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I use the dropbox app to store and share files. Like Onedrive it creates a folder in which multiple people can access, add, modify and change files. You can see every file in the folder but they are just proxies that takes up no space. To use them you have to download them locally onto the computer, replacing the proxy file (on your end). The issue arrives when you open a project another person has created and you haven't downloaded all the files used in the project. After Effects gives the error "The source compression type is not supported. ( 86 :: 1 )" following up with another error window "file 'file_name.mp4' cannot be imported – this 'MooV' file is damaged or unsupported." One would think you just have to locate the files, download them and reopen the project. But After Effects will now hold a grudge against these files and give the same errors even though you have them downloaded locally. Trying to use 'replace file' or just reimporting them will give the same er
I use timeline markers (not layer markers) a lot for a big project. It helps me sort out the different parts that I want to export individually. I love all the customisation options for the markers, so feature-wise I'd say I'm more than happy. There is a bug that makes using the markers frustrating. When zooming in on my timeline to fine-tune the end point of a timeline marker, the end-point snaps away from the cursor. It doesn't matter if I hold SHIFT or not, when zoomed-in, it will always snap away.
The Problem: Currently, when After Effects attempts to read a media file that is marked as "online-only" via Dropbox's legacy sync mode, it errors out. Instead of triggering a download, AE reads the raw 0-byte placeholder file, fails, and throws a "Media Offline" or bad header error.To make matters worse, AE then permanently caches this 0-byte state in the Common Media Cache. Even if we go into Finder, right-click the file, and select "Make Available Offline," AE will still refuse to read the newly downloaded physical file until we manually navigate to ~/Library/Application Support/Adobe/Common/Media Cache Files and trash the cache. I build a custom bash command to handle this situation which mitigates a bit but still hard to explain to the whole team every time this happens or to freelancers. Why "Just update to macOS FileProvider" isn't an option: The standard response from Adobe support is usually to ensure we are using the modern macOS File Provider API for cloud sync. However, Dr
I made a simple 3D scene, add environment light, and shadows are "glitching". I've tried setting different values in the render options, but it doesn't help. Has anyone encountered this problem? I've looked all over the Internet and haven't found a solution.Also I encountered a problem. There are no other light sources in my composition. But a small light appears on the layer in several places. after effects 2024
Description:Currently, this is only panel that doesn’t automatically update when you switch to a different active composition. If it’s going to lock to a different target comp, there should be a lock icon like Effect Controls and Comp/Layer/Footage viewer panels. Additionally, if the lock icon was added, then it should match the logic when new unlocked panels automatically open when you already have a panel of that type locked.(e.g. Lock your Effect Controls panel, switch to a different comp, and double-click on an effect’s name in the timeline. A new unlocked Effect Controls panel opens next to the previous panel.) This additional panel would then give the user the ability to work with multiple EG panels at once. This could be very handy when designing multiple EG settings/mogrts that should look identical/similarily. Why:Often times, I try to add properties to the wrong EG comp, just to be greeted with an error. (It could be said that instead of an error, it should aut
I just downloaded AE for the first time and it will not open due to missing font (AGM Adobe Clean Bold). I have uninstalled and reinstalled several times, I have resynced Creative Cloud several time, I have started in safe mode and changed preferences and disabled third party apps several times.I have two other apps installed and operating well (Premiere and Illustrator).PLEASE HELP.
When copying keyframes from a layer’s Scale property and pasting them to a shape’s Scale property, AE returns an error:After Effects (Beta) error: The paste cannot be completed. Please check the copy and paste is between similar types of properties.Details: The clipboard contains data with a different number of dimensions (3) than the paste target requires (2). ( 26 :: 269 )While correct, it’s not intuitive. It would be helpful if, when copy-pasting from a 3-dimensional property to a related 2-dimensional property, the third dimension is ignored. Conversely, if copy-pasting from a 2- dimensional property to a related 3-dimensional property, paste in the first and second dimensions, and retain the existing third dimension already set on the property.
having issue with dragging keyframe in text layer animation, like scale and offset. happens when i use shortcut to add keyframe or copy paste keyframe, works fine when i add keyframe by changing the value. Version 26.0 in mac.
