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I'm trying to use aerender.exe and am having major issues with my GPU - it seems the latest version of AE (25.5) ignores the GPU settings in the project file. (BTW thanks for letting us select something that has no effect, Adobe...) The upshot is that my renders crash because the GPU gets immediately overloaded when I have a few threads rendering. Historically, I've had to disable GPU rendering for this reason. It seems that is no longer an option because, as far as I can tell, the setting is ignored. But, supposedly, there is a way out: GPUsniffer.exe. It seems AE runs this on startup and if it doesn't find the app then it disables GPU rendering, so you just rename GPUsniffer.exe to something else and that does the trick. I confirmed this works in the main AE app - rename the exe and AE disables GPU rendering. Hooray. (Hey Adobe - how about you just make the setting actually have an effect?) However... it seems this does not app
I'm trying to get multiple aerender.exe instances working like it did a few versions ago when you could disable GPU rendering. The problem seems to be that now I can't disable GPU rendering and each instance is using a ton of GPU memory, so I can only run a couple threads at a time, maybe three if I'm lucky. I used to regularly run ~10 with no issues back when I could disable GPU rendering. So... since I can't disable GPU rendering, is there any way to limit GPU RAM usage so I can again run a bunch of threads?
Hi Gang, First time posting, and have very amateur-level skills, so hoping it's not an obvious one! I've been using the Advanced Lightning effect and getting some great results but have stumped myself on how to get it to follow a path. For example, I want the lightning to run along some wires, and the only thing I can imagine is creating a mask above and below the wires, and editing the alpha obstacle so it squeezes through the crevice. It feels like I must be missing a much easier solution, and would love to know if anyone had a better idea! Cheers,Brad
preciso do instalador da versão 2019 do after effects e photoshop pra macbook
When users change the value of a parameter declared by a plugin with thePF_ParamFlag_SUPERVISE flag, the plugin ought to get notified via PF_Cmd_USER_CHANGED_PARAM. AE fails to do so when undoing the change. Plugins get PF_Cmd_USER_CHANGED_PARAM when the value is set, but not when the value is unset (via Undo). (This bug affects both Premiere Pro and AE in almost identical fashion. They both fail to call PF_Cmd_USER_CHANGED_PARAM, but AE is at least calling PF_Cmd_UPDATE_PARAMS_UI while undoing the previous change.) Steps to reproduce:- Take an existing plug-in based on the AE SDK, and make one of its non-slider* parameters observable by setting its PF_ParamFlag_SUPERVISE flag.- Set a breakpoint / print something to the console / beep when handling the PF_Cmd_USER_CHANGED_PARAM command.- Apply the plugin inside AE.- Change the observed parameter value and notice that Premiere will immediately invoke the PF_Cmd_USER_CHANGED_PARAM command.- Select
I've reviewed numerous solutions and none of them work. I need to execute a script in After Effects by launching through python. I've found the generic solution:"C:/Program Files/Adobe.../AfterFx.exe" -r "Path/to/my/script/myScript.js";If I paste this into the windows command prompt, the first part opens/runs afterfx just fine, but it doesn't run the script. If I run the script from within AFX (File:Scripts:Run Script File) it executes correctly. Every variation I've found of this generic solution doesn't work either.Ultimately I need to run this from python:this_aep = 'X:/path/targetAfterfxFile.aep'os.system(this_aep )cmd = '"C:/Program Files/Adobe.../AfterFx.exe" -r "Path/to/my/script/myScript.js";'os.system(cmd)Please help. I'm not a java person or a windows programmer. How can i get AFX to run the damn script automatically? It needs to run on a loaded aep file, so running it on startup won't work and I don't want to to run every time AFX opens.
