just made my first puppet, but it looks distorted, its like there is a mesh effect on all the parts. but i dont know how to turn that off. theres no on/off function that i can see i wasnt intending on using a mesh yet, until i get to a more advanced stage in the puppet creation it also seems to be treating the whole thing as one single layer, instead of recognising the individual parts which i assigned to the corresponding parts in character animator using photoshop layers (left pupil, right pupil ,mouths, hair etc)
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