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Add an option for developers to add tooltip text help to effect property controls. This would help with discoverability of features, as well as reducing confusion when returning to an infrequently used effect, for example in a old project or a received projects. It would be particularly useful for new users to learn AE, or when dealing with a new plugin and the property labels might not be able to fully convey what effect that control will actually have. A global preference to turn tooltips on or off would be useful too, for users who do not want to see them. Perhaps a tooltip activation time could be set by the user too, so that a longer hover would be required to avoid them appearing too frequently for experienced users. Another option might be for tooltips to display in the Effects Panel, Timeline, or both. Some users might prefer to only have them show in the Effects Panel for example, but not want the extra visual density in the timeline. A next-level bonus would be to have the to
NOTE - Title should read ‘Set PER-property keyframe colours’. Typo in the title and I don’t know where to change it 🤦🏾♂️ I’d like to request to be able to set keyframe colours on a per-property basis - for example to set the X, Y and Z position properties to Red, green and blue respectively to aid identification in a busy timeline. Currently keyframe colours can be set on selections, but newly-created keyframes do not inherit from the ones that already exist. Maybe an option to either:a) right click a property and set a colour label from that property, and all keys created from that point would take on the selected colour, or b) have a preference for newly created keyframes to take the colour of the nearest keyframe of the same property. This would probably require an extra option to decide if previous or next keyframe was favoured as the colour source in case of identical spacing. I think that option a) is more straightforward to understand - users would pick a colour for a proper
I’m working in 32-bit float for a broadcast UHD job, and when I try to render final output as a ProRes QuickTime, random frames (around 1 in 50) render with colour/luma shifts. It’s completely random - I had to clear memory/cache until it rendered successfully. And for longer clips, I was able to get it to render by manually placing single-frame adjustment layers with a levels effect (not set) over the frames that had the glitches.This is a serious bug. I tried render with multiprocessing disabled, but it still happens. I can supply projects and examples showing the issues to AE engineers if needed. Anyone else having this issue?
While it does come off as lazy that a whole bunch of highly needed effects and transitions were bought rather than existing tools upgraded and new ones designed, the Film Impact toolset is still highly welcome. There is a big problem however which is interopability with After Effects. If we have the desire to finish deliverables in AE rather than Premiere it is currently impossible to transfer this data over. Please port all effects and transitions to AE. I know AE doesn't have transition functionality in the way it works in Premiere. But the way Red Giant Universe tackles it is by making effects able to select another target layer to blend the transition to and you keyframe the transition % slider. This is a perfectly acceptable solution that can be implemented. It won't copy paste from PR -> AE but you can at least manually recreate the exact same data.At the minimum I hope to at least see the effects being ported over.
When an ACES-managed project uses the “ACES/sRGB” View Transform, the Comp panel is tone-mapped correctly, but the Mercury Transmit output ignores that transform and displays the image as if “None / ACES Raw” were selected, causing noticeable contrast and gamma differences between the two monitors. EnvironmentOS: Windows11 Home 10.0.26100 Build 26100After Effects: 25.2.2 (Build 2) – UI language en_US Display setup:Monitor (BenQ EW3280U) #1 – UI preview (sRGB)Monitor (CG2420) #2 – Mercury Transmit output (Rec.709) Project / Color settingsColor Engine → “OCIO color managed”OCIO Config → built-in “ACES 1.2”Working Color Space → “ACES – ACEScg”Display Color Space → default “ACES/Raw” (no option for ACES/sRGB)Comp panel View Transform → “ACES/sRGB” Steps to reproduceCreate a new 32-bit float comp with the settings above.Add a color chart or any high-contrast image.Enable Mercury Transmit and send a full-screen preview to Monitor #2.Compare the Comp panel (Monitor #1) wit
hello-first time posting, be gentle. I'm playing around with good old sourceRectAtTime and while I can get the basics for what I need, I'm wondering if it would be possible to find the width of specific lines of text, between carriage returns? in other words, if I have one text layer that is multiple lines (potentially) but I want to have a shape behind each one that actually corresponds to the width of the specific line it is behind, is that possible? my alternative is of course to utilize multiple text layers but I'd rather be able to automate it so a user can input text with carriage returns and it is all straightforward that way.any help would be great, thanks!
I’m using Adobe After Effects 2020 and running into a serious issue with the FilmConvert Nitrate plugin. Whenever I apply the FilmConvert Nitrate effect to any video layer or adjustment layer, the entire preview/composition window immediately turns completely black. The footage becomes invisible as if the layer is not rendering at all.The project itself is still active and responsive:The layer remains visible in the timeline Playback still runs normally Audio continues to work Other effects work fine The footage reappears instantly when I disable or remove the FilmConvert Nitrate effectThe issue only happens when FilmConvert Nitrate is enabled. As soon as I toggle the effect off, the video preview returns to normal with no black screen.
Object Matte also doens’t exist. I have the newest version as well as I just updated it
In AE 2026 is the new unmult effect which works well until you apply it to video which have transparency (alpha channel). Then the result is unacceptable with strong banding and color shift. If I compare result to other unmult effects or workarounds, the result of native new effect is totally different while other methods/plugins does well and practicaly the same output. I can provide the whole project with one frame from the footage, or the whole animation,Sample image attached.I tried change bit depth and colorspace but that does not change anything.
