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After Effects 26.3 — GPU acceleration silently falls back to CPU on RTX 50-series (Blackwell / sm_120): shipped CUDA cubins only cover sm_50–sm_90, no PTXSummaryOn an RTX 5070 Ti (GB203, compute capability 12.0 / sm_120), After Effects 26.3 reports Mercury GPU Acceleration (CUDA) as the active renderer, but no CUDA work is ever dispatched. Every GPU-accelerated effect renders on the CPU instead. There is no error message, no warning, and no entry in any log.The cause appears to be in the shipped kernel binaries: Support Files\PTX\CUDA\*.cubin contains pre-compiled images for sm_50 through sm_90 only, and the folder contains no .ptx images. With no matching cubin and no PTX to JIT-compile from, the CUDA driver cannot produce a loadable image for sm_120, so kernel loading fails and After Effects falls back to CPU rendering.Practical impact: renders that completed in roughly 10 minutes on the previous (pre-Blackwell) workstation now take hours on newer, substantially faster hardware.Envir
You are inside AE.Save your project.Create a new folder.Press CMD+V to add a folder name from memory.Nothing happends.Right click and choose paste - works perfect.Specs.Apple M5 Pro26.6.2 (25G83)AE build: 26.3.0.
I have a grid of images 960x720 in a grid in my 16K comp (15360x6480) I have block dissolve set to 960x720But it is not matching the 960 widththere are 16 across which is an even number but it is the width that is inaccurate see attached?Is it broken? Did it ever work correctly? I am sure I used to use it accurately( plus the standard moan...STOP FORCING ME TO TAG AND STOP LIMITING THE SUBJECT LENGTH NOW COME ON!!!! )Tris
Dear Adobe Team,I'm writing to report an ongoing issue that's frustrating many motion designers, including myself.I originally reported a similar problem back in 2023 (), and unfortunately, it was never fully resolved. I managed to work around it by juggling older versions, installing and uninstalling as needed, but it's unbelievable that we face these kinds of problems with such an expensive Creative Cloud subscription. The situation has become much worse with the latest 2025 and 2026 updates.I regularly work on large projects with 500+ assets (PNG, JPG, SWF, audio, video files, etc.). I collect files properly, start working, and everything seems fine at first. But the next day, or after a few days, when I reopen the project, many MP4 and SWF files appear as "missing," show compatibility errors, or fail to display correctly. This isn't a one-time or occasional glitch; it's now my standard workflow. I've wasted countless hours reinstalling software, restarting, and even re-rendering fi
IssueWhen Magnification Behavior is set to Centered, zooming unexpectedly follows the mouse cursor when the first or last vertex of an open Shape Path is selected with the Pen Tool.This does not occur when using the Selection Tool.Steps to reproduce Go to Preferences > Previews > Magnification and set Behavior to Centered. Create a new project and composition. Create a Shape Layer. Using the Pen Tool, draw an open path with three or more vertices. Keep the Pen Tool active. Select the first or last vertex of the open path, or leave the last vertex selected after drawing the path. Move the mouse cursor away from the selected vertex. Zoom in or out using the mouse wheel or the . / , keys. Expected resultThe Composition viewer should zoom around the center of the panel, according to the Centered magnification preference.Actual resultThe view moves rapidly toward the current mouse cursor position while zooming, as if cursor-centered zoom were being used.The issue: occurs
The layers are getting duplicated and auto grouped while importing in after effects. and some times colour is not updating as well. I found a time being solution for this. but previous version does not have this bug.I found solution for this, in new version while editing in illustrator, while giving release layer to sequence. if there any layer that is inside the parent layer and if it has any artwork or path. it automatically duplicates inside after effects and colours are sometimes not updating. I fixed it by just removing the extra layer inside the parent layer and map the artwork path directly below the parent layer. now its working smoothly. But this should not happen in adobe. Basic things are getting harder and harder things are getting better. please fix this in update. thanks 😀
I’m running AE 2026.3 (Build 87) and I’m seeing AE use up all of my available RAM. The screen shot below is from my activity monitor right after I purged all cache with AE open. It looks exactly the same when I close AE. AE 2025 didn't seem to be doing this. Source footage is 2k, and it does this with just basic footage layouts with no complicated comps. After Purging, this repeats after a just a few minutes. The memory usage just climbs until is uses up everything. System: Win11 Pro, i9 9900X, 128Gb RAM, RTX A4500.
