Modeling Issues (Decal Distortion) Alright so this maybe my novice 3D modeling skills, poor comunication between two programs, or any number of other factors... but I've been scracting my head over this for a while now and the community here is rather good about solving, or at least explaining whats happening, so thank you in advance to anyone who can help me! I have created a model in blender 2.81 with no modifiers, no subdivisions, no shade smooth properties, just a model at the bare bones... now this may seem familar to some who have helped me in the past because it is a similar bottle that I did take all the way across the finish line and it looked great but I have stripped it back to the bare minimum to try and solve an underlying issue. I am having trouble understanding the distortion I am seeing at the neck of the bottle with decal placement (reguardless of scale). It makes no sense to me when every other portion of the decal responds perfectly to the bottles curves. Again thank you in advance to anyone