Morning, Library doesn’t work well, the images didn’t have the preview file and this is a very big problem and regression, can you fix it?
I installed after effects for the first time on this computer, but I was met with a initializing mediacore error. After some troubleshooting I narrowed it down to my AMD graphics card drivers (I use a RX 9070 XT and the drivers are up to date). The only fix I have is to disable the drivers, but that’s not optimal.
"Adobe After Effects must have installed to import this file" Dynamic link needs to be better. How can this still be a thing? Seriously, what needs to happen for Adobe to fix the bugs that have persisted through multiple versions for YEARS?? What combination of words and events is needed for Adobe to properly deliver on the products I have spent thousands of pounds on over the years?
My PC is not compatible with the newer versions of After Effects because my CPU lacks the AVX2 support. I am also not able to change to older Versions of After Effects in CC. There is only the option to manage the Plugins. Is there a way to install an older version that is compatible with my CPU without using Creative Cloud?CPU: Intel i7 2700k 3.4Ghz
Since yesterday I have been trying to cut a few minutes video clip (H265 lossless) and apply Warp Stabilizer for each layer.And I see that it is too difficult for this program.1. Video offsets constantly appear on some layer - the program is unable to read the correct frame correctly. I thought I was accidentally moving the layer. However, no, it is the program that cannot read frames correctly.2. Warp Stabilizer - seriously, you can't select layers and have wholesale stabilization? Hello?3. Warp Stabilizer - and this won't show Track Points, and this freezes. The stabilization is supposedly complete and the effect is not visible. Restart the program and it starts working.4. Preview using spacebar - 5% CPU, 5% HDD load - and preview can stop. Because yes, and that's it.I've been working since yesterday, but Resolve is a demon of reliability and robustness next to you.
Hi Adobe Community,We are investigating an issue with After Effects aerender on Windows EC2 render workers. The same .aepx project and render command behaves differently across instances: on one instance After Effects crashes during render and produces a corrupt AVI, while on another instance the render completes successfully.I will attach a screenshot of the After Effects crash popup that appeared during the failed render.EnvironmentWe are rendering an After Effects .aepx project using aerender.Project file: Outside NNL.aepxComposition: RenderCompRender command: aerender -project "C:\Users\Administrator\downloads\NNL Surfer 15 July 2025\NNL-Surfer15-July2025\Outside NNL.aepx" -comp "RenderComp" -OMtemplate "AmagiAVI_v3" -RStemplate "Best Settings_v3" -output "C:\Users\Administrator\downloads\NNL Surfer 15 July 2025\NNL-Surfer15-July2025\rendered\NNL-Surfer15-July2025_7d6681b313a82951.avi" -close DO_NOT_SAVE_CHANGES -v ERRORS_AND_PROGRESS -log "C:\Users\Administrator\downloads
I accidentally deleted the application.xml file inside D:\adobe\Adobe After Effects 2026\Support Files\AMT. How can I restore it?
Windows, 26.3.0 x67 (but also present in current beta)I have an Illustrator file I’m using for a simple parallax effect by moving a one-node camera on X. I’m getting a consistent crash by moving this camera in the scene, OR by using [Edit: NOT Quick Offset!] Proportional Scrubbing (on Z Position) to adjust the Z positions on all the layers. This is typically triggering a chance-to-save crash, but has also given me a full-system lockup. .ai design and screen recording attached.
I just finished a session with one of Adobe’s help desk officers, trying to find a way to import SVGs from Affinity Studio into After Effects in a way that would generate a composition of individual shape layers for each vector layer. Unfortunately all I get is one shape layer with a bunch of groups nested inside. Apparently this is due to the way in which Affinity exports SVGs, where layers are somehow turned into groups. That’s a bummer and of course rather Affinity’s problem than AE’s, but if there was a way in which the SVG import could be improved with an option to turn SVG groups into layers too, that would help my workflow a lot :-)
Hi, Just opened 23.3 to render some frames as PNGs for a client, it now no longer works. When you click on Composition>Save frame as>File... it no longer takes oyu to the render queue to choose a format. Instead it opens up a "Save As" window where the only option is .psd. If I wanted to save as photoshop layers I would have clicked on photoshop layers option rather than file. Is this a bug or a removal of functionality to make After Effects a worse product? Is there a fix? Or should I just go back to the previous version for now?
