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I have some simple keyframing for a shape that scales up and I want to simply select the keyframes, copy them, paste them, and reverse them so that after it scales up, it reverses by scaling back down. After pasting the keyframes on the same layer I realize that it automatically scales it back down.When pasting the keyframes should they be placed on the same layer, or on a blank layer or does it not matter? Is this an ok way to achieve the simple effect that I wanted, or should I be doing this some other way, and right clicking on the keyframes to reverse it?Thanks
How to distinguish deference between Ram up & Ramp Down here? In the real word if you start from lower point it is ramp up & if you start from higher point it is ramp down.
Current Spec: 64GB DDR4, NVIDIA GeForce RTX 3060, AMD Ryzen 9 5900X, set my disk cache at 115GB on 3400MB/s read speed, about 5000MB/s write speed, set ram reserved for other app to 6GB, paid application, enable multiframe renderingSomething likes this took me like 1 min to play back, its literally just basic 3d rotation and positioning keyframe, no crazy plugin or effectTried switching the codec for the video on another comp but it doesnt help muchI can add some other settings/info if needed
hello,i have after effects 2024,and when i preview my video or photo,the preview gets very slow,and a red warning appears in my preview pannel saying that my preview is not in real time.i think this has a connection with the green line,because when i preview,a lot of empty spaces appear on it.this issue happens with all of my projects.already tried to change the resolution,allocate more RAM to ae,cleaning cache,and nothing works.i ask for solutions please.
Currently, After Effects supports EXR rendering, but it does not offer a straightforward multi-pass option within the same EXR file. In our workflow, we often require multiple passes—for example, a chroma pass with a background version and a separate black-and-white matte (alpha) pass. Currently, we have to render these separately and provide them individually to clients. If After Effects could support multi-pass EXR rendering—where multiple passes (like beauty, alpha, etc.) are embedded into a single EXR—it would save significant time. Not only would it streamline the delivery process, but it would also reduce the overall render time—especially for 4K work.Adding this feature would not only enhance efficiency in my own projects, but I’m confident that many other professionals facing similar challenges would benefit as well. I hope the Adobe team can consider this in future updates.Thank you for your time and consideration.
How could I switch hands without losing the animation I did with the first hand already?
How can I increase the size of the items within the panels without having to increase the aspect ratio of my Mac’s enteral monitor?
I am going to import several .png files that I will keyframe for a 20 second long video for Youtube. There will be no actual video footage included in the Composition. Since there is no video footage included, and the composition is only going to be 20 seconds, should I choose 60fps to get smoother motion? I know that more fps results in larger files and longer rendering, though this will only be 20 seconds. Are there other downsides to choosing 60 fps? With video footage I prefer the 24fps look, though does choosing 24fps even replicate that same cinematic style when keyframing graphics in AE? I did a couple of tests with 24fps and 30fps and from the shorts tests I was not even clear on the difference.Thanks
Bonjour,Lorsque j’essaye de faire la dernière mise à jour d’After Effects 26.2.1, j’ai cette erreur :Exit Code: 127-------------------------------------- Summary -------------------------------------- - 1 fatal error(s), 15 error(s), 10 warnings(s) FATAL: Error occurred in extract of package (Name: AdobeAfterEffects26AllTrial_maxon Version: 26.2.1.2). Error code: '127' ERROR: Path:C:\adobeTemp already existsERROR: Path:C:\adobeTemp already existsERROR: Path:C:\adobeTemp already existsERROR: Path:C:\adobeTemp already existsERROR: Failed to allocate buffer for file C:\adobeTemp\ETR9E90.tmp\2\support\keyfiles\CustomHook\win\Cinema 4D Installer.exe of size 516585648ERROR: Failed memory allocation after sleep alsoERROR: Path:C:\adobeTemp already existsERROR: Failed to allocate buffer for file C:\adobeTemp\ETR9D06.tmp\2\support\keyfiles\CustomHook\win\Cinema 4D Installer.exe of size 516585648ERROR: Failed memory allocation after sleep alsoERROR: Path:C:\adobeTemp already existsERROR: Failed
The blue color in my color library is #024DA1. When I use the eyedropper to select this color from the color themes toolbar, it produces a different blue (#1C4E9B). While the colors look visually similar, they will not suffice as I must adhere to brand guidelines and use correct colors at all times.(Image left: The eyedropper is currently over the color theme blue, though it disappeared during the screenshot. As you can see the color is incorrect)(Image right: The blue color in the color theme tab is clearly correct in the system.)
i added a basic 3D object and it switched over to Advanced 3D and then all of a sudden there was no ability to turn on DOF on the camera as you can see in the attached the only option is zoom. when i click on setting for the camera DOF is greyed out as well.
