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Hello All, I have rigged my character following the character animation tutorial, but the legs have issue while walking as shown in the video below. Kindly help me.
It seems like lately every time I add a new propt or hand or anything into the PSD for any of my puppets character animator will heavily shift a different layer to a random place. Idk if maybe when you add something it changes the origin of different layers. for example I added a cable as an independent layer in the frontal position of a puppet and the head layer in the right quarter angle shifted down like 5 feet and I had to manually move it all back into place in character animator when in the PSD it is all aligned correctly. Any ways to avoid this as I am dealing with a massive amount of puppets and layers and any ways to save time is very big.
I have a question on walking behaviors. I want to use the "Walking Behavior" and use "Walk (basic walk)" and "Run (faster/longer stride)" in the style at the same time in the same scene.And I want to set each to "replays" separately. Is it possible? Thanks.
Hello,I was so excited about the new Arm IK. I fallowed Okay Samurai tutorial on YouTube but I keep getting stretchy arms. I have made sure all button are checked and the stretchiness is down to one. Can anyone tell me what I am doing wrong?Thanks for the help.Entertech
I'm using a Photoshop Puppet and was going to use the "Hole In The Head" meathod of eyeballs and blinking but need the eye "Lines" and lashes to be in front of the head (obviously). Is there a way to rope the lines in front to the same as the eyelids in the back?Or should I bite the bullet and do the masking thing that makes my head feel the same as when I try and figure out daylight savings?
I was wondering if anyone could suggest a tool or program that would allow me to move images around and draw, while the puppets are performing in the foreground? (For example, a teacher would be the puppet, but what could I use to manipulate the background as if it were the teacher/puppet chalkboard?) Much Appreciated.
Hello, my team and I are using DropBox Pro and experiencing these 3 issues when trying to open files. ISSUE ONE (occurs with Adobe Illustrator open by the way) USER A - creates file. Works fine on their computer. Saves file. Reopens file. Works well. File syncs to DropBox. USER B- Opens file. Receives error message. Puppets open but timeline won't. Error message: Internal Error code 1109000033:349+8 bad argument #1to 'Localize'. ISSUE TWO: User tries opening project, receives error code: Internal error code (726879107:1952+60) sorry, this project is too old to open in this new version of the app (no git refs found with this version information). I uploaded screenshots if any help. What's this mean? What do I need to fix it? Any ideas? thank you.
Hi everyone,I've noticed that after I play around with a character's walk style and get it how I'd like, it resets to the default with every new scene. It's not critical, but I'd love to save myself the extra work. Is there any way to attach the walk style to the puppet's default, and then still have the option to change it in a single scene if need be?Thanks!
I have this character and I need it to transition between some specific posicions and create gifs. Does anyone have a tip on how to make if smooth?
Hello!1) I made 4 layers per mouth viseme and added cycle layers for smoother lip sync.2) In the Cycle Layers Behavior I checked the Forward and Reverse box along with the Hold on Last Layer box If I uncheck the Hold on Last Layer box the viseme will play forward and reverse but if I check the Hold on Last Layer box it will not reverse at the end of the viseme (**it works perfectly when I drag the blue line in reverse (end of viseme to start of same viseme) in the Timeline.) Is this just the way it goes or is it not working properly for me? Appreciate your time!Chris!
Hello, I'm new to Character Animater I kinda know myself around the application but I'm still having trouble with this. As I am moving my mouth in the camera, the puppet reacting to my mouth movements. Any tips as to why it is. Thank you
today i backed up a lip-synced project to an external disk and noticed that the project had 276!! folders and almost 2K files is this normal or is it infected by some weird virus?
Hi, first time trying Character Animator. I can´t create a new project. How I can fix this?
Character Animator v 22.3 has been released and will be rolling out to customers worldwide over the next few days. The April release offers bug fixes, including Auto Blink no longer blinking quickly when the Blinks per Minute parameter was set to zero. To update the app, open the Creative Cloud desktop application and click the Updates tab on the top left. Find Character Animator in the list and click Update. System requirements New features Known issues
First of all, I am trying to use Dynamic link into after effects. The character animator transparent background is checked. I have made my background the transparent choice on the scene panel. The default background exports in dynamic link. Or if I use media encoder the same thing. I am getting so sick and tired I have done everything on these forums. I'm paying every month for straight garbage.
I have a puppet made in AI that shows a white background when in AI, transparent background when in Photoshop, but exports out of Ch with a black background. How on earth can I get a transparent background when I export?
I'm having an issue importing audio files, I've tried both mp3 and wav files and both result in:I don't have much experience with character animator, but I'm just clicking import and selecting the files
My character stopped working somewhere along my editing. Once I was finished with the walking i started working on a headturn then when I went back to record the walking behavior didnt work anymore. https://www.dropbox.com/sh/9m3zvk87rhz2mis/AAAK72E1P7GRljJI67HIl4Ssa?dl=0
OK, so I have been trying to use character animator. I am using a puppet from the puppet maker. It does not matter what puppet I use from the maker they all keep their default backgrounds. I have generated them with transparent and bam I get this background that I didn't ask for and I cannot get rid of. I cannot even if I export in a different background because it will not go transparent. I pay every month for this junk are you serious!!!
After the blink cycle finishes, some of the layers that are hidden during the blink do not appear again. Is this a bug or am I doing something wrong?
Hi! It's me again. Just to explain my issue, I am very new to adobe CH and am trying to animate a character that's not human. He is round and has arms only. I have two problems right now. Firstly, when the face moves, the facial expressions do not follow.Secondly, the arms do not follow the face as well. So the face moves alone. Please help.
Hi All, My puppet's eyes are constantly open and will not close. Also his finger is always pointing and will not revert back to normal.All the other trigger's are working perefectly fine. I didn't change or rig any of the trigger's left them as they were, as the puppet I'm using is from an exisitng character animator puppet. Just that I opened up my scene and this happened.It would be great if someone could please assist. Thank you, Jon
Adobe Video Community | February 2022 Meet-upMark your calendars! Spread the word! RSVP on YouTube and/or join us live on Facebook February 23rd at 12pm PST (UTC-8) About This month, the team takes an in-depth look at Character Animator. Watch live on February 23rd! IntroHosted by Senior Product Manager, Erica Schisler, this month, we explore ways to deliver top-notch animation in music videos using Adobe Character Animator. DemoSee the latest enhancements to Character Animator — including Puppet Maker and Transcript-based Lip Sync. Joining Erica in conversation about their recent music video animation efforts, and sharing something each is proud to highlight are: — Konee Rok— Seth Zeichner — Jim Tews Animated music videos have been created since the beginning of music-based film and video production. And new technology is making it easier than ever to create beautifully visual and high quality videos. Using animation can further demonstr
When I drag my feet or my puppet the toes or the heels stick to the ground. How can I prevent this?
Hi,We have exported a character (with dance) from mixamo.I exported the character(.glb) into blender and tried to set neutral positions X,Y,Z axis but still it is not fitting into my screen and the 3d character is completely distortedCan somebody suggest what best can be done to fix the issue Attached glb fileAttached Error Screenshot belowArmature settings screen shot
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