Get help and share feedback in our global community.
Als letztes aktiv
I am currently attempting to make a intro in Adobe After Effects for my youtube intro starting with a crack effect then having a flame logo type entrance. I am currently making a crumbling type effect by using the "Shatter" effects. that looks something like this,from the center of the crack i want it to start crumbling than revealing the crack as it crumbles throughout. But I don't know how. Someone please explain before I go insane I have been experimenting with this for over 7 hours.
The preview randomly freezes in After Effects. Sometimes it plays for a few seconds and then stops, even though the timeline keeps moving. The preview should play smoothly without freezing. The preview freezes at random points, and I keep getting frustrated with it, trying to restart my PC to even fix it. CPU: Intel i9 14900KFGPU: NVIDIA GeForce RTX 5070 Ti (16 GB VRAM)RAM: 64 GBOperating System: Windows 11 (latest update)
When i am replacing my image with another image from the project panel to the comp panel with alt pressing, sometimes i will be able to replace it, and most of the time i can't do it. Also, the parent and link option is causing issues.
Hi everyone,I’ve been dealing with strange crashes in AE 25.4 for weeks now, even when doing the most basic things. I started by running the Adobe CC Cleaner to remove and reinstall everything, but that didn’t help. Last night I went further and completely wiped my computer, then did a clean install of the latest Creative Cloud and Adobe suite, but AE is still crashing nonstop.Sometimes I get error notifications, but most of the time AE just shuts down without warning. Here’s what I’ve tried so far:Cleared cacheDisabled multi-frame renderingSet cache drive to SSDRolled back Nvidia driver to a version from May 2025 (still crashes)Opened AE 2024 (also crashes)Reinstalled Windows 11 and Creative cloudremoved third party plugins At this point I’m wondering if I should roll back AE 2025 itself, the GPU drivers, or both, but not sure to which versions. Nothing has worked so far, and I’m completely out of ideas.Here's all my computer info pulled from the NVIDIA appNVIDIA App version
Hello, since I have a bunch of layers to handle, I wanted to pre-compose them to organize the workspace.However, the 3d layer won't work when I pre-compose them. Am I supposed to turn the collapse transformations off?
Hi,I have an arbitrary parameter where the user can draw two polygonal curves.So far it works a little. But I have trouble to get the arbH data correctly.It is created - ok. I get in in ClickEvent, the user clicks, a new point is addet (background: 1)Parameter is PF_CHECKIN_PARAM.But then its disposed and copied again.ArbitraryCopyFunc SRC background: 0 foreground: 0 - OK, empty polygonsArbitraryCopyFunc DST after background: 0 foreground: 0 - OKLoadArbData background: 0 foreground: 0 - OKSaveArbData background: 1 foreground: 0 <-- here the point was setDisposeArbData background: 1 foreground: 0 <- it was saved, dispose get the changed one, but why dispose?ArbitraryCopyFunc SRC background: 0 foreground: 0 <-- but the next copy came and get the default oneAnd there are a lot of ArbitraryCopy events! Is this normal or a symptom of the problem.There is no error or exception.I need some explanations.If you need more Info I can give them. I am using smart render approache if that d
Hi everyone, I want to illustrate football passes on top of a photo (or a still frame from a video) of a football pitch in After Effects. The problem is that the pitch is not flat, it’s in perspective (shot from the stands). I already know how to draw and animâtes passes (lines or arrows) but I want them look like they are lying on the ground of the pitch and make sure they respect the 3D perspective (not just flat shapes). I tried using 3D orientation and also Corner Pin, but I can’t make it look right.What’s the simplest way to make my passes follow the perspective of the field? Thanks a lot for your help!
Why whenever I press "Replace with After Effects composition", in After Effects it then tells me to change Color Space to Rec 709 Gamma 2.4?And then when I switch to Rec 709 Gamma 2.4 the colors are totally off and are different between Premiere And After Effects which is the opposite of what I want.And if I let working color space to: "None", colors are completely fine.Do I have to deal with that panel popping up telling me to switch color space every time I open up a new composition?Why does it tell me to change color space if it makes my colors look worse?And if that wasn't enough, on my Macbook it completely crashes out my app because of it lol
Hi, Not sure what this suppose to mean. I have collected project from my working original project. After checking collected package I got this message.
When MacBookPro M3 Max wakes up from screensaver, plugin panels with modern UI like Motion4, Flow, MoBar change it's appearance - distort and scale up with blur, while older script panels like Rift with simpler UI stay the same. It only happens if After Effects is on secondary display (DELL P2715Q). When I hover with mouse over distorted panel, it's UI refreshes to normal state. Attached are screenshots with normal and distorted UI.
Hello! I have to animate this groovy waves for a video and would like some ideias on what to do. I thought about using wave warp and turbulent displacement to give it some movement, but didn't like the result so much, it feels too linear and samey. This waves are made of big parts and some small creases, and i couldn't replicate this with displacement or wave warp. Is there a trick to do this? Do i need to animate it more like 2D animation? Any help is appreciated.
