After Effects (Beta)
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When I import a video, it becomes too wide. The scale is normal, but it looks like the video is too wide when it isn't.
A custom titlebar for after effects in windows like the Photoshop. Ik its useless but will look more cool
Hello compositors and fans of transparent backgrounds! The After Effects team is excited to introduce a brand-new plug-in: a native Unmult effect. We know... it's about time. Starting in After Effects Beta version 26.0.08, you’ll find Unmult under the Effect > Keying menu or in the Effects & Presets panel > Keying category. How Does it Work? Unmult removes solid black or white backgrounds from a layer to restore the original transparency from when your footage was captured. For example, if you want to composite this fire element over a grill while people enjoy a barbecue in the background, Unmult converts the black areas to transparency and restores the original colors in semi-transparent regions. Instead of black fringing around the fire, you’ll see vibrant reds, yellows, and oranges. Effect Parameters Some Unmult effects you may have used have one or two parameters, while others have none. These plug-ins work best with
AE BETA 26.1.1 BUild 33MAC OS TAHOE 26.23.8Ghz Core Intel i7AMD RADEON PRO 5700 XT 16GB Dragging an asset in the project window onto the folder icon crashes AE BETA. Is fine if the folder is created first and then item dragged into that.Works fine in 26.0.0 Build 67
Edit: Aug 17, 2025 — Quick Offset is now released in the official release of After Effects 25.4 Great news for After Effects users! Starting with version 25.4. build 50 of After Effects Beta, we're excited to introduce Quick Offset - an efficiency feature that makes staggering your layers and keyframes in your timeline much easier. What's New Quick Offset makes it easy to move each layer in your selection — and keyframes across multiple layers — with just a simple keyboard-modified drag. Just select several layers — or keyframes on different layers — and hold down CMD+OPT on Mac / CTRL+ ALT on PC while you drag your selection in the timeline to watch as your layers (or keyframes) distribute themselves across the timeline under your mouse cursor. Creating cascading and overlapping animations was much more work than it needed to be, Quick Offset makes it much simpler now. What it does: Layer offsetting: Select multiple layers in the order you want to
I want to snap the Z anchor point to the depth of the extrusion. That is, regardless of the depth of the 3D shape, the anchor point should always be in the center. I know this trick from another program. Is it possible to do this in AE?With expressions and snapping, theoretically this can be done with the /2 command. That is, the depth is divided by 2, and we always get the center. That is what I wanted to do, but I can't separate the Z Y X into separate options to snap to another control.Is there a solution? Thanks!26.0.0 BETA
Hello,Earlier this week (Mon & Tues 19 & 20 Jan 2026) I was working on a project in PPro. Then I took a couple of days off. I'm not sure what version PPro that was, but today Ioaded up that project in PPro 26.1.1 Beta build 32. PPro immediately crashed, and I found the only way to load the project was to launch PPro, THEN open the project from the "recent projects" panel. Oh well, annoying but no big deal.The first thing I wanted to do was duplicate them main sequence and rewname the new one with a newer version number. Weirdly, the only way I could get PPro to accept the new sequence name (I'd changed a 4 to a 5) was to tab out; pressing Enter or Return just moved the text focus down to the next item in the Project Panel and the sequence name reverted back to the "4" version. Again, annoying. I then loaded up the corresponding AE project, and created a comp, added some text, and found a weird thing: If I try to edit the tracking of the text, the text layer (as in its Transform
Please revert the imo completely unnecessary compression of the Composition Timeline context menu. This trend was set in Premiere's rightclick menu with heavy backlash for sensible reasons. Now looking at the AE beta, the same practices are layed out in the timeline menu where Close Other Timeline Panels/ Panels in Group has been moved to a sub-menu along with other options. This functionality is one that I use incredibly frequently to keep my open comp windows organized but now I have to navigate to a second area with the mouse after the initial location. To make things worse, I cannot even train myself to use a keyboard shortcut instead because there is no entry for it. It's implementation also contraditcs non-timeline panels where the Close Other Panels in Group option remains on the main menu level. There is also a rediculous amount of space left vs display resolution in this menu compared to the previously heavily compressed right-click menu of Premiere so I don't even
Hi! Lately, when running After Effects Beta, I've been getting the following notification, even though no newer update is available. I tried emptying the AdobeTemp cache, but I'm still getting this notification.This started with the most recent update (26.1.1 build 3, Windows). Is anyone else seeing the notification? Is there a way to make it stop until an actual update is available? Thanks in advance for any helpful info.
So Canon C50 is fairly new camera which has been around for over four months already and despite Adobe claims to have its raw codec to be supported on GPU lately the image made from either Full Frame 3:2 7K Canon Raw Light Codec or standart Full Frame 16:9 7K appears to be complitely broken as In After Effects so in Premiere
I've been professionally using Adobe products for over 30 years, and in that time, have edited many thousands of splines/curves/paths - whether that's in Ai, AE, PS or any other Adobe product. I have NEVER in all those years, ever wanted to edit a spline by dragging the spline itself, which ALWAYS produces wildly unpredictable results. On EVERY one of those thousands of splines I've edited, I've always used the Bezier handles/points. Every time. I have, on occasion, accidentally dragged the spline itself, right next to a handle, only to produce a ridiculous and unwanted result, closely followed by an "undo" of course. Am I alone in finding the abillity to edit a spline/path/curve by dragging the spline itself an annoyance, or does anyone out there actually ever do this - other than by accident? I propose that the ability to drag-edit a spline be restricted to ONLY its points/handles, and the annoying "drag the spline to create some weird, unwanted rubbish" be disabled. Maybe we co
Trying to export a text sequence in the latest beta, the 3D Camera tracker camera just gets ignored and won’t set itself to default. I have been editing with the camera selected on the popup view, but it’s a complete failure on Premiere Pro Dynamic Link and on an export.