I’m wondering if it’s possible to have parametric shapes reflect each other, or if reflections are limited to lights and image-based lighting.I put together a tutorial on the new realistic reflections in the Advanced 3D renderer, but for this specific case I ended up using a workaround.
When you have a complex project with many layers. Clicking on, lets say a text layer does not make it much easy to fint. Adding the abibity for AE to jump down in layer stack and highlight the layer would be a huge time saver.Bonus wish: Clicking the “top lock icon”, should unlock locked layers or lock all layers.
The current PSD (or any layered file) importer only allows importing the entire document, or selecting a single layer from the document to import. For those of us that work with regularly updated PSDs that have many new layers added, this can be very cumbersome. My suggestion is to modify the PSD import function with the ability to check off boxes for layers to import, allowing the user to import a specific set of layers in one step.
It would be great if the asset thumbnail in the top left corner of the Project Window would be scalable, or even better draggable to any custom location and size. It's quite impossible to make out any detailed visual information from the tiny image.Below is an example of me going through a set of hundreds of generically titled images from a photo shoot, trying to find the best expressions and poses for the job:
I have a text layer above a shape layer. I add rotation keyframes to the shape layer and it works, now I want the text layer to rotate along with the shape. I drag the pick whip from the shape layer to the text layer though the text layer is still not animating/rotating. What do I need to do to make this work?
I’m trying to understand how and when you manually add keyframes.After turning on a stopwatch to start keyframing, I move the CTI, and I move the object in the comp window to a new location to animate it. When would you choose manually add a keyframe instead of moving an object and letting AE do it for you?Thanks in advance
要望過去バージョンの After Effects に対して、長期的にアクセス・利用できる仕組みを設けてほしいです。具体的な実装は LTS版のリリース、Creative Cloud デスクトップアプリでの旧バージョン提供期間の延長、特定バージョンの長期サポート指定など、Adobeのご判断にお任せします。重要なのは「ユーザーが過去バージョンを必要なときに使い続けられる」という結果が担保されることです。なぜ必要かAfter Effects の本当の強みは、アプリ単体の機能ではなく、長年積み上がってきた学習リソース・教材・プラグイン資産・制作フローの厚みにあると思います。しかし過去バージョンへのアクセスが時間とともに失われる現状では、この資産が定期的にリセットされてしまいます。実害が出ているシーンは以下の通りです。学習者:書籍・チュートリアルを見ても画面が違って詰む。学習コストが上がる 制作現場:数年前のクライアント案件を、当時のバージョンで再現できない チーム制作:メンバー間のバージョンを揃えにくく、ファイルの相互運用に支障が出る 教育機関:授業資料・教材を毎年作り直す必要があり、運用コストが膨らむ「最新版を使えばいい」への補足最新版の進化を止めてほしいという話ではありません。新機能の恩恵は受けています。最新版の進化と、過去バージョンへのアクセスは両立できるはずです。CS6永続ライセンスや、過去のCCデスクトップアプリでの旧バージョンインストール機能のように、Adobe自身が以前は実現していたものでもあります。業界標準であるからこそ、過去の蓄積を継承できる設計を、改めてお願いしたいです。 RequestPlease provide a mechanism for long-term access to past versions of After Effects. The specific implementation — an LTS release, an extended availability window for older versions in the Creative Cloud desktop app, or designating specific versions for long-term support — is up to Adobe. Wh
Having issues with Layer Comments not working as should after upgrading to AE 25.2.2 (Latest) on MacOS 14.7.4. Basically layers new, duplicated, or copied, are randomly not allowing you to click into the comment field. I've not been able to find any logic to it with even sometimes completely fresh layers not allowing comments. I'm seeing it most frequently though when duplicating layers, they'll retain the existing comment but not allow you to modify it. It's not greyed the field simply cannot be clicked into. Restart of AE doesn't fix it and nor does a full machine restart. Also, some layers that might be working fine will randomly stop working and you never get functionality back. This is some pretty basic stuff Adobe, like how do you break the comment field? Causing major workflow issues with handing off and documenting projects to other animators. FIX THIS!