Where would I find a tutorial in how to do this effect? I know it uses echo I just dont know how to do it this smooth with the text flying in and transformation to the static text. https://youtu.be/WQ7dUIMlnsM?si=xFHaWns3G6dfWV2B
Hi there, I'm trying to do something kind of complex, and I'm hoping to find a way to do this natively in AfterEffects, or maybe to get some sort of plugin if that's available. The basic idea is that I animated a book with bendy pages. I'm using the Cinema 4D renderer (it seems that my current computer can't use Advanced 3D, either because of system requirements or just because I haven't updated AE quite new enough yet). I achieved the page bending by just having a simple curved path, and then I extruded it. After making the page, I made a text layer with a mask that matched the path of the page, and then (with some doing) got the text to lay down across the page using Per-Character 3D and some relatively simple expressions. From what I've seen online, all of this seems to be pretty run-of-the-mill. But what I'd REALLY like would be to make it so that these pages could have images on them—for me to be able to create a vector graphic in Illustr
ES: Hola que tal, soy nuevo animando (literal recien empiezo je), al poner la herramienta de posicion de marioneta si se puede mover, pero luego al poner los puntos para la herramienta de posicion de estirado de marioneta por algun motivo no me deja moverla :(. Por las dudas, tengo la capa seleccionada. EN: Hi there, I'm new to animation (I'm just getting started, literally), and when I set the puppet position tool, I can move it, but then when I set the points for the puppet stretch position tool, for some reason it won't let me move it :(. Just in case, I have the layer selected. (BTW I USING TRANSLATOR)
When user selecting 3D object and pressing F button, 3d view centering to selected object. But this feature work only when you're using tools for camera movement (Orbit, Pan, Dolly).Since 2026 its possible to use Alt+Mouse to move camera view, even when using any other tools like Selection tool, Pan, Rotation, Text etc. But in this case F-cenetring doesn't work.
After Effects has been giving me the "Please connect to the internet as soon as possible so the license can be activated (101)" error. I’m currently getting it only with After Effects and I’ve followed all the steps outlined by Adobe to fix license server issues. I've checked other Adobe apps I've been using frequently lately which are Premiere Pro, Illustrator, and InDesignat the moment and all work fine. I’ve logged out of and back into the Creative Suite app as well as logged off and back on adobe.com. Nothing seems to make this go away and I’m concerned that in 3 days I won’t have access to After Effects until the issue is resolved.
Hi,I am trying to implement a sort of "loupe" tool as part of an AE plugin. It's actually a tool that helps position a 2d point/pin in the comp. So far, when I move a 2d point i am able to draw the portion of the comp around that point in the ECW (via an ARB param). The only issue, I must release the mouse button to see an update of my ARB viewr in the ECW. Is there a way to continuously update the ECW drawing (or at least that ARB param) while draging a 2d point ? thx.
Hey everyone, I really need help with this issue. I made a character in Illustrator 2025 (pure vector paths using Pen and Brush tools). I saved it as PDF-compatible AI file and imported it into After Effects 2023 as "Composition – Retain Layer Sizes". I’ve turned ON the ☀️ (Continuously Rasterize) switch, set Resolution to Full, and even tried converting to Shape Layer — but it still pixelates when I zoom or scale. I’ve also tried:- Saving AI as 2020 legacy version- Using Mercury Software Only renderer- Disabling Intel GPU (using AMD Radeon R5 340 only)- Renderer settings, project color, etc. Even a simple circle test from AI pixelates inside AE. My specs:- AE 2023- AI 2025- GPU: AMD Radeon R5 340 + Intel HD 530- Windows 10 Does anyone know how to fix this vector pixelation problem? Is it a known bug with AE 2023 and AI 2025? (Attaching screenshots below)
Hi all 🙂 I have a .fla file I want to import into my project in After Effects. Thing is, and old version of that .fla file was succesfully imported in an older version of AE. I had to change the Animate file, and when I try to import this new file, a message error says "adobe animate is required to import a .fla file" which makes no sense at all since of course Animate is part of CC Desktop... I'm suspicious it has to do with the last AE update, but I reckon I might be doing something wrong. Any idea why this could be happening? Thanks! ps. I tried to replace / reload footage with no success, export the animate file as a video, etc. Not proper solution, I'd need the fla file in the ae in order to make everything work properly [NOTE: The title of this post has been edited by a moderator]
