) 6. [Common Pitfalls](#common-pitfalls) 7. [Real-World Example](#real-world-example) 8. [Debugging Tips](#debugging-tips) --- ## Overview Buffer expansion allows After Effects plugins to return pixels beyond the original layer boundaries. This is essential for effects like: - **Edge extension** - Extending colors beyond alpha boundaries - **Blurs** - Gaussian/box blurs that extend beyond input - **Glows** - Light effects that extend outward - **Shadows** - Drop shadows extending beyond layer - **Morphological operations** - Dilate/erode
ive been given a brief recently which has given me quite a bit of grief in the past. it seems easy on the surface, but have always found it very time consuming, I think I’ve been going about it in the wrong way all along. So one of my clients is a race car brand, and they often give me long shots where the cam is following a car, and I need to put trails behind it, which are left on the ground behind it and stay there afterwards for the duration of the shot.So I’ve been doing it with paths, going towards the end of the clip, and seeing where the dirt trails are that the car has left, putting the paths with the pen tool, then manually keyframing those points every 10 frames to make sure things stay stuck to the ground ( I do this by looking at identifiable pieces of the ground and making sure points are close to them at all times).I know this sounds insane, and it kinda is, but I had to resort to doing this because 3D camera tracking these shots just isn’t working for me. The path
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