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Hi everyone,I'm so sorry if this is a completely stupid question, but this is my very first time working in Stager.I have a model in Substance Stager, I've looked at youtube tutorials for how to make a turnaround animation, and every single tutorial shows the timeline at the bottom. I do not have a timeline.I know Adobe usually has UI Panel resets in their "Window" menu option, but there is not any option to add a timeline panel.I also went through every "show/hide" option and there doesn't seem to be an option to show or hide the Timeline.Is it possible that my version of Stager doesn't have a timeline? Is there a hotkey I'm not aware of? Is there any way to tell if I have a "No timeline" version of Stager?
it seems my plane is turning my object black and white in raytracing mode which is strange because i have other objects in the same scene which are staying their original colour. Anyone know what this could be? if i turn the plane off the colour is kept while in ray tracing mode as seen in third screenshot
Would really love to be able to import animated GLBs into Stager and play/render the animation there. It could work just like it does in Aero. This would be a game changer and I would be able to use Stager a lot more!
I have a problem importing a background image. When I try to import a background image, I get the following message: There is a problem reading the file. There is nothing wrong with the file, as I tried to use the same file with a colleague and it works normally.Can anyone help me solve this problem.Thank you.
Now, I know that Copilot being ChatGPT4-based, isn't always right. Still, when I asked it about native AS support for Stager 3D, it answered: "Adobe Substance 3D Stager’s version 3.0.0 (Beta), which includes native support for Apple Silicon, was released on March 18th, 20241. This update brought several new features and improvements, enhancing the overall functionality and user experience on Apple Silicon devices."But the new version shows as being Intel on my MBP 16 M3Max. I uninstalled it and reinstalled it, but I still get "Intel" in Get Info.Is Copilot wrong or am I missing something? Been waiting so long to finally see Stager 3D be native, so I hope it's a user error on my part.
I am sure this has been asked a million times but what is the right way to fix this issue, I wish dimension would support .svg... You can see the smaller text losses its quality in this render, espicially when zoomed in.
Hello, Stagerest. Let me ask you a question about my favorite Stager.In the File menu, under Export, there is an item called "Selected Materials". I believe this menu item outputs a texture image of the selected object or the material selected in the material palette,along with the settings under the specified folder. However, for some reason, it does not output correctly.Sometimes only one, sometimes only 20, are output, even though they are in the same project file.And unfortunately, not all materials are output. Perhaps it is a bug,I have a feeling there might be a workaround technique for this problem. If you have any ideas, please advise.Thanks for reading.BR Toku
Hello everyone, I am currently looking to improve the rendering of this silver 925 bracelet. Is there a way in stager to add an embient occlusion for the engraving part ? The animal head does not constrast enough, ambient occlusion is indeed missing. The animal head is engraved, it is not a texture.Thanks for you support, any idea would be welcome.
Hi, I'm just experiencing MDL Graphs in Designer. But I cannot see how to import the .mdl file into Substance Painter or Substance Stager.In Stager some materials are clearly marked as "mdl" but I can't succed with my own. For example if I make Import / Place Material on Selection and choose my .MDL, a popup message saying this version of MDL file is not supported. This popup also includes a link to "Learn about the Adobe Standard Material" version of .mdl used by Stager, but this link goes to an inexistent page.The .mdl file indicates MDL 1.7Some help ?
This is probably a simple issue to resolve, but I am not sure what to do: I need to make 100+ renders of blister-card packaging concepts (similar to collectable toy action figures). All of them need to have the same clear translucent material for the blisters. I know how to edit the material in Stager to get the look I need, but Stager does not allow the saving of materials. Remaking the same material 100+ times isn't going to work, but I can not figure out how to remake the same basic material in any of the other Substance programs, and save them somewhere that is accessible in Stager. This is my process in Stager:1. Import the OBJ file to Stager2. Add the "Default .mdl" material to the model3. Adjust the Roughness down to 0.034. In the Interior section, I change the Translucency to 0.99, and add a slight bluish tint. -and thats it. Done. I learned how to do that in this video from the Adobe Substance YouTube channel.:(starts at 5min) "Advanced M
I have multiple glass plynths I am trying to light serveral are set up and working fine (they have 4 area light surrounding the glass to light up the interior). The issue I am having now is whenever I add or copy new lights into the scene they dont seem to light anything up? There is probably a much easier way to get the effect i want but I am fairly new so still learning. I have multiple coloured glass pillars inside each other and then wanted to make them glow.
In general, when importing any object with rounded corners from Sketchup, some lines appear that cover the surface. Please tell me what should I do to make these lines disappear?
