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There are so many obstacles to reporting bugs!I found (another) after effects bug. How do I report it?I opened the help menu - unlike something like Blender there is no “Report A Bug” option. I went to help->Provide Feedback - it goes to the forum, clicked Bug Reports, but there’s no obvious way to submit a bug report I asked the little chatbot, it told me to click a menu option that doesn’t exist and then glitched out I used the AI search tool and it gave me one broken link and one wrong link I followed the link “how to report a problem”, it’s outdated and tells you to click on a nonexistent button. finally I figured out you have to click CREATE A POST guess what it doesn’t create a post, first it does a search for the topic you have to scroll all the way to the bottom of the irrelevant search results, and then guess what, you have to click AN INVISIBLE BUTTON. Clicking the words None of these match your issue (not a button!) makes the button visible FINALLY i can start typ
see attached file - when you nest the modify the path with essential properties, the null no longer traces the path if you enable continuous rasterize 😔
Hi, since I updated this morning, I can’t do any kind of customised blurring - it just blurs the whole thing. There is no elipse, rectangle of bezier option with Gaussian blur in the effects panel any more. I've tried to attach a photo but I don’t know if it’s worked. To reproduce, drag Gaussian blur onto a clip and go to that section in the efects panel. No masking options appear there, just a box to click with ‘surprise me’ written on it. If you click that it just all gets blurrier, but you still can’t mask anything. The whole lot is blurred. Thanks. Imogen
I’ve a 3D text file that I’m trying to change the color of its text using Fill Color. I can change the text font easily, but not the color. I’ve asked ChatGPT to give me a solution and it’s recommended a couple of things like switching to Cinema 4D renderer, clicking the small cube icon text to TEXT 1, adding extrusions, but so far they didn’t work to change color.
I’ve used the . key (on the numeric keypad) to preview audio when adding markers since 2007. In AE 26.0 (build 67) this function now no longer works. When I hit the audio preview key, the start time of out by approximately 1 second (which makes it unusable). The . audio preview was good because after you play, the CTI would still be where you left it.When I preview with the spacebar, the CTI moves and stops when you hit stop.My primary reason four this is when i am marking up audio - music or a voiceover.I’m on Windows OS - 11 - 25H2 - Windows Feature Experience Pack 1000.26100.291.0AMD Ryzen 7 9700X 8-Core Processor Nvidia Studio Driver - 591.74 - Mon Jan 5, 2026 misc extra detail:NVIDIA system information report created on: 02/10/2026 14:51:27NVIDIA App version: 11.0.6.383Operating system: Microsoft Windows 11 Home, Version 10.0.26200DirectX runtime version: DirectX 12Driver: Studio Driver - 591.74 - Mon Jan 5, 2026CPU: AMD Ryzen 7 9700X 8-Core Processor RAM: 96.0 GBStor
I regularly use the period “.” keyboard shortcut on the number pad just to play the audio in AE timeline, the last update has made the play head lag behind the actual audio time which makes it impossible to lay down markers whilst listening to the audio.AE 26 Build 67MacOS 15.7.4Mac Studio M1 Ultra
Hi,I want the whole Trim Path animation to loop in a fixed repetition. I want the entire animation (the way I set the keyframes) to finish and then repeat from start to end at every 2 second.How can I do this with an expression?I tried everything, but I can’t achieve what I want. Please help.
won’t open in safe mode; won’t open w/ 3rd party plugins disabled, won’t import into other projects; won’t open on other machines. ChatGPT has no answers. If not fixed soon, i want my money back!
I’m on the latest After Effects (26.0) and I’m working on a video edit. I’m using some AI-generated videos as a base and then editing them. A lot of AI videos are slow, so I’m using Time Remapping to speed them up. The comp frame rate matches the footage.The problem is that when I Time Remap the video, it introduces random glitches on random frames (e.g., 3–5 frames). Normally, when something like this happened before, I could just remove the glitched frame and it was fine. But now it’s uncontrollable: when I change the bit depth, the glitch disappears in some frames but shows up in completely different ones. I’d understand if it was preview-only, but even when I purge the memory and disk cache, it just appears in different places. That’s why I can’t simply remove one or two frames—because the glitch moves.Frame Blending either shifts the glitches somewhere else or creates other visually weird artifacts. Time Remapping has always worked perfectly for me, so this is really frustrating.
