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Premiere Pro Version: 26.3Operating System: Windows 11Laptop Model: HP Victus 16-r0073clCPU: Intel Core i7-13700HXGPU: NVIDIA GeForce RTX 4060 Laptop GPU + Intel UHD GraphicsRAM: 32 GB DDR5Intel Graphics Driver: 32.0.101.6790NVIDIA Driver: Studio Driver (latest available version at the time of testing)Issue DescriptionPremiere Pro 26.3 frequently becomes unresponsive ("Not Responding") during normal use.The freezes occur even in completely empty projects and are not related to media files, effects, or timeline playback.Most commonly, the issue happens when: Opening Preferences Opening Sequence Settings Opening Project Settings Editing Effect Controls Accessing clip properties Interacting with interface panels Windows remains fully responsive while Premiere freezes.Troubleshooting PerformedI have already tested the following: Reset Premiere preferences Created a new Windows user profile Disabled Hardware Accelerated Decoding and Encoding Disabled Display Color Management
This is one thing that bugs me for many versions of premiere now.There are multiple possible situations that will change, close or even open random sequences:closing and opening a project resetting or changing workspacesSource sequences are not saved at all when closing a project.The problem with that is when working between multiple sequences, every time I reopen the project, I need to go through the process of opening all that sequences.Premiere should save them, their state (source sequence) and their order when closed.Moving panels is saved when I close the program, so why are sequences not in a reliable way?
IssueI noticed for some time now that compared to normal sequences, the audio toggles in source sequences won’t work or in a buggy way. Same with the audio meter and the mixing console.It’s especially problematic when working with source sequences often (pancake editing)Steps to reproduceOpen a source sequence (in timeline). Use the audio toggles (mute/solo) during playback and when paused.Expected vs actual resultThe video compares this expected behavior in a normal sequence and the actual behavior in the source sequence.This are the results. Expected behavior would be that both work the same (as they share the same UI): Normal Sequence Source Sequence Mute Toggle works during playback and after pause Toggle does not work during playback (only after pausing it) Solo Toggle works during playback and after pause Toggle does not work at all Audio Meter Works as expected Shows no level at all (interestingly, when the source monitor is selected, then the audio le
Situation is following:I have a sequence open and another one in the source monitor as source sequence.The nesting of sequences is toggled off and normal insert inserts the selected video/audio tracks instead of the nest.I want to replace a clip with part of the source sequence:I highlight the clip I want to replace in the sequence I set in/out in the source sequence I hit the key combination for "Replace with Clip.. from source monitor (Match frame)"What I expect to happen:the clip gets replaced with the patched video trackWhat happens:the clip gets replaced as nest (with all video tracks) it seems like the button for nested sequence import isn’t working with that command.
SummaryPremiere Pro (26.0.1.3, Windows 11 24H2, build 10.0.26100.8655) intermittently freezes completely ("Not Responding") when opening any Open/Save/Browse dialog — including Save As, Import, and the Scratch Disks "Browse" folder picker. The freeze is a genuine hard hang (Windows logs it as an Application Hang, "Top level window is idle"), not a cosmetic or offscreen-window issue. Two independent crash dumps show the identical stuck call stack. EnvironmentPremiere Pro version: 26.0.1.3 (Premiere Pro 2026) OS: Windows 11, version 24H2, build 10.0.26100.8655 RAM: 64 GB GPU driver: NVIDIA (nvwgf2umx/nvcuda64 present in dumps)SymptomPremiere becomes fully unresponsive. Clicking anywhere produces the Windows system "ding" (rejected input on a blocked modal). Occurs after a variable amount of session activity — anywhere from ~30 minutes to ~3 hours. Not tied to a fixed elapsed time. Only ever triggered by opening a common file/folder dialog: File > Save As File > Import Project Set
Issue Premiere Pro completely freezes and hangs ("Not Responding") whenever any panel (Timeline, Project, Effect Controls, etc.) is clicked. This issue occurs on all versions higher than 26.0.1. Steps to Reproduce Install any Premiere Pro version newer than v26.0.1. Open Premiere Pro and open or create any project. Click on any interface panel or workspace tab. Expected Result The panel should focus immediately, and the interface should remain responsive and operational. Actual Result The application immediately freezes, displays the Windows "Program Not Responding" dialog, and hangs. If the window is left alone and repeatedly clicked after a while, it temporarily recovers responsiveness, but clicking on a different panel triggers the exact same freezing loop. Premiere Version All versions superior to v26.0.1 (Currently forced to downgrade to 26.0.1 to maintain stability). Operating System Windows 11 (Fully updated, clean OS reinstall performed). GPU Driver (Windows only) NVIDIA Studio
doesn't drag
The transcription function does not recognize any dialogue. I have clips with an isolated voice as an mp4 and as an audio mp3 file. Premiere cannot find any dialogue in either file formats. Premiere was working fine with the last project but can no longer transcribe.
