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I have watched several tutorials about using the Refine Edge Tool and they all make it look so easy, but almost everytime I try and use it on hair, it chatters from frame to frame no matter what settings I use. The most success I have had is when the person's hair is against a white wall. Any ideas about what I might be missing?
I just got After Effects CC with the free trial. It works mostly fine, but the camera won't move, even though I put and altered keyframes on the position, point of interest, and orientation. I have the view set to Active Camera. When I tried setting the view to front, the frame showed that the camera was moving and rotating, and the transformation settings say that it is too, but the Active Camera view says otherwise. Anyone know why?
Hi guys, I've been having this issue for around a week now and I haven't been able to find a solution. Basically my After Effects preview is black but only when I use AE on my laptop, if I drag the application over to my second screen the preview plays. I've tried everything in this thread - Solved: My After Effects preview is all black. - Adobe Product Community - 8307052 checked the eye icon is on, toggled all the preferences it suggests (Mercury Transmit, pruged the cache etc etc), uninstalled and reinstalled AE, updated my driver but still the problem persists. I use Windows 11 with NVIDIA GEFORCE studio driver. The fact I can see the preview on my second screen leads me to believe it's something to do with my laptop? Any ideas would be greatly appriciated. Thanks Ollie
hi, i have been using after effects for a while now and ive recently stumbled on the issue that my time reamp graph is appearing as a straight line. ( i have made sure im on the value graph, made sure my keyframes are easy eased, and i have tried holding alt and scroll up in order to make my graph bigger but to no succesion.) If anyone can help witht his issue it would really help. Thanks
This is a fire image. Is there any Effects & Presets to give animation to this image? File is uploaded as well.Fire
The waveform animation seems to just slide across the screen rather than moving when words are said. I don't have any position keyframes on the solid layer so that's not the issue. It just doesn't have an appropriate flat line when silent or peaks when words are being said. I've already tried removing as much background noise from the audio as well. I'm using a wav file. Can anyone help? I've added my settings. Thanks
After effect 2025 showing this error and stroke effect also not working? How to resolve?
I am facing a problem coloring my text using arabic language when i select An area and change the color it affect another area not the selected I Tried the animator but it does the same problem right now
Hello community,Anybody know how to solve this ?I am using macOS Catalina Version 10.15.2 Processor 3,6 GHz 8-Core Intel Core i9 All other's Adobe applications are loading without any issue. The only one that is throwing error is After Effect… [Moving from generic Start/Help forum to the specific Program forum... Mod][To find a forum for your program please start at https://community.adobe.com/]
This sounds like I'm missing something obvious, but as I'm not all that tech-savvy I'll post my question and (maybe) let you have a good laugh. I've just purchased a 1 TB LaCie SSD external drive, as I want to use that to make my AE work smoother. My AE keeps crashing (crashed 23 times over last weekend) I'm guessing because I'm running out of memory using my iMac hard drive. In the AE Preferences - Media & Disc Cache, I've now chosen a folder on my SSD for Enable Disc Cache and Conformed Media Cache and pressed OK. All looks fine.However, when I start to edit all cache goes straight to my old cache folders on my iMac, despite those not being a chosen option anymore. Nothing goes into my SSD disc folders, and my crashing problem remains. What am I missing?
When using the clone stamp tool in Photoshop, after you select the source, there is a faint image of the source location that is projected into the destination brush. This is fantastic for creating clean clone stamps! But this is not available in the rotopaint clone stamp in After Effects--where it's even more important when doing footage cleanup/object removal. Would you consider implementing this feature in After Effects? Is the AFX software capable of implementing this or is it only possible to code this in Photoshop?
[Upvote if you liked the idea!]Hello, I use time remape with loopOut().But always I find that the last keyframe is at unactive time(frame), and that leaves an extra frame that is black at the end of the looping.So I was wondering why aftere effects devs still leaves it, I don't see any reason for creating the last keyframe at exactly the end of the comp, even though the end won't show any frames.I hope this change in the next after effects version.what changes basicly?when activating the time remaping at any layer, the last keyframe is on the real last frame, and no any extra frames when using loopOut().Thank you for reading!
Hello, I use time remape with loopOut().But always I find that the last keyframe is at unactive time(frame), and that leaves an extra frame that is black at the end of the looping.So I was wondering why aftere effects devs still leaves it, I don't see any reason for creating the last keyframe at exactly the end of the comp, even though the end won't show any frames.I hope this change in the next after effects version.what changes basicly?when activating the time remaping at any layer, the last keyframe is on the real last frame, and no any extra frames when using loopOut().Thank you for reading!
Dear Adobe Team,I’m a 6th Senior and aspiring creator from India who’s passionate about animation, storytelling, and educational content. I’ve been using free tools like Cavalry, Natron, and HitFilm Express to bring history, and mapping.But there’s one tool that feels like the ultimate dream: After Effects.It’s powerful, iconic, and perfect for animating numbers, overlays, and transitions. The only problem? It’s locked behind a paywall that many students like me simply can’t afford.So here’s my humble request:🎓 Make After Effects free for students.Or at least offer a limited free version for educational use. We’re not asking for all the bells and whistles—just enough to learn, experiment, and grow.Adobe, you’ve inspired generations of creators. Help us become the next wave.Sincerely,IvaanCreative Mapper, Visual Thinker.