Setup : Windows 11 Local administrator account Account path has special character (C:\Users\François) Fresh AE 2026 install (same with fresh AE2025) Super basic test composition The bug :When exporting as MOGRT > dialogs flash > the export process fails silently before I get the “chose location” dialog. No error or crash.Workaround : Create a new local account without special characters (c:\Users\temp\). Login to that account, open the same composition… exports just fine.
Having some rendering issues as this error pops up "Compressor format error. (-1610153454)." Then it follows up with "Error Code: 9988". I'm using Apple Pro Res 4444 file out to an Apple Pro Res 4444 file (RGB + Alpha), 1920 x 1080, 29.97. Render crashes on Frame 13 each time when these error messages pop up. I've seen other solutions suggested with similar errors, but nothing seemes to be working. Any thoughts out there? Thanks in advance. /LG
I’m completely stuck with a critical After Effects issue and I really hope someone here can help.Here are the exact technical facts....The main issueAfter Effects crashes with:“Unable to allocate XXX MB of memory”Or random GPU/CPU errors during preview or renderThis happens even on very small projects, sometimes after 1–5 minutes.Hardware diagnostics already doneI tested absolutely everything on the hardware side:MemTest86 — 4 passes — 0 errors → RAM is 100% stableMotherboard BIOS updated (MSI B550 Gaming Plus – latest version)AMD chipset drivers updatedAMD Radeon 6700 XT → clean driver install (Factory Reset)XMP disabled for testingTemps are normal (no thermal throttling)After Effects troubleshooting already doneReset AE preferences (Ctrl + Alt + Shift)Disabled GPU acceleration (Mercury Software Only)Cleaned media cache (manual + preferences)Deleted all Adobe cache folders in AppDataMemory & Performance: multi-frame render disabledMemory virtualized by OS (auto)Fresh installation
When I select a parameter from a shape layer and copy it (anything that would go under a “Shape 1” for example, including Path, Size, or Animators), if I try to select another shape layer and paste, it always creates a new shape within that layer rather than simply updating those parameters in the shape that already exists. This doesn’t make sense and is extremely frustrating in use cases where you need to batch update a lot of shape layers to match a master shape. I have used expressions to brute force the parameters to match across all shape layers, but this is not only hacky but also creates crashes and slow downs when (as in my case) you have 100 shape layers in a comp. To clarify - If I have two shape layers with the same shape name in them (e.g. “Square 1”), and I copy a parameter from Square 1 on the first shape layer, I should then be able to select the second shape layer in the composition and paste, and it should update that exact parameter within the “Square 1” shape. The sa
I'm absolutely gutted, I just lost a whole day's work with a following day deadline.... I was working away using RotoBrush which must save all its frozen rotos into the AEP which results in a bloated file. Unbeknownst to me, since there were no errors or warnings, none of my saves actually saved, nor did the auto saves. I only found this out when i went to upload my AEP to send it off to the client, I noticed the "Date Modified" was from this morning, only a few hours after I started working on the project! Same with the autosaves. I went into the recycle bin of my Synology NAS and I found all these temp AEP saves and auto save files all with the same file size in increments of time all through the day until I stopped working, meaning it was trying to save and created a temp file but gave up with no warning (see attached image) The file size being around 2,175,221KB (2.07GB) for every file. When I try opening these up, I get the "After Effects error: missing data in file ( 33 :: 4
Can someone explain why this happen?Its a Win PC and the latest AE Version.Thank you
この映像の冒頭、「ハートフルサステナブル」という文字の出現方法について教えていただきたいですハの1画目を再現する方法を模索しています。試したことは以下の通りです①マスクを設定して線のみと塗のみに分けて作り、線エフェクトでアニメーション→線のみを線エフェクトで出現させることができない?そもそも最後にバウンスしているのを再現できない②パスでアニメーションする→最初が残ってしまい綺麗に出現させられない、頂点やハンドルが煩雑で調整が難しい③アンカーポイントをハの頭に設定してスケールでアニメーション→オブジェクトの形に沿ってスケールさせることができないサやナなどの線が交差する部分での挙動などもヒントにして考えましたがわかりませんでした。よろしくお願いいたします。