Help! About 3 weeks ago, this problem has cropped up and rendered AE unuseable to me on my laptop: When I open a project (or start a new one), everything works fine for a few minutes until suddenly the composion panel just freezes. After Effects continues to run, I can even close the panel and reopen it and it reopens in its frozen state. I can continue to edit on the timeline, save my work etc, but when I close After Effects it will stop responding and crash out. I have tried: Resetting cachedeleting preferencesswitching to CPU renderingswitching off multiframe renderingupdating my graphics driversreinstalling After Effects completely No avail, it just freezes now, almost every time, after a couple of minutes regardless of what I am doing in it. Specs:Ryzen 9955hxGeforce 5070ti64gb DDR5 RAM After Effects current version is 25.2 - this updated today Sept 2025Geforce Studio Driver 581.29 - this was updated The laptop is basically 2 mont
Hi all, I recorded a video from my screen using "in game overlay" from Geforce Experience. The video is fine, it's the way I want, the sound is good too. I need to work on this video on AE but when I import the video, it just doesn't have sound! I checked everything, preview is with sound on, everything has sound on there but I can't hear a thing. It even shows the waveforms on thumbnail when you select the file on project tab. Yet the waveform doesn't exist owhen you add to the composition.
suddenly closing
Hello! Would love some advice / insight on ACEs within AE. I work with CG and VFX all done in ACES CG, that works fine, looks good, blah blah blah. But the second I try to bring in or create graphics on top, I start to get aliasing once I put the input color space to be sRBG (so I can get the right brand colors and pure whites). As of now I've been working around that by doing any comp / CG work in an ACES project, and then making an alt project that's rec709 or srgb to add graphics on top with prerenders. Obviously, this adds an extra step so I'm wondering what I'm doing wrong here. The weird thing is if you view the Color Space transformed graphics over an empty background, the type looks clean (see the first screenshot). Is this something anyones dealing with or Adobe is aware of?I've even tried using the alpha of the non-color space transformed graphic as a matte and that still looks chunky. This happens all the time and curious if anyone has a workaround. 
Every time I open up After Effects, it's asking me to connect to the internet so that my license can be actiavated. I am always connected to Wi-Fi and my other Adobe softwares don't have this issue. Currently I only have 4 days remaining... Version: 25.5OS: Windows 11GPU: NVIDIA RTX 4060
Hello,I would appreciate it if anyone can help me with this problem! Since around a month ago, After Effects has either given me a red screen or crashed whenever I add a Boris/GenArts Sapphire effect (the crash or red screen depends on the download I've used). I've downgraded and upgraded versions of AE and Sapphire, reinstalled both the program and the plugin and updated my drivers (both Studio and Game Ready drivers since I have an NVIDIA graphics card). I use an NVIDIA GeForce 1070 Ti, AMD Ryzen 9 3900X 12-Core Processor, and I have 16 GB of RAM. Please help!! Thanks!!Regards,Julian
The Provide Feedback command in the app brings users here, to share public feedback. Where can I provide non-public feedback?
When I open AE this dialog pops up says to open a support ticket - is there "support" here? extcomms error Status Code 403
I'd love to have a stop watch next to the material drop down menu for linking materials over multiple meshes.Thank you 🙂
I was wondering whether boris fx (sapphire) and magic bullet looks were trusted 3rd party plugins and if they were could someone add the correct links to their websites. Thanks
This may just be my workflow that's wrong, but currently in After Effects I can't seem to find a way to create a null (or layer) that automatically parents to selected layers. Currently i'm finding that i have to create a null object, then manually select all desired layers and then attach them to the null. What I'm trying to do is: Select layers in timeline > Create a null that is a parent to all selected layers. Hopefully this makes sense as this would save a tonne of time and hassle. Preferably without buying 3rd party plugins Thanks
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