I just installed and started Adobe after affects, and after trying to create a new project, my mp4 files only give audio for some reason. I thought media encoder might fix any issues with the files themselves so i tried it but media encoder just removes the video the same way as after effects. Ive tried many different settings and different mp4 files but am still having the same issue. I tried previous versions, and different codec and video settings but nothing changes.
i have tried clearing cache, adjusting various settings, frame rates, my own gpu settings, trying it with different clips, different formats, even on solids.ive tried it across multiple versions of after effects and still nothing, turned off opencl(i have an amd gpu obv) and even fresh installed and still NOTHING what could possibly be causing a single frame ghosting glitch when enabling motion blur + scales id also like to state when messing with the motion blur settings, having shutter phase set to 0 does remove this issue however, it is not ideal when set to 0 considering i need smooth motion when doing velocity style editing.picture included belowsaid issue
clearing cache, changing video format, reinstalling, turning any and everything on and off, changing drivers, updating drivers, trying different versions of AFTER EFFECTS, and the problem still persist.if you’re going to comment on the issue please don’t ask a question, instead give a solution. really tired of seeing a “?” at the end of all your sentences when this has been going on for a full month.SPECSr5 5500, 5700xt, 16gb ddr4 ramI've edited countless things in after effects. motion blur is supposed to blur not repeat the image and scale it bigger/smaller
Problem: A project from 6 months ago suddenly crashes upon render and during previews from out-of-memory errors. (May 2026) Suspects: Nvidia driver update, Win11 update, AE2026.02 updateCurrent conclusion: Dedicated GPU memory is not getting cleared. This results in an immediate crash the next time I try to render again. Screens start to go black, workspace won’t preview.Current workaround: Open Process Monitor and watch the dedicated GPU memory. I have 12GB on my Nvidia 5070. Then, open your project in Media Encoder (just because it seems faster to me this way) and render a PNG sequence so you can capture the partial render. Start the render, watch the memory peak out at about 80%, and the render fail. GPU memory doesn’t release until I quit AME. Re-open AME, try to find an approximate frame where I crashed (where are the frame numbers?!) and restart the process.Hardware: i9, Win11 Pro v 10.0.26200 Build 26200128GB RAM, Nvidia 5070
When I have text selected and try to change the font in the Character panel, I get an error message saying “After Effects warning: drawbot2 error,” so I can't change the font.I’ve tried all the tips online, but nothing changes. I installed the latest After Effects update, but that didn’t help. I installed a new graphics driver and then an older one, but that didn’t help either.I haven’t done anything out of the ordinary. Translated with DeepL.com (free version)
Hi Guys.I have a serious problem with the latest version of after effects (AE24) but it seems to apply to AE 23 and all version in between as well, the extractor plugin is crashing after effects for fun when applied to EXRs, no matter what i change in the settings after effects just crashes when scrubbing, caching or rendering, this is a serious problem adobe, please sort your software out, this is unusable in its current state.the only half working solution i have tried so far is turning off multiprocessing so everything takes hours to render now. WTF is going on, CPU is more than powerful enough for this, (Blade 18 ,i9 13950, RTX 4080 96Gb of ram) sort it out adobe this is appaling for"professional software" has anyone come across this, anyone know real workaround that isnt using an entirely different piece of software.
I was trying to figure out if any project was loaded using the call AEGP_GetNumProjects in the IdleHook. However, once a project is loaded, this function only returns 1, even if I close the project. The only situation where I got it to return 0 was when I tried to load an old project that failed to load. Pretty simple to replicate, just call AEGP_GetNumProjects from the IdleHook and check the returned value after closing the project from “File/Close Project”. I’m using the windows version of AE 2026 v26.2.1 (build 2). But I suppose this is common to other versions too.
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