Hola,Cuando intento abrir After Effects 23.3 en Windows 11, no se abre y al mismo tiempo crear dos iconos en el Escritorio, estos icono se llaman AfterFX_2026-08-23_205305.crashHe intentando ejecutar en modo Administrador, pero no funciona.Tampoco puedo actualizar After Effects a una versión reciente ya que mi laptop tiene 8gb de ram. (Tengo también Photoshop y este si funciona)¿Alguna solución?Gracias
IssueRendering a composition using the Advanced 3D Renderer causes memory usage to steadily increase throughout the export until After Effects reaches its memory limit and fails with the following error: "After Effects error: After Effects has unexpectedly run out of memory and cannot complete this export." The issue reproduces consistently on both macOS and Windows and appears to affect all versions of After Effects after 25.4. In addition to the render failure, After Effects does not appear to fully release memory after the error occurs, leaving the application in an unstable state until it is restarted. Steps to Reproduce1. Create a composition using the Advanced 3D Renderer.2. Add multiple 3D layers that are pre-compositions.3. Have those prec-ompositions contain additional nested pre-compositions.4. Configure the nested prec-ompositions so they reference different sections of a large master composition.5. Apply Geometry Options > Curvature to some or all of the 3D layers.6. Ren
BackgroundI'm new to After Effects — I'm working through a beginner course and this is the first time I've actually tried to use the app for real (I'd previously only opened it a few times to follow along with a template's instructions, and didn't touch the type tool then). This issue showed up the first time I tried to change a font. To be clear, this isn't a "type tool is unfamiliar to me" issue — I've since done extensive troubleshooting (below), and everything else in After Effects seems to work normally: layers, effects, keyframing, rendering, other panels, other tools. The font dropdown/font-creation step is the only thing that's broken.SummaryOpening the font dropdown in the Character panel (or Properties panel in the new UI) in After Effects triggers a warning dialog: "After Effects warning: Cannot create font '[font name]'." Clicking OK / pressing Escape does not resolve it — the dropdown either loops through repeated versions of this error and after a while for different font
My Frame.io account was just upgraded to v4 and I’m now unable to use Frame.io inside After Effects.I’m on Windows 11 and I’ve updated to the latest version of After Effects 2026 v26.3 and see the legacy Frame.io review window in the review workspace. This old legacy window no longer works with my v4 Frame.io account - that I understand. Unfortunately going to Window > Frame.io V4 does absolutely nothing. No new windows are opened and I’m completely dead in the water. Things I’ve tried so far:Uninstall AE 2026, reinstall without retaining any previous settings - same issueStart AE 2026 in safe mode - same issueControl Panel > Credential Manager > completely deleted anything related to Adobe or Frame.io, restarted windows, launched AE 2026 - same issue
After Effects 25.4 does not start, it crashes on the splash screen, but deleting the microsoft.ai.machinelearning.dll file located in: C:\Program Files\Common Files\Adobe\Plug-Ins\CC\File Formats, fixes the problem.I am not sure if that same file is present in version 25.3.PC SPECS:- Ryzen 7 2700X- RX 6500XT- 16GB of RAM- Windows 11 Pro 24H2 (26100.4946)
Since updating apps last week, any Illustrator files imported to After Effects include duplicates of each layer that are blank 1x1px. As they also duplicate the layer names, this leads to layers "disappearing" later when reopening/editing files as they've re-linked layers to these "blank" layers.
After updating to After Effects 26.3, I've noticed that copying artwork from Illustrator and pasting it into After Effects no longer behaves as it did in previous versions.Previous workflow (working in 26.2 and earlier):Create line art in Illustrator. Convert the artwork to filled shapes (not strokes). Copy and paste it onto a Solid Layer in After Effects. The artwork is pasted as masks on the solid. Apply the Stroke effect and animate the Start/End properties to create a whiteboard or line-drawing animation.This workflow has worked reliably for years and is used extensively in our production pipeline.Current behavior in 26.3:Pasting Illustrator artwork now creates a new "Paste SVG" Shape Layer instead of pasting the paths as masks onto the selected solid. Since the artwork is imported as a Shape Layer, the Stroke effect cannot be used in the same way, breaking existing projects and workflows.Expected behavior:Please provide an option to preserve the previous "Paste as Masks" behavior,
when I’m using masks i need the masks to snap to edges and points , like if i want a simple rectangle reveal i need the start keyframe to be exactly on each other, while I’m activating the snapping option why it’s not snapping?