The window layout is saved correctly, but their sizes keep resetting. Even after adjusting and saving, in the next project these windows will be stretched incorrectly, not the way I saved them.Nothing changes in the system. The screen resolution and project/composition are the same as when I saved the workspace. The tiny window with the "Align" function takes up a lot of space, it is illogical. Fixed, saved. Next time the same problem.
When typing to edit layer transform parameters in the Properties window, hitting tab jumps to the Effects window search field. Convention suggests that it should jump to the next parameter.For example, I'm typing a number to edit the x position, then hit tab wanting to now edit the y position without going back to my mouse, and expect the y position to be the focus for typing. Steps to reproduce: 1. Select the position.x Layer Transform parameter in the Properties window. 2. Type a number. 3. Hit tab Result: The search field of the Effects window is the focus for keyboard.Expected: The position.y parameter is the focus for the keyboard. Successive tabs should cycle through the parameters of the Properties window. System info Application: After Effects (Beta) v26.1.0.9 OS: macOS v15.6.0, RAM: 48.00 GB GB, CPUs (logical): 14
We're excited to share an improvement to 3D Text Extrusion in today's beta update, 26.1x9. This update significantly improves how fonts render with overlapping paths and interior holes when extruded. With the introduction of Variable Font Animation, we were reminded that many fonts aren’t designed with 3D extrusion in mind. This became particularly apparent when animating font axes, where overlapping paths and letter holes change over time and could cause faces to be incorrectly filled in, overlap or disappear. Text that's extruded to 3D now automatically cleans up overlapping paths before extrusion, resulting in much cleaner geometry and more reliable rendering. While variable fonts helped expose the issue, the fix ensures better 3D extrusion quality for both variable and non-variable fonts alike. Before After If you've encountered fonts that don't extrude correctly, we'd love for you to test them in this build and share your results with us. Your feedback helps us contin
When im in Creative Cloud, at the ''Apps'' tab i don't see the ''Beta'' tab. Does anyone know why? I'm located in the Netherlands tho, maybe thats it but idk. And at "Pre-Release'' i only see illustrator.
OH WHEN WILL I EVER LEARN that linked AE/PPRo comps are NOT A THING unless you want to kill yourself. Of course, because it's Friday afternoon and I have a deadline to meet, AE is just flat-out refusing to update ANYTHING in any of my comps. The same stupid bug that's been around for years. I'm on AE Beta 26.0.0x47. Adobe won't read this, Adobe won't act on this....they never do. I have lost count of how many times I've reported this bug - I know detail is missing today, but please look back through my NUMEROUS other reports of the same thing (a search CTI not updating should do it) for all the same old same old... ugh.
With separated dimensions, easing is fundamentally flawed if a layer has been unparented:Imagine a shape moving left to right + some easing applied (with separated x and y positions)Then it is parented to a comp-centered Null that is turned 180 degrees.The shape now moves right to left. Either delete the Null or unparent the object from the Null.Values change accordingly (the object still moves right to left), but the easing is still the same – it has not been transformed to comp-space.That is especially apparent when one used something like an ease-in or ease-out curve that starts/end abruptly (curve starting/ending in non-zero pixels/second).
Can no longer see this beta app (or any beta apps) in the creative cloud app. Wondering if it got pulled for some reason?
Compositions linked to Premiere Pro do not contain any of the footage or audio that I wanted to replace from Premiere Pro.
Sequence appears blank in after effects after using replace clips in premiere pro. It works fine in the non beta version.
We're excited to share an update to the After Effects Preferences, starting with After Effects Beta 26.0x40. We've reorganized and refreshed the preferences to make it easier to find the settings you need, when you need them. What's New The preferences have been thoughtfully reorganized into logical groups that reflect your workflow: Project & Workflow Startup & Repair - Configure how After Effects launches and handles project recovery Project - Manage workspace preferences, Dynamic Link settings, new project templates, solids folders, and auto-save options Composition - Fine-tune composition behavior, layer creation settings, double-click actions, mask preferences, and more Previews - Control preview quality, caching, and playback settings User Interface Appearance - Customize themes, UI scaling, colors, hardware acceleration, and visual display options Grids & Guides - Configure grid spacing, guide snapping, and safe margins Label
From Premiere Pro beta, when I try to create a dynamic link, it creates a link, and it will create a comp in After Effects beta as well, but no clip, text comes from Premiere pro to after effcts beta
I just updated my AE beta (Nov 14) and now it's unable to open. dvastorage.dll not found. I can not Copy paste any dll file in the support files folder because it's requesting admin rights. Even my IT admin doesn't seem to have admin rights for this folder.
The ProblemIn Shape Layers, the “Anchor Point” in the Shape Transform group only affects Scale and Rotation, but not Size.When animating the Size property (e.g., of a Rounded Rectangle), the shape grows or shrinks symmetrically from the center, regardless of where the anchor point is.This makes it impossible to do natural-looking directional growth (e.g., “expand downwards from the top edge”) unless you hack around it. Here's an example:I have a Rounded Rectangle.I move its Shape Transform anchor point to the top edge.If I animate Scale, it respects the anchor point, but the rectangle gets distorted (stretchy look) instead of staying proportional.If I animate Size, the proportions are preserved, but the anchor point is ignored — it always expands outward evenly in all directions.Why I think the anchor point should affect the "Size" property: Motion designers often want shapes to “grow from” or “shrink into” a specific edge or corner (like buttons, UI panels, progress ba
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