After some problems with mogrt in premiere pro, I create a very simple mogrt for testing purpose :- 10 s long- protected regions at start (from 0 to 1s) and end (from 9 to 10s)- a text box with text.source script : Time- another text box with text.source script : thisComp.durationI create the mogrt and import it in premiere pro (2025)I extend the mogrt to 20 sFor the first second, everything is fine for the first text box, the time is correct. But the second text box show "10" and not "20"After the first second, the time is incorrect, it is stretched. I have created some mogrt with lots of scripted animations (in general, an intro, then continous animation and an outro). The animation speed is ok in the intro and outro but slower or faster in the middle. I hope I could modify my code to adapt, but as duration doesn't adapt if stretched, it's impossible for the mogrt to know the duration in premiere pro. Is someone know how to fix that ?
Hi, I am trying to change the thumbnail of my MOGRT files to an image that is not present in the graphic itself. This is so when looking at the essentials graphics panel in Premiere, the graphics are categorised. I have tried adding the image, using set poster time then hiding the image before exporting. However it seems the poster time image must be present in the graphic when exporting. I have tried to set the image outside of the graphic timeline e.g -00.00.01 but this also does not work. I have read about extracting the thumb.png and changing this but can't figure out how to then put the extracted files back into a MOGRT file. please help!! Thank you 🙂
Using After Effects 17.5.1 right now, and noticed that there is a new "feature" that turns Alt+Mouse Scroll Wheel into a camera dolly tool when your timeline has a 3D Layer. Normally when you use Alt+Scroll on the Composition Panel, you zoom into the cursor position on your composition. I use this all the time while I'm working because it takes so much less time than using only your scroll wheel or the zooming keyboard shortcuts "," "."and then finding your Comp POI with the Hand Tool. With this new version of After Effects, this functionality is lost once you add a 3D layer. I never have needed/wanted to use the camera dolly tool in this way. Is there a way to turn this off?
This seems like a fairly obvious and simple question, but I can't find the answer anywhere. I'm relatively new to AE--I come from the audio world in which it is possible to trim an audio clip right down to the teensiest waveform--in literally any DAW that exists. So why wouldn't it be possible to do that right within AE? We recorded the audio for our current project in ProTools, separately from the video, and now it's about half a frame off from the video. Ultimately, it will be hard to notice, but even so, it's eating me up--there's gotta be a way (other than going into Premiere---we don't have any cuts, just one shot with green screen and animation, so it doesn't make sense to link to Pr).
Any one knows if those blast smoky kind of bursting effects from hollow knight game can be done in after effects? Or are they hand-animated? Hollow knight fx clip https://youtu.be/A6lFn1m3DBI?si=blIqMq8hAy4M_J48
Hello, Mukesh Karkey here , My After Effects previews are incredibly slow. I’ve heard adjusting settings can help, but what are the most effective ways to get faster RAM previews? [Title edited by moderator]
Hey folks, recently I've found something weird inside AE project.The thumbnai, of "project" tab show colors washed out. I'm using sRGB workspace because i work with many compositions from PS and AI, so its the best way to keep colors consistent. But i've found this color mismatch today, and it looks weird. If I change the color workspace from my project to none, it shows the real color (like the library or if I use overlord to send the color palette to AE project). And here's the doubt: If I set the color workspace to sRGB, the color palette looks the same as Illustrator, but if I change it to None, it looks more saturated (but the thumbnail keeps the real color). image 1: color workspace sRGB -color palette from libraryimage 2: same color palette trough overlord - and srgb workspace (the real color)image 3: none colorspace - color palette from libraryimage 4: same color palette trough overlord - and srgb workspace (over saturated color)How can I fix this, or i
US = Guys, I made a 3D text in After and when rendering, After does not use the memory in the render in the composition that has the 3D text... in the other one that does not have 3D text it uses almost 70% of the memory. What could it be? (macbook M4) PT = Galera, fiz um texto 3D no after e na hora de renderizar o after não usa a memória no render na composição que tem o texto 3D .. na outra que não tem texto 3D ele usa quase 70% da memória. O que pode ser? (macbook M4)
when working in the Advanced 3D space, the Clone Brush will only paint once on a layer that is a Composition. attempting to use the clone brush again, has no effect. have a Comp with one Precomposed layer, set current comp to use the Advanced 3D renderer.On the Precomposed piece of footage, open the layer window. use the clone brush in the footage window (alt click to sample and then draw a stroke) - clone brush works attempt to clone again. clone brush will not draw again on that layer. The clone brush will not be able to draw more than one clone stamp brush stroke. The brush tool can continue to paint, but not the clone tool. Footage layers are not affected by this as the Clone brush can paint on those without issue, it's only on Compositions. if there is only a single brush stroke on the layer, the clone brush will not draw. having the clone stroke in the effects-timeline selected should replace that currently selected stroke, but not here. switchi
I am using the Track Motion feature to straighten out a video that goes out of balance at different points. I am using the method that was provided to me here: https://www.reddit.com/r/videography/comments/1n4ircl/comment/nbmlnd8/ The method seems to be working, but I'm not sure how long it's supposed to be taking. For a 45 minute video, to do both track points, it takes about 4 hours to process. I am making the tracking box as small as possible, and clearing cache/memory before processing, using a video that was converted to ProRes 422. My computer specs are below: ProcessorIntel(R) Core(TM) i7-8565U CPU @ 1.80GHz (1.99 GHz)Installed RAM32.0 GB (31.8 GB usable)System type64-bit operating system, x64-based processorEditionWindows 11 ProVersion24H2OS build26100.6584ExperienceWindows Feature Experience Pack 1000.26100.234.0 So am I getting the best processing time I can with my specs, or should be this working faster with some tweaks?
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