Issue — After Effects menus and UI lag severely when the Tools panel is open.Steps to reproduceOpen After Effects with the Tools panel enabled (Window > Tools / Ctrl+1) Click any top menu (File, Edit, Composition, etc.) Observe lag/freeze when opening or navigating menusExpected result — Menus open and respond instantly.Actual result — Menus lag or freeze noticeably while the Tools panel is visible. Disabling the Tools panel via Window > Tools (Ctrl+1) resolves the issue.Adobe After Effects version — 26.0, also happening in Beta 26.3 (Build 38)Comparative informationAffects all projects Issue does not exist in 25.6.4 Introduced sometime after 25.6.4Operating system — Windows 11 ProGPU driver version — Version 595.79 Released Tue Mar 10, 2026
I'm genuinely losing my patience with After Effects breaking fundamental functionality for absolutely no goddamn reason.I'm working on a VFX project using an OCIO color management workflow, and After Effects is randomly deciding to clamp the values of one of my layers in the viewport. Sometimes it displays correctly, and sometimes the values appear to be clamped to a maximum of 1.The most frustrating part is that this isn't even consistent.If I perform practically any action that refreshes the viewport, the image suddenly displays correctly again. But the moment I move the timeline, it can immediately go back to displaying the broken, clamped version.What's even more ridiculous is the difference in behavior depending on playback: If I manually scrub through the timeline and allow frames to load individually, everything displays correctly. If I let After Effects cache the composition and play it back using NUM0 or Spacebar, it loads and displays the completely broken/clamped version i
After Effects on macOS does not recognize two-finger pan/scroll or pinch-to-zoom gestures from the touch surface of a Wacom Intuos Pro S (PTH-460). The Wacom pen itself works normally.The same gestures work correctly in After Effects when using an Apple Magic Trackpad. The same Wacom touch gestures also work correctly in other applications on the same Mac.System MacBook Pro 16-inch (Nov 2023), Apple M3 Max, 48 GB RAM macOS Tahoe 26.6.2 Adobe After Effects 26.2.1 (Build 2) Wacom Intuos Pro S (PTH-460), Pro Pen 2 Current Wacom driver, cleanly reinstalled; Wacom Driver Check reports no errors Steps to reproduce Open a composition/timeline in After Effects. Using an Apple Magic Trackpad, perform a two-finger pan/scroll and pinch gesture. Both work correctly. Without changing the project or After Effects preferences, perform the equivalent gestures on the Wacom Intuos Pro touch surface. Neither two-finger pan/scroll nor pinch-to-zoom is recognized. During repeated testing, A
Al momento de crear un Mogrts y tratarlo de exportar, solamente se genera una composición llamada "Temporary comp for Preview Generation -Mogrts 2". Al momento de exportar me pide que guarde el proyecto, le doy “guardar”, sin embargo, solo se crea la composición ya mencionada, pero no me abre alguna otra ventana ni nada.
Feature Request: Linked Layer Trimming or Trim Point LinkingAllow the In Point or Out Point of one layer to be linked to the In Point or Out Point of another layer, so trimming one layer automatically adjusts the linked layer's corresponding point."Linked Trim Points" — the ability to link arbitrary layer trim points (In/Out) so that moving one trim point automatically moves another.
Hi,I've been investigating a reproducible issue involving transform expressions and property[index].What initially looked like a simple circular-dependency edge case now appears to be something more fundamental: the resolved state of the graph seems to depend on which dependency branch is traversed.Adobe After Effects 25.6.4Windows 11SetupLayer: property indexAnchor Point:thisLayer.scale[0];thisLayer.rotation[0];thisLayer.opacity[0];thisLayer.position[0];thisLayer.anchorPoint[0];[11,22]Position:thisLayer.anchorPointScale:thisLayer.anchorPointRotation:thisLayer.anchorPoint[0]Opacity:thisLayer.anchorPoint[0]ObservationDepending on layer arrangement and evaluation order, the graph can expose a mixture of expression values and pre-expression values.For example, the Transform panel may show:Anchor Point = 11,22Position = 11,22Scale = 40,80Rotation = 40Opacity = 40while external reads may report:Anchor Point = 11,22Position = 40,80Scale = 40,80Rotation = 40
Previously, the only way to restore these preview features was to restart the After Effects application entirely. Standard purges via Edit > Purge > All Memory did not solve the issue.Steps to Reproduce:Open a project in After Effects 2025. Switch to another project (via File > Open Project or recent files). The preview engine fails: Adaptive Resolution is ignored, and background idle caching no longer triggers. Solution / Workaround:I found a permanent fix that does not require restarting the app. If you are facing this exact bug, do the following:Go to Preferences > Startup & Repair and click "Clear All Caches".This immediately flushes the corrupted launch/system-level cache that causes the conflict during project switching. Both Adaptive Resolution and Idle Cache instantly start working properly again.Hopefully, the development team can investigate why the rendering engine fails to release or refresh these core system caches when switching projects in AE2025.Environm
Keep showing this alert after a while of using AE 26.3 version
I created a fairly simple composition featuring infographics. It uses shapes, text, and a few PNG images animated with the Puppet Pin Tool. My PC is quite powerful and has always handled this kind of workload.While I'm working in AE, the playback speed seems normal, and I set the animation timings according to what I see (at any resolution from full to quarter). In the Preview panel, the frame rate matches the composition, and no frames are skipped.Then I render my 2560x1440, 60 fps composition. I don't use interlacing, and the render settings are set to Best Settings. The composition is output in H264 with a bitrate of 10 Mbps. After rendering, it turns out that everything played back twice as slow in AE, and now I see a pretty fast animation.Key point: I intentionally saved the project file as version 25 so I could test it in a previous version of AE. There the composition plays correctly, and it is really quite fast inside AE already, just like in the render.My Specs:Windows 11 CPU:
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