Build better products with our product team
Is no one else significantly disappointed in Premiere's sync feature? I never have any success with multicam sequences nor is it the workflow i prefer, and having to put each clip on its own track to use the sync feature, regardless of being the same source is utterly tedious and unnecessary. The Sync tools in premiere are unreliable and out dated. Pluraleyes frequently steps up to sync things that premiere misses, and now the pluraleyes plugin no longer works in premiere. If syncing footage (a very very basic staple of creating pro video) isnt addressed very soon i will be forced to move to a competitor software that does have modern syncing tools. TLDR: Fix the awful outdated sync tool. its kind of important. pluraleyes is 100% more accurate. it is possible.
If you really want to LIBERATE our creativity, ACCELERATE our work and DRIVE new mediums, then liberate all left handed people from the weight of finding extra solutions to navigate and work fluently in your apps. Thanks! Yes, I'm also saying this because Photoshop for Ipad looks such a Right handed app. So please have mercy on us left handed people!!
I regularly use text animators to bring on text a character/word/line at a time, but I sometimes have to animate chunks of text appearing one paragraph at a time. There is no easy way to do this using Text Animators, so I propose the addition of a “Paragraph” option as well as character/word/line. This would only work with Paragraph text, and it would enable me to animate a whole paragraph appearing in one chunk.Currently, if, for example, I have a chunk of text (bullet points) and I animate ‘per line’, and have these keyframes:...then the first, single-line bullet points appear as you’d expect: each one takes 1 sec to fade on. But if I then animate from line 5 to line 7 (this bullet point spans two lines), the lines appear sequentially (as you’d expect) because we’re animating line-by-line. If I had a Paragraph option, then these lines would fade on together.
I would like to submit a feature request for Adobe Media Encoder related to frame sizing and layout control.Currently, Media Encoder allows users to crop and scale source footage to fit an output frame, but it does not provide a way to scale footage smaller than the output resolution and position it within the output canvas (i.e., add padding or margins around the source).In many real-world delivery workflows, especially those involving mixed source resolutions, there is a need to: Shrink a source video inside a fixed output resolution Control its position on the canvas (centered or offset) Fill the remaining frame area with a defined background (black, color, or transparency) At present, achieving this requires routing assets through Premiere Pro or After Effects solely for layout purposes, even when no creative editing or compositing is otherwise needed. This adds unnecessary overhead for what is fundamentally a transcoding and formatting task—particularly in batch-processing environments.A simple implementation within Media Encoder—such as basic Scale, Position (X/Y), Anchor, and Background controls within the Output or Effects settings—would significantly improve efficiency for delivery-focused workflows without turning Media Encoder into a full compositing tool.
I love the stroke, i use it everyday, but there are things that keeps bugging me - maybe it's just me and if that's the chase then i have to live with it but.... 1) Could you make the outside stroke corners sharp, not round.. I always place the stroke on the inside to fix this but this shrinks what ever im framing / stroking a bit in size (cause the stroke "steals the space") 2) How about custom strokes? Use shapes, smart objects as strokes? 3) Multiple strokes? I know you can do this with a smart object, but why only one stroke, why not 2, 3? Would give a useful effect on shapes, text and so on? Thanks 🙂 Ps: Could you add rearrange layer effects so i could switch the effects simply by rearranging the order.. That would be cool..
Photoshop and Illustrator import could both stand to be modernized significantly, and it’s unlikely I’ll remember every aspect in this post, but here are a few specifics: Overall, look to Character Animator as a template for a more “aware” import. It’s less of a detached one-way street, and more akin to a Dynamic Link. Changing a layer name doesn’t break linkage, and AE would be aware when a layer is added in the design app. (Is it possible I’m overlooking some obvious downside to this approach in AE?) Parity of language and layout between the two import pop-ups would be ideal. Comps created via the import dialogue pull their duration from your previously-created composition, which isn’t really indicated anywhere, making it not very discoverable, potentially confusing, and potentially annoying to fix when many layers are involved. Adding a Duration field + dropdown (like the one found in Comp Settings) would be an excellent improvement here. Obvious, but: Illustrator text should have the ability to easily become editable in AE, ideally via the same command used for Photoshop text.
Loving the new parametric 3d mesh feature released in 2026, allowing us to create basic shapes within AE.They are now really similar to shape layers, with one key difference - we can only have one parametric object per layer.Being able to add more per layer would provide the freedom to create more complex 3d objects without having loads of layers on the timeline, keeping everything more organised, and enabling materials to be changed in once place.I also think this better opens up to future possibilities of having more complex parametric 3d models, by being able to implement things like booleans, repeaters, and other mesh modifiers, in a similar way to what we’re used to with shape layers.
Please add an option to enable overprint for the stroke fill of a shape. This is useful when you need the shape’s color to remain visible beneath a transparent stroke. It would also help simulate a contour highlight or gloss effect similar to the new iOS style.👉VIDEO
I miss the option to add “Aperture” to the Text Template Editor for slideshows. I am aware that there is “Exposure”, which includes both shutter speed and aperture, but not aperture alone. Focal length and ISO are available separately, so I wish aperture was too.
