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Gabby16bit
Gabby16bitKnown Participant

Feature request: real-time access to Program Monitor image/stream from CEP/UXP panelsOpen for Voting

Hi everyone,I’m a Premiere Pro developer working on custom zoom / framing tools (similar to “Magic Zoom” or the F-window in Sony Vegas), and I’ve hit a limitation that I think many panel developers share. Right now, from a CEP/UXP panel we can: Read and write sequence, clip and effect dataControl keyframes, playhead, etc.Export still frames (e.g. exportFramePNG) and show them in the panel  …but we can’t access the Program Monitor image/stream in real time inside the panel. What I’d like to build is something like this: A custom panel with its own interactive viewer (like Vegas’ pan/crop “F” window)The panel viewer is linked live to the Program Monitor / current frameWhen I move handles/points in the panel, it updates: the keyframes on an effect (or Motion)and the preview in real time (not only via slow still export) Right now the only workaround is: Exporting a still frame,Displaying it in the panel,Updating it manually (which is too slow and not usable as a real-time UI). Feature requestPlease consider adding an API to access the Program Monitor image/stream in real time from CEP/UXP panels, for example: A callback or event that provides the current frame image (or a texture handle)Or a way to subscribe to Program Monitor updates with a reasonable framerateEven a restricted “preview quality” feed would be fine, as long as it’s fast enough to drive interactive tools.  This would unlock a lot of advanced tools: Custom zoom / pan / crop UIsTracking helpersCustom overlay editors“Secondary viewers” synced with Program Monitor for more complex workflows  Right now, tools like Drag & Zoom panels can only approximate this by editing keyframes and relying on the Program Monitor for preview, but they cannot host a true live viewer like in Sony Vegas. Is this on the roadmap, or is there any internal discussion about exposing a real-time Program Monitor feed to panels? Thanks a lot,Gabriel

trinimation
trinimationInspiring

Premiere for iPhone Wish ListOpen for Voting

Loving the progress so far on each new update version on the app! I can imagine it's a process for a huge team, so thank you. I've wanted to update my iPhone, but I can't because I'm still dependent on Premiere Rush Mobile when I'm on the road, which I simply can't download to a new phone anymore. So here's a wish list for future updates of Premiere for iPhone: • the ability to select multiple clips• the ability to save custom text graphics templates • speed ramping• the ability to manually enter in numbers to adjustments (currently most values are set with a slider with no way to just tap the current value and change it)• the Fade to White transition (because Flash looks cheesy)• the ability to cross dissolve the audio of two adjacent clips without cross dissolving the video• track controls (the ability to mute or hide an entire single track in the timeline)• the behavior of extracted audio to move and shift with the video clip it’s linked to (currently extracted audio just stays where it is, even if clips before it are deleted)• auto reframe (needed to pan-and-scan) — or the ability to key frame any transform property, which would be a game changer! This list is basically things that Rush does already and does well, but have not been integrated into the new software.  Again kudos to the engineering team for the progress thus far. Let this thread be a sounding board for any other wish list items!