I am using multiple shapes inside a shape layer, and each shape has a trim path assigned to it. I am trying to move one of the shape path's vertices, but the answer provided here:Move vertexes of a mask around doesn't work in this case.Here is the shape layer set-up:Here is the way it looks in the composition layer with "Path 1" selected in the timeline layer:And here is the way it looks when I click the vertex:The bounding box appears, and all the vertices are selected, but I can only move the shape as a whole and not by individual vertices. It is the same whether I shift-click or just regular click.Any advice would be much appreciated.
I have not used After Effects or Premiere Pro for about two months. The software is completely updated. I opened After Effects to import some clips for what I thought would be some quick work. Unfortunately, After Effects was behaving erratically; it told me that it would have to disable 3d because my video card was not compatible. It then failed to load or display clips added to a composition and then crashed. I assumed, as has happened so often in the past, that I needed to update my graphics drivers. I updated my drivers, restarted the system, and ran After Effects. Same startup complaint; now, however, After Effects crashes immediately upon importing a clip. I uninstalled all of my plugins. I uninstalled After Effects and reinstalled. Same issue. I ran After Effects in Safe Mode. Different error number, same issue. I am using two nvidia Titan RTX video cards connected via NVLink, each with 24gb of VRAM. My system has 128gb of RAM.
My after effects trim pahts is not working. Can you give me advice on how to fix it? Thank you
Instalé la nueva versión de After effects 25.3.1, y desde eso no puedo abrir ningún proyecto, inicia la apertura del proyecto y al llegar al 58% se bloquea y "no responde", probé en modo seguro y tampoco. También probé instalar versiones más antiguas y sigue sin funcionar.por favor no quiero perder todos mis proyectos 🙏
I was trying to follow a tutorial elsewhere for animating the drawing of a circle using a trim path on a hand-drawn vector circle I drew. The tutorial only says, "add a Trim Path from the Add menu." I typed in "trim path" into the help search bar in AE, and I cannot find any "Trim Path" option anywhere. Can someone help me find this? I'm using After Effects version 14.2.1.34 on a Macbook Pro running OS X El Capitan.
I have recently transfer my after effects from amcbook to drive. However my mocha plugin is not shifted to the drive i need to know where i should exaclty paste the mocha folder in drive so it can be use that.
how to solve this error
Hello All, apologies if this has been covered but I can't seem to find an existing post with this specific issue. I have created a composition which includes png files that I move using the puppet pin tool. I then try to replace the png in the composition with a similar sized one but it is not taking in the project, and especially not taking the edits and effects on the original file such as puppet pin movement etc. Can this be achieved at all? Could it be done via scripting?
Ok…weird. When We bring an audio file into AE, the duration listed of the file is wrong.In the screenshot attached, the audio file is 4secs, 11 frames.The project windows says it’s 5 seconds long(?).The Media and and out imply 4 seconds long (??)But if we make a comp of the audio file, the Project windows display’s the comps duration correctly. Nothing wrong or odd with the kHz settings, bit rate or frame rate - as far as I can tell.Brought the same audio file into Premiere, and the Project window in PP is correct.
Directly opening a project file (doubleclick or right click > open) while AE is not already opened, results in simply opening the app, not loading the project itself.I find this behaviour counter to expectations, and wish it would load the project as well, like all other Adobe apps do. Currently you have to open the project twice, once to load AE and once more to actually load the project.Is there some reason why AE does not do this?Is it a bug?(same behavior with zero plugins installed, consistent through all available modern AE CC versions)(Macbook Pro M1 Max)
My compositions no longer appear on Media Encoder when I try to export them from After Effects.Also when I try to add them manually from Media Encoder by browsing to the file, it gets stuck on "Connecting to project..."Also when I try to use "add to render queue" and then use the "queue in AME" button it doesn't work (after pressing this button nothing happens) AE Version 24.6.2 (Build 2)AME Version 24.6.1 (Build 2)
Hey guys i have ryzen 5 3600 and gtx 1660 supermy adobe softwares like after effect / premier pro / illustrator lags a lot and most of the times crashes while in lag what can i do it used to work fine but now days its been happening i tried multiple fixes like deleting temp files reinstalling adobe installed studio driver can someone help me find the issuethank you
key light out of memory glitch issue while using aftereffects
I’m working on an automation app called X-Cast (built in Electron/NodeJS). The app patches an .aepx project file with correct data and then needs to render a specific comp from that project.I know I can trigger renders using aerender.exe, but I have two main challenges: Populate AE Output Modules in UII need to programmatically load After Effects’ output module presets (codecs and settings, e.g., H.264, ProRes, etc.) into my app’s UI so users can select their desired codec. Is there a way in AE 2025+ to query or export this list without launching the AE GUI?Render without opening AE UIAfter the user selects a codec, I want to start rendering from the command line — ideally using aerender or another supported headless method — so the AE GUI never launches.Questions:How can I fetch the available AE output module presets programmatically (2025+)?What’s the best supported way to trigger rendering of a specific comp from an .aepx via command line, fully headless?Is there any modern API
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Sie haben bereits einen Account? Anmelden
Noch kein Konto? Konto erstellen
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.