Adobe Version: 26.30 build 93 Product: Adobe Premiere ProIssue Summary:When using a proxy workflow, Premiere Pro no longer automatically relinks the original full-resolution media after a project has been edited on another system and returned to the original editor.Steps to Reproduce:Import full-resolution media into a Premiere Pro project. Create and attach proxy files. Save the project and send it (along with the proxies) to another editor. The second editor opens the project, edits using the proxies, saves the project, and sends it back. Open the returned project on the original system where the full-resolution media still exists in its original location.Expected Result:Premiere Pro should automatically reconnect the original full-resolution media since the project is being opened on the original machine where the source media is still available. The proxies should remain attached, and no manual relinking should be required.Actual Result:The full-resolution media is reported as offl
after choosing the object it looks fine but after initialising it’s pixelated very much. everytime. since months.
Applying Posterize Time effect says that it will just change framerate, but all my colors get completely ruined.HDR, Rec 2020, HDR footage. Lumetri Color effects applied, look fine. Only when I apply Posterize Time, it’s like it’s ALSO applying the Posterize visual effect kinda too.
Since upgrading to 2025.3, long format recordings (1 hour plus) take a really long time to import. It'll sit on the 'importing' diaglog for 5-10 mintues per file. And it still has to do the indexing processing after.Rolled back to 25.2.3 and the files import quickly again. Also tried beta 25.6 and the issue still exists. Occuring with many different types of source foorage of compessed formats (pro-res imports quickly, seems to be an issue with more compressed codecs). Mac studio M2 Max 2023OSX 15.5PP 25.3.3Files on internal storageIdentical issue on another similarily equipped system.
The “Delete All Pauses” feature in Adobe Premiere Pro is straight up broken for me now.It used to work perfectly before, but now it doesn't after the update.I set the pause length to 0.01sec but when I press Delete / Extract / Delete All, it removes some parts but leaves a lot of gaps behindI’m doing the exact same thing I used to do before, but now it’s not WORKING!!!!Feels like something changed after the update because this was not an issue at all before.Is anyone else having this problem ? Can you please help me resolve it?
Hi everyone,I'm experiencing a persistent Program Monitor preview issue in Premiere Pro that I have now been able to reproduce even after completely reinstalling my computer.Windows 11 NVIDIA GeForce RTX 5070 Ti Latest NVIDIA Studio Driver Premiere Pro 26.3 Same issue in Premiere Pro BetaThe problemThe issue only occurs in the Program Monitor during playback.I've attached two screenshots of the exact same frame:Image 2: Captured during playback. The Program Monitor displays a heavily distorted image. Image 1: Captured after pausing playback. The image immediately becomes correct. (Please note that this screenshot is intentionally blurred to hide confidential client information.)The source is simply a tall website screenshot (630 x 11221) that is animated vertically using position keyframes.During playback, the Program Monitor stretches, duplicates and shifts parts of the image. As soon as playback is paused, the preview instantly corrects itself.The final export is always 100% correct.
There is an issue with object masks. Results are coming back boxy and unusable.I have tried to use both smooth and sharp masking and both times its not clean. Further, I have also restarted the app + changed the resolution to Full + HQ playback.Example images attached.
Issue: After the initial mask is produced, all subsequent masking done by “Object Mask” has severe aliasing/stepping. Steps to Reproduce: When I click on Object Mask on any object, the first mask visual is very good. Once you click on “track selected mask” in any direction and any number of frames, all subsequent masking has very severe aliasing. Expected Result: I would expect that the really good and clean first mask that is created would continue throughtout the tracking. Premiere Version: 26.0.1 and 26.0.2 Operating System: Both on Windows 11 and MacOS (currently on Sequoia 15.5) This was recreated on a friend’s machine as well. Friend’s footage. Initially a clean and good mask.Subsequent frames are heavily aliased. This is true even if there is a Frame Hold.