When adding an OBJ to a composition, After Effects automatically warns you with an annoying popup and changes to the Advanced Renderer, but many widely used effects such as Plexus, Particular, Form, Element 3D and Stardust use OBJs using the Basic 3D Renderer. Please add a 3D Preference to not change the renderer upon adding an OBJ to a composition. Having to change the renderer back and get yet another warning dialog every single time is very disruptive to this workflow. Currently neither warning can be dismissed permanently. Warning when adding OBJ Warning when changing back to Basic 3D Renderer
I've looked through many tutorials and they all show the button, for some reason it is not here.
When I tab to ‘Don’t Save’ in the dialog and press Return, the system still brings up the Save As window. However, clicking ‘Don’t Save’ with the mouse behaves as expected.
I think the whole AE app just crashed on my Mac. I'm really hopeless right now.I have tried every option in the Crash Repair Options tab, but none of it seems to work. I have tried uninstalling and reinstalling, restarting the device, cleaning up, clearing the cache, and everything; still, it always shows these two tabs.I have given read/write access to the pref folder as well.Before this, I was doing well with both ver. 26 and 26.2. Plus, I never used third-party plugins in my AE.Please help me out...
Hi, I want to Flip path direction, I want to mirror the flip in opposite direction. I googled. nothing is there. I used plugins. but it causes problem in rigging process. I want it done using inbuilt AE system. Is there any way I can do it inside AE using anythng inbuilt in the software? Thank you. Like I mirror any shape using scale, 100 - 100, I want to flip the path like this. using inbuilt AE system.
-Option to make all keyframes default color of user choice.-Temporarily disabling the keyframe of your choice to access the effect.
What is the reason this “I” like icons are in front of play head. is there any way to hide this? . This icons are smothering keyframes [KF] when play head is over the KF.
I’ve been using CC Glass in some texts, and it was working fine until I added the effect to… just another composition with texts. It doesn’t make much sense, I know.The compositions are basically copies of each other, just with other text content, and I’ve checked the Bump Map, and each layer is using its respective map.I’ve tried applying the CC Glass effect to each individual character (that is inside the composition), and it does work. But it also changes a little bit my animation, which I didn’t want to happen.The strangest part: when I render the video, the accent in the ‘é’ changes in the middle of the animation?? And the CC Glass is only applied to part of the layer???I’m attaching the video and the file, for reference. I thank in advance if anyone helps me figure it out.
color pickerI think it would be a really useful feature to have quick access to recently used colors or saved colors. When I find myself working with the same clients, using the same hex’s over and over and often use notes or stickies to copy+paste from
After Effects Versions 22.5 to 24.2.1Operating System: Windows 11 ProMemory: 96GB DDR5 RAMGraphics Card: Asus TUF RTX 4080 OC with Studio Driver version 551.61Processor: AMD 7950X (Note: I've disabled the integrated GPU to allow Premiere to decode ProRes Raw. If not disabled, I encounter a decoding error. This workaround, which I found in an Adobe Community forum thread titled "ProRes RAW can't be decoded" (Thread ID: 13123838), has been a temporary fix for nearly two years, yet a permanent resolution is still pending.) All other ProRes Codec's work FlawlesslyIn my project configured with OCIO color management set to Aces 1.2, importing ProRes Raw clips operates smoothly unless I precompose or add any effects. When effects like Lumetri Color are added, the preview freezes, and actions like purging RAM and cache or closing the project cause After Effects to crash. Switching to Adobe's color management and modifying the ProRes raw source settings in the 'More Options' of the Interpr
I just switched over from Mac to a PC. The switch was quite a major upgrade from a 2017 iMac to a very high end PC.Old 2017 iMac Specs: Processor: 4.2 ghz quad core intel core i7Graphics: Radeon Pro 580 8GbMemory: 64Gb 2400mhz DDR4Storage: 2tb SSDNew PC Specs: Operating System: Windows 11CPU: AMD R9 9950X3DGraphics: Nvidia RTX 5090 32GBRAM: 64Gb DDR5 6000Mhz RGBHard Drive: 4tb NVMe Gen4CPU Cooler: 360mm AIO4 FansMotherboard: X870Power Supply: 1200W Gold ATX 3.0 This is a brand new computer. Storage is completely free, hardware check shows all components running smoothly, and After Effects has zero additional plug ins installed as of now. It’s just the base download from the suite. As of this post, I downloaded After Effects on May 12, 2026. Current version is 26.2.1 When I open up an AE project and begin to do rotoscope edits, the entire system basically freezes and preview renders begin to play at a horrifically slow speed. I’ve tried clearing the cache on all forms, increasing the ca
Hi, Scince updating to the latest version 25.3.2 and something weird happened. I re named a file and it went missing of course. So I re linked it and saved the Ae files.But every single time I open the Ae file, I keep getting the same missing files msg and I have to re link it EVERY SIGNLE TIME. I tried saving a new file version but it's the same. I just installed a fresh windows 11 today and got the same thing!! Help please
Seemingly recently, dynamic linking is no longer working. Issues:Multiple AE files in premiere are forever pending Premiere requires me to open AE before opening premiere project in order for any previously linked files to open If premiere timeline contains multiple AE files, only one will load while the others remain pending or even offline, requiring a consolidation of all AE files into one AE file Even when dynamic linked files are active on timeline, the export occasionally will show them offlineHas anyone else experienced this?
When i put 1800x1800 as composition it becomes more of a rectangle than a square even if my pixel aspect ratio is on square pixels. Does anyone know how to fix this?
With 2026 you release this quick apply option I am not sure is positioned correctly. Move it somewhere else or allow me to modify to my liking.
Is this additionally paid extension or included in Ae subscription?
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