Where did the Max CPU cores dialoque go? I have current 2.4.1 version of substance painter.I want to use the my CPU to render as a work around for the GPU max vram bug but can not find it. I can turn of the GPU button in the rendering settings but I can not find the CPU Max cores dialoque as listed in your documentation (see window pasted below).I have 32 cpu cores so cpu rendering is almost as fast as GPU nvidea geforce RTX 2070 with 8 vram on my machine. However I need to limit the cores the renderer uses so I can run system, photoshop, etc while rendering in the "background". I would use GPU but there seems to be a known bug with off loading vram when it maxes out which causes system to bog down and almost stop running.Please help! I have burned a lot of expensive time trying to work around no Rendering Q, GPU max vram bug and finally trying to render with cpu while continuing to work in photoshop! Will beta version help? If yes, how do I get access to beta?
As an illustrator who mainly uses Stager and Assets to set up scenes for reference images, I would love to be able to subscribe to JUST those two apps. I illustrate children's books for Simon & Schuster, and have posted some short clips on how useful Stager can be in creating digital maquettes for use as reference, experimenting with different camera angles and lighting, etc. I posted about using Stager here: here: https://debbieohi.substack.com/p/picture-books-101-behind-the-scenes I have had many other professional illustrators ask me more about Stager, get all excited, but then lose interest when they realized they'd have to pay a hefty fee for the entire Adobe Substance 3D Suite when they only really needed one app (if they were content with the default in-app asset library).If Adobe allowed creatives to pay a lower subscription fee to access just Stager or Stager + Assets, I am 100% positive many more illustrators would sign up. I also am eagerly awaiting
Need to save lights, models etc to library
Stager MUST add a Rendering Queue!!!!With keyshot I create all my scenes through the day and save to a render queue which can then be rendered throughout the night. Who can afford to tie up their machine with rendering one scene at a time during working hours!MUST HAVE RENDERING QUEUE!!!If I am missing somthing I would be very happy to be corrected 😉
Hi, up until 3 days ago Adobe Substance 3D worked correctly, today once opened, I can no longer see the grid, backgrounds and props.I cleared the cache, updated the drivers, reinstalled the program.Please help me I have a job to do.
Hello artists! If you require high quality Substance 3D icons when publishing your artwork, you can find them in this page: Application icons for artists Icons are SVG files, which means they can be used at any scale. We are proud to empower you with exciting tools and are happy to help you show others that Substance 3D is part of your workflow. Have fun and go make things!
I try to place image on model.restarted - no good.reloaded - no good. Decals:AI file (RGB) - Size: 161kb -- hangs Loading........ AI file (CMYK) - Size: 987kb -- hangs Loading........PNG file - Size: 47kb -- hangs Loading........ Very Very Simple decals.Have to continually Force Restart.Any current issues?? No one else having problems?Thanks all, -Em
Hello everyone.I searched a lot on Google and YouTube, but this is not clear: is it possible to make animations with Substance?Maybe not with Stager itself, but any other? Thanks in advance for any help.
hi everyone,Is it possible to export at 300 or more dpi?? because I can't find any entry about
Hello community members,I face very often problem with accidentials moving objects when placing image on these objects. (Working with mouse)Is there any chance to prevent objects from moving when working on project?I tried the lock symbol but this won´t work.Please helprgds Hans
Hi y'all,I'm hoping someone can point me in the right direction. I've been using some limited spare time I have at work to research if there is an alternative software we can use for shrink sleeve design in regards to making an actual print file. I know this is probably a great application to use to make a 3D *mockup* of the design to show to customers, but we're the printer; not the designers. We're currently using Esko to warp and distort artwork so that it looks "straight" after the printed image is shrunk onto the container. It's about one of the clunkiest, heavy, slow-moving, digusting applications that probably exists in the whole world, and the licensing is insanely expensive (i.e. we're paying them an arm and a leg to stress us out). I want there to be an Adobe alternative SO BAD, but I just can't find many people talking about if this (or any other Adobe product) can be used as alternative. Is there any Adobe software that can apply distortion and warp *precisely* to
Whenever I placed a graphic (image) on any model in stager & render it, results are pixalated.I've tried image in high resolution with both jpg & png. but results are same.As Compared render with same settings in Dimension the results are way good then the stager.here are the comparison results of rendered model in stager vs dimesnion.
The Substance 3D team will be at GDC on March 18-22, at the Moscone Center in San Francisco. Our keynote presentation will take place on March 18; so will sessions including: The Art and Technology Behind Creating Characters for Baldur’s Gate 3, by Alena Dubrovina, Art Director at Larian Studios; The Environment Art Technology and Workflows of Alan Wake 2, by Miro Vesterinen and Benjamin Lindquist of Remedy Entertainment; and Tips & Tricks in Adobe Substance 3D Painter to Make Semi-realistic Textures, by 3D Character Artist Anna Beganskaya. March 18 is also the date of the famous Substance 3D afterparty: meet the teams who create the tools, and generally have an awesome time in a relaxed setting. You can register to attend the afterparty >>right here<<.
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