Hi Adobe team,I’m reporting what appears to be a regression in Text-Based Editing, specifically in how Premiere Pro detects short pauses in the Transcript panel.The version that works correctly for me is:Premiere Pro 26.0.2, build 2The version where I am facing the issue is:Premiere Pro 26.3In Premiere Pro 26.0.2 build 2, I could use the Pauses filter in the Transcript panel and adjust the Set pause length / Minimum pause length setting to detect very short pauses in spoken dialogue. This was extremely useful for dialogue-heavy editing, because Premiere would correctly identify even small pauses, including pauses around 0.1–0.11 seconds.However, in Premiere Pro 26.3, the same workflow no longer behaves correctly. The pause-length slider still allows the minimum pause length to be set very low, but Premiere now appears to ignore many short pauses that were previously detected in version 26.0.2.For example, on the exact same video clip: Premiere Pro 26.0.2 build 2: approximately 200 paus
When opening and synchronizing a large project from a full day shoot with time code and then later transcribing that time-coded sequence, it seems that something in that process triggers a memory leak within my version of Premiere Pro. 26.2.2 Regularly, my instance of Premiere Pro will begin using up to 100 GB of RAM when I only have 20 GB allocated to the system. Fixing this issue requires:Closing the project Force quitting Premiere because it freezes Quickly opening the project Copying and pasting all assets that are relevant to what I need to work on into a brand new project where the issue goes awayI have attached the project file that gave me issues and would love to help solve this problem, as it's something our team uses every single time we work on a long-form content series. It continues to be an issue. [Moved to Adobe Premiere by a moderator]
IssueMercury Transmit fails to initialize at project startup unless the Lumetri Color panel exists in the startup workspace. Key finding (reproducible):Mercury Transmit fails to initialize at startup only if the startup workspace does not contain the Lumetri Color panel.The Lumetri Color panel does not need to be visible or active.Its mere presence as a background tab is sufficient to initialize Mercury Transmit correctly.Once Mercury Transmit has initialized, the user can switch to any other workspace and the external output continues working normally.The behaviour is reproducible with different projects, including newly created empty projects.EnvironmentPremiere Pro 26.3.0 Windows NVIDIA GTX 1070 Mobile NVIDIA Studio Driver 581.57 Clevo P775TM1 Secondary HDMI monitor (Extended Desktop) Mercury Transmit enabled Adobe Monitor 2 selected for external playbackIssueMercury Transmit does not start automatically when opening a project if the startup workspace does not contain the Lumetri Co
When using the Warp Stabilizer Effect, the last frame of the video is turning black - I reported of this issue a year ago - nothing has changed, why is Adobe not doing anything about Bug Reports?
The outline of the mask not showing at all when creating a mask in any situation in premiere 2026
when i press the locate button in the link media dialogue and press search, it tries to suggest a clip that is totally the wrong name thent he clips its supposed to be searching for. Premiere 2025 version 25.6.6 (build 5). mac os tahoe. (then i used syncalia to sync something for me, and i imported the XML into premiere and every single clip was offline. not sure if thats premieres fault or syncalia but ive never had an XML come into premiere as offline. this isnt normal)
Hello Adobe Team,I am facing an issue in Adobe Premiere Pro.I work with multiple sequences in a single project. I keep many sequence tabs open in the Timeline panel. However, after saving the project, closing Premiere Pro, and reopening the project, the Timeline does not restore all the previously opened sequence tabs. Sometimes only a few tabs are restored, and their order also changes.The sequences are still available in the Project panel, but I have to open them one by one again, which is very time-consuming.I would like Premiere Pro to remember and restore all open Timeline sequence tabs exactly as they were before the project was closed.This behavior started after updating Premiere Pro. Previously, all my open sequence tabs were restored correctly.Please investigate this issue. Thank you.
I've encountered a rendering/preview issue that appears to affect certain resolution elements when the Program Monitor playback and paused resolution are set to 1/4. (or the lowest possible resolution)When scaling a PNG above 100 the preview becomes inaccurate compared to how it appears at Full resolution. As the scale increases (around 130% or higher), the image begins to behave as if Uniform Scale is disabled, appearing visibly stretched.The issue becomes significantly worse when Film Impact effects are applied. the image's position is also shifted incorrectly.At 1/4 paused resolution & Edge Glow effect applied. (Ex-Film Impact effect) Steps to ReproduceImport the attached PNG (or the provided sample project/assets). Place the PNG on a sequence. Increase its Scale above 100%. Set both Playback Resolution and Paused Resolution to 1/4. Compare the image to how it appears when the Program Monitor is set back to Full resolution.Additional TestsTest 1 - No EffectsScale the PNG above 1
SINCE YESTERDAY UPDATE PREMIERE KEEPS CRASHING EVERY COUPLE OF MINUTES> ITS DOING MY HEAD IN!!!!!!!!!!!!!!!!!!!!!!!!!
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