I’d like to add a wave warp distortion effect to a bunch of stripes. The blue marking on the attached image is what I am trying to create. However, when I add the wave warp effect, it warps the individual stripes, not the image as a whole (See image). I have tried everything. I pre-comped the stripes (and didn’t have continuously rasterize on - see image); I recreated it in Illustrator and added it as an illustrator import; I even turned it into a JPEG and added it as a JPEG and it still treated the stripes individually (See image)! The JPEG scenario really confused me, as the stripes are “baked” in to the image. I am currently using AE 2026, so I tried AE 2024, and it still did the same thing. Am I just misunderstanding how wave warp works? I would think that with a JPEG, AE wouldn’t even be able to recognize it as individual stripes.
Hiya!So when I preview my comp in After Effects it looks great, no glitches at all. But after I export it I go to watch my video and it has a lot of weird glitching. Some frames disappear, other frames only one layer of the comp disappears or looks slightly lighter, sometimes a layer will be cut in half, so the bottom half is visible but the top half isn't. I've been scouring forums and I can't figure out a solution. I've been exporting to lossless .avi files. I'm using Mercury GPU Accelerator (CUDA) to render. I've tried purging the cache and memory. Please help.Here you can see the effect I'm talking about:YouTube I was able to decrease the amount of flickering by unchecking "Include Project Link" in the output module, but there is still some minor flickering in the background layer.
The new Object selection seems to mistakenly take the bounding box of the initial selection as a boundary, while the ‘object’ has moved outside. This results in unexpected cut off rotoscoped objects. Original with the human to be selectedCut off object
I’m assuming this may be a basic question and answered by anyone having gone through the first few levels of AE schooling but that’s not me. Consequently, I do not know the correct terminology to search the question to solve myself. I have a template that i’m trying to modify...Letterbox Slideshow - Free After Effects Template | MixkitThe same one my previous question was about. My issue is when replacing the placeholder image with my own, I want to increase the size of the image on screen. I want it to fill the space more. Enlarge the image. The problem is that the placeholder is constrained by a mask (Mask 2) limiting it’s size and position. I have found the mask and increased the size (Window the image can be seen through) Seen here with a purple box…You can see i enlarged it to almost double the baby pic size. Roughly 50% more space below and 50% above. At this point i though i had my issue solved. When i click on the scene with the image i see the following with a set of tan colo
i got this 26::93 error from ae. it says i can’t find layer ID in composition. everytime i open my aep, and click “ok” it just crashes on me. what do i do? can someone PLEASE help immediately
I am having difficulty retrieving the After Effects camera highlight gain, threshold and saturation values from the camera options, using the SDK. I can get these just fine: bool dof_on = getStream(AEGP_LayerStream_DEPTH_OF_FIELD, 0.0) > 0.5; double focus_dist = getStream(AEGP_LayerStream_FOCUS_DISTANCE, zoom); double aperture = getStream(AEGP_LayerStream_APERTURE, 0.0); double blur_level = getStream(AEGP_LayerStream_BLUR_LEVEL, 100.0); But when I try to get these, I get an error saying they are undefined: double hThresh = getStream(AEGP_LayerStream_HIGHLIGHT_THRESHOLD, 255.0); // 0-255 double hGain = getStream(AEGP_LayerStream_HIGHLIGHT_GAIN, 0.0); // 0-100 % double hSat = getStream(AEGP_LayerStream_HIGHLIGHT_SAT, 0.0); // 0-100 % I am using the 2024 SDK I think - so not the latest but I hope that doesn’t matter. Is it not possible to get these from the camera? Thanks,-Richard
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