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I have already downloaded the Visual C++ Redistributable Packages for Visual Studio 2013 and sfc /scannowit there were no corrupted files found but still show this error: The procedure entry point vkGetPhysicalDeviceMemoryProperties2 could not be located in the dynamic link library C:\Program Files\Adobe Substance 3D Sampler\usd_ms.dll. My other apps work fine, Photoshop, After effects, Premiere etc.Hope to hear from you because i need to finish a project
I've just downloaded 3D sampler and was ecited to use it but the 3D Capture feature is not available. I am running Sonoma 14.3.1 (latest update) on a MacBook Pro. Has anyone else seen this issue?
When trying to use 3D objects (beta), the plus sign can't be clicked and instead says "Your configuration doesn't meet the requirements. Check the documentation for more information." How do I check the documentation? Or are there any other ways I can use this tool? I am using a macbook (Monterey), and version 4.3.0 of 3D Sampler.
Hello can anyone help me please. We've followed all the steps to convert photo's into a 3D model but the model looks like a meltet model. Poor quality. We shoot professinal high quality pictures in a controlled studio. What do i wrong?
Hi, I recently reopened an old file, but it displays nothing, just plain default material information.The file has an image input with an "image to material (AI powered)" node to make all the specific modifications on material properties. But now, after opening it again, the node displays the following text "Not available". What could just happen? I'm currently working under Windows 11, that is the only change I made to my system.The app version is 4.3.0 - EmpanadaIs there a workaround or something to do? I got a lot more files that I did work before with the same approach and need to make them work again.Thanks in advance.
On the attached screenshot is some photos of the ground which i took, but sampler is putting most of the photos in the their own photogroup. How do i put all photos into one photogroup, or stop sampler from doing it.
Hi All,1. I want to re color the texture but once i do in sampler its pixlate and loss the deatails. any solution for the same (must need fabric details). I used COLOR VARIATION filter in layer stack top. (See ref image)3. How to edit auto generated height map and normal map inside sampler it look all gray when I import scanned image?
Substance 3D SamplerI have a question.If it generates PBR from a single photo already tile.And I don't want to use the Tile knot.It gets such a mistake.Is there a solution for this?Greetings, Arek
How can I export the result in sketchup version or something that can be usable in sketchup program? It is big problem to me...Please give me an device...thank you all of you guys.
Hi,I am trying to use the dirt filter in the latest version. I was testing it on top of the Suede material in the starter assets.When the dirt filter is applied it looks nothing like the filter did in previous versions... a lot of the options are no longer available and I am having trouble getting it to look good. It also seems to just take over the normal map. I have tried adding the dirt texture generator as the custom grunge input... which gives more control... but it still completely takes over the suede normal map... even in places there shouldnt beany dirt.Can you please confirm I am using this correctly... or suggest how to overcome this (without rolling back the version of Sampler).Thanks.
It looks like Varnish is not working on 4.3.0, can someone confirm that? I'm wondering if I'm doing something wrong.
The Floor Tiles filter now seems to have a baked in surface relief that is seemingly impossible to change or remove regardless of what texture generator is used. Am I missing something here?
Hello, I am new to this software and i have a few questions to ask here :-May i know is there a Inspire function(alchemist) in Sampler?and the second question is, i had created my own material (sbsar) so i can adjust accordingly in Painter.I want to ask, how do i add "option" for my present just like in this picture shown?
Hello all, I have updated the substance sampler to the newer version, but it cant even open it. It says program is not responding.I closed all the other softwares i was working on but even so it crashes.I installed the previous version and works perfectly.Any ideia of what may be?
Blending mode not changes in real time when I try too change Blending Mode for "Fill" filter with keyboard arrows. But it works if we are choosing new blend mode from the list via mouse. Is this by default or a bug?
Is it possible to export 3d meshes from Sampler?If so, how?Thanks a bunch!
Hi Teams,I am new to use sampler, Can some one help on below questions.Mainly I am working for apparel industry. Q1. Any recommendation for fabric scanner or I can use iPhone captured image to use in sampler? Q2. How to extract the maps layer from SBSAR file in sampler? if I downloaded file from substance library.Q3. Can I edit texture from SBSAR file in sampler?Q4. Is possible to rescale the SBSAR maps in sampler?Many Thanks in Advance!
Version 4.3 Substance 3D Sampler 4.3 introduces new Starter Content, including Texture Generators, a new version of the Embroidery filter, and a Perpective Crop tool. Release date: 25 January 2024 A new Starter Assets content The materials included with Sampler have been updated to better meet the needs of industrial design workflows, fashion workflows, and technical artists working in media and entertainment will now have more control over the technical aspects of creating textures. Texture Generator New texture generators give improved control over material creation using parametric noises, patterns and grunge options. The generated imagery can be used in masks or channels maps, making it easier than ever for technical and creative teams to collaborate on material design. Use the new filtering icon to parse only texture generators. Embroidery The updated Embroidery fil
I work in a big studio and wish to set up our in-house material library as a connected folder. I want to do this through script, that way our art team won't have to mannually set things up themselves, and it'll be easy for future updates. However, my colleague and I are not able to locate how the connect folders are saved. We tried to use process monitor to find a config file or registery item but nothing shows up. We'd like to know how the "config" is saved when this happens:"INFO][Debug: MaterialCollectionControl.cpp:734 Alg::MaterialUtils::MaterialCollectionControl::getOrCreateLinkedCollection()] Adding file:///Z:/int10/Playgrounds/Personal/kdiegert/test_empty_library to AssetReference; id = "collection://linkedfolders"; info = [CollectionAsset; files count = 0; No valid files found]"Is it possible to set up a connected folder by modifying some file or through python?
I create a boot model as you will see on the attached screenshot, but when I went to do another model using the same photos, both seems to come out as one, but different outputs (hopefully that makes sense). You'll see what I mean in the attached screenshot.
how do i merge top and bottom 3d photogrammetry models of an object in Substance 3d Sampler?
Hi everyone, just wondering if someone can help on some problems I have been having trying to use Sampler. I have posted quite a few on here but below are some of the problems. 1. During the post processing screen the program randomly closes. I have had task manager running in the background and sometimes my RAM usage was at nearly 100% and then the program closes, which I thought was the program, but the past few times it has closed my RAM was only about 47 - 50%. 2. Recently when changing my asset resolution from 2048 x 2048 to 4096 x 4096 actually reduces my texture resolution (attached is a couple of screen shots).I have also attached a photo of the position when taking the picture and the resolution seems ok on the actual photo. Is there a limit to how high the megapixel count can be on photos, as some photos were about 9MP on other files but these photos are 12MP (which is my phones maximum resolution). Could the photos be too large (file size) due to the higher re
Can anyone tell me why I have so many parts to my image on the right hand view. Would this cause my program to close without doing anything. For the past week or so I have been experiencing the program just closing on its own when I go to post processing screen. I have attached a screenshot.
Hello,I saw a guy making a pattern with the stitch effect and when he moved it to photoshop it had the 3D effect.When i try to download it, it only comes in 2D and looks terrible does anybody know how that works ? there are some examples how the stitch should look like.
I just bought Sampler 2023 on Steam and it won't launch at all, I click it to run, it says "running" and then stops. Sampler 2022 used to work just fine. I've tried everything to run it and nothing happens. What should I do?
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