I want to do some calculations in c++ (faster and more secure), and then, can get these calculations in some layers’ expression to control things like their position and scale for example.Note that this calculated data changes every frame, as this calculated data is driven (function of) by other properties of some layers such as (position, rotation, scale, rect).The data I’m interested in can be represented as an array of numbers, the array size can be more than 100.How can I achieve something like that?It is REALY IMPORTANT for my new tool, as this will make it faster and secure.Example.My plugin would get the position of two layers and get the mid-point.then, I want for these layers to get the value that was calculated inside the plugin and use it in an expression for the position property.Layer 1/2 → position → expression:midPoint “calculated from the plugin”value + midPoint ← the return of the expression.“This is just a simple example, the calculations are much more complex than th
Hey folks, wondering if anyone can tell me the shortcut to align the beginning of a precomp to the playhead in AE, or even just to the exact beginning of the comp? I know how to align and snap the active, visible section of a precomp to the playhead using “[“ or “]” but can’t figure out how to align the actual beginning of the pre comp to the playhead or even the comp beginning. Thanks for any info!
AE on top photoshop on bottom
just recently I learned with right click you can edit the position of guides :-) And you can even do math in there! Now: Woudn't it be handy, if we could select multiple guides als change it positions? For eG measure/match the space between a coule of logos or text blocks thanks! :-D
I noticed after the latest V26.0 update this issue kept popping up. Case in point, after I've imported my illustrations into AE, random layers seem to disappear even though they are still there in the illustrator file. As you can glimpse from the thumbnail the head of the character is still there but disappears in the AE comp.The solution is for me to open the illustrator file, click save again and wait for the link to update in AE. Trouble is random layers from other illustrations would again disappear every time I open my AE file again to start my animation. Another issue is that the blend mode from illustrator is not pulling through to AE, for example the neck shadow is multiply 40% but in AE it’ll just be Normal 100%. Then randomly it’ll correct itself or reset every time I restart my AE.The obvious solution is to create shape in AE but I have textures in my illustrations and it’ll be chaotic to redo the illustration just for 4 seconds of animation.Hope there’ll be a patch soon for
With Cinema4d, we can render EXR sequences containing both ‘Beauty’ (rgba-image) and AOV-channels. But unfortunately, it is not possible to interpret the image-part with the correct color space ( ACEScg Working Space).
I’m trying to use the Config Variable font from Adobe Fonts in After Effects, but it doesn’t appear in the font list. It works fine in Photoshop and Illustrator. I'm using a macbook pro. I’ve tried the following troubleshooting steps with no success:•Restarted AE and Creative Cloud•Checked Creative Cloud font sync•Cleared AE font cache (AdobeFnt.lst)•Installed the font locally (both OTF and TTF from a third-party source)•Tested on an older AE version Still, the font refuses to show up in After Effects. Any ideas on how to fix this? Font link: Config Variable on Adobe Fonts Thanks in advance!
Create layer groups (Folders in the Timeline, bam!),apply adjustment layers to selected layers,andclone layers, merge mattes, pre-render, and more!Please Adobe reach out to Constantin and hire him!
I'm very new to AE. I was wanting to do a camera moving through my text. I parented the null object layer to the camera. Now, when I try to move the position of the null object, nothing moves. The sliders for the directions move, but nothing happens on screen. 3D is selected on my comp, text layers, and my null layer. I'm sure it's an easy fix, but I can't find an answer anywhere. All the tutorials I've watched, I never see an issue. They simply add the camera, add the null object, link them, and when they move the position, no issue. Any help would be super appreciated. Sorry if I didn't explain the best. I'll link a video as wellhttps://imgur.com/a/F2zhVOS
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