Adobe has replaced the community interface with a very very different product. Adobe has apparently failed to provide instructions on using the new community. Please create and post such documentation. For an example, this old post:
Necesito el reembolso de la suscripción porque anule dicha suscripción el mismo día del descuento
I tried to submit a bug report. You say "describe your bug in detail", then put a stupid limit of 250 characters, that doesn't even count correctly. Never seen such a poor bug report form
I don't think that firelfy should scale down the resolution especially when a high resolution image is chosen. it forces the user to upscale for more credits and that doesn't seem right.
Its not possible to select object that is above the one that is already selected below. To select the object I want I have to deselect object below first. Please fix this.
Feature request: Please add Lightroom support for common Adobe publishing and Web image formats, such as EPS, AI, PDF, GIF, and PNG. Many of us use Lightroom to manage client images in NEF, JPG, PSD and other formats. But the clients' associated images, which are used on their Websites and in their logos and publications, are invisible to Lightroom. If Adobe Bridge can display these other image formats, why can't Lightroom? Even if Lightroom did not provide direct editing support for these other image formats, it would still be extremely useful if Lightroom could catalog and display them. It would also elevate Lightroom from being "just" a photo editor into the realm of being a true Digital Asset Manager (DAM). Now that Lightroom includes basic video support - isn't it time to support all the common image formats that our other CS applications use? Please vote for, as well as reply to, this request if you would also like to see Lightroom support these additional common image formats...
The Sequence Index is great for finding missing/offline effects but at a glance it seems that it missed the majority of the clips i am looking for. It lists only legacy filters such as Gaussian Blur (Legacy) in the Effects column but for offline filters such as Filter Offline (RGB Curves) the Effcts column is blank.It finds the clips, with the orange label color on the attached image, and for me that already knows that those clips are the ones i am looking for it is easy. If i don´t know i would probably miss that all clips have the Filter Offline (RGB Curves) on them, the clips i am actually are looking for. In Search Index Options i have filtered Effects Missing since i am looking for missing effects and offline effects such as RGB Curves in old projects.Please inklude Offline Filters as well in the Effect column. :)
When editing photos in Lightroom mobile on iOS it would be great if we could organize edits into folders. This would help to better organize photos in the edit area instead of organizing them by date or keywords.
When painting textures, there are situations where I need to add a new channel (for example, Opacity) at a later stage. Currently, when a new channel is added, it is automatically enabled for all previously used materials, even if I do not want those materials to use this channel. I would like to have control over how new channels are applied to existing materials. Specifically:An option to automatically enable the new channel for all existing materials, or Have the new channel disabled by default for existing materials and allow the user to manually enable it per material. This could be implemented as:A confirmation dialog when adding a new channel, or A project-level preference that defines the default behavior. This would prevent unintended changes to already finished textures and improve workflow flexibility.
Hi. I can't translate the video into Ukrainian. (((
Hello Adobe Team,I’d like to submit a feature request for Adobe desktop applications (e.g., Photoshop, After Effects, Premiere Pro, Illustrator): a multilingual UI display option that allows interface text to be shown in multiple languages at the same time.Requested Feature: Multilingual UI Labels (Displayed Simultaneously)I’m hoping for a system that can show UI labels in more than one language in a single view. The implementation could be flexible—for example: Side-by-side labels (e.g., “File / 文件/ファイル” or “Layer / 图册/レイヤー”) Hover tooltips that display a second (or multiple) languages when the cursor is placed over a menu item, button, or setting Any other approach that achieves the main goal: being able to see multiple languages at once, without switching the whole application language in settings The key point is: multilingual information should be visible simultaneously in the UI, rather than requiring users to reinstall or restart the application to switch languages.Background: International Team, Multilingual WorkflowI’m a Chinese employee designer working at a real estate company in Japan. Our team is international—besides Japanese and Chinese speakers, we also have colleagues from English-speaking regions and other countries (including the U.S., Russia, and Malaysia). We also serve clients from all over the world.I work as a designer on this team, and a multilingual UI option would meaningfully improve both collaboration and workflow efficiency.Why This Matters1) From a personal collaboration standpointEven though I complete most tasks independently, we still need to communicate on details—especially when discussing specific steps in software or troubleshooting a workflow. When team members use different UI languages, even simple instructions like “go to this menu,” “turn on this option,” or “change this setting” can become slower and more error-prone.A multilingual UI display would make collaboration smoother by allowing everyone to refer to the same UI elements with shared terminology across languages.2) From a creator/learning standpointWhen learning creative software, many users rely on online tutorials and documentation. While English is common, valuable tutorials and resources also exist in Japanese, Chinese, and many other languages. In practice, users often find tutorials in a language different from their native language through search, recommendations, or community links.Some people may learn another language to adapt, but realistically, most users rely on: content in their native language, or translations of content they find online If Adobe applications could display multilingual UI labels simultaneously, it would greatly help creators: learn faster by mapping terms across languages instantly follow tutorials in multiple languages without confusion create and share knowledge more effectively raise overall workflow accuracy and professionalism across multilingual communities SummaryA bilingual/multilingual UI display option—whether side-by-side or via hover tooltips—would significantly improve usability for international teams and creators who learn from global resources. It would reduce friction, improve collaboration, and support Adobe’s diverse worldwide user base.Thank you for considering this request. I’d be happy to provide examples, mockups, or specific workflows where this would be beneficial.
Already have an account? Login
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.