Questions
Als letztes aktiv
There's a simple question that seems impossible to answer (at least for me).Is there a way to know all the formats supported for importing 3D cameras into After Effects?I think that C4D, .ma files, or .jsx (via a Blender add-on) are the only ways, but I'm not completely sure. Are there any other methods?Is there a place where I can find documentation on how to import cameras using these three methods?FBX, GLB, and OBJ are supported by After Effects, but only for geometry, right?Thanks in advance! I hope someone can help me with their knowledge.Thanks!!
Hi, I have a problem with bodymovin exporting. I made a simple animation and I want to export it for my website. But when everything is ready and I press render button it wont render. It just keep loading and nothing is happening for a hours. Any solution please ?
I want to select all paths on an SVG layer. If I enter this parameter path in the search, groups and other unnecessary positions are displayed. How to display only the parameter that I need? This is necessary in order to select all paths and move them to another group or to another layer. I just don't want to select each one manually, because there are a lot of them in SVG, so I would like to find a solution and quickly select them all to move them to one group or to another layer. I know there are scripts for this, but I don't like to use third-party scripts because they accumulate, and there will be a lot of them on the screen, and it will be distracting. I think there should be a solution with standard AE functions. Thanks!AE 26.
Hi all,when trying to change the scale of a selected layer using the property panel, I also change another layer scale. It looks like the property panel has two layers selected even if I select one layer only. It also doesn't matter which layer I have selected because it keeps working on the same 2 layers. Hopefully you can see it in this ugly screeen recording. Sorry I'm in a rush.
Hi team, we are facing issue in processing aep graphic files This is the zip file with 3 fontsWe have all these 3 fonts installed in our system2025-09-12T23:56:38.542Z INFO: Aerender#install_font: Font Coronette.otf is already installed2025-09-12T23:56:38.542Z INFO: Aerender#install_font: Font FranklinGothicLTProDmCn.otf is already installed2025-09-12T23:56:38.542Z INFO: Aerender#install_font: Font FranklinGothicURWLig.otf is already installed This is the logic used to check the fonts.File.exists?("C:/Windows/Fonts/#{font_name}") or File.exists?("C:/Windows/Fonts/#{font_name.gsub(/\.otf/i, '.ttf')}") But still aerender is throwing error1. WARNING:After Effects warning: Project has missing fonts.2025-09-12T23:56:57.824Z ERROR: Reported Error/Warning in aerender: WARNING:After Effects warning: Project has missing fonts. can you please let us know, how to resolve this issue
So these previews have twixtor in them, the video and the twixtpr is 30 fps but the composition is set to 60 fps, whenever I played the preview I see this random frame glitch, plzz help me
In this tutorial, I talk you through the full workflow for taking a static astrophotography image and turning it into a cinematic fly-through using After Effects. We’ll be collaborating with the expertise of astrophotographer Alex Linde to bridge the gap between photography and motion graphics. What you’ll learn:Star Removal: How to use Photoshop and StarNet++ (and alternatives like StarXTerminator) to prep your image for 3D depth. Camera Rigging: Setting up a 2-node camera with a Null Object for smooth, professional movement. Parallax Backgrounds: Creating a distant starfield that reacts realistically to camera movement. 3D Particle Stars: Using CC Particle World and a clever expression to generate thousands of static stars you can actually fly through.
Hi there,I have a problem with my After Effects project. Whenever I move forward or back in the timeline, this error message comes up. I can not work properly on the file anymore, but I urgently need to export some plexus effects as SVGs and work in it. Can someone help me how to fix the mistake?Regards Stephan
I recently updated Ae to version 25.2. My current projects were all defaulted to automatically open with version 2024. I went into my settings (using Mac OS 14.5) and changed to 2025 as default, but when I tick the box to "change all" it forces the Beta version as the default. How can I make the 2025 version the default? This used to work, I feel like it's an issue with this update?
Hi, I’m new to AE and I was wondering if there was a way for me to combine all of these mask into one mask. I am trying to animate this image from top to bottom but since there are multiple mask it is animating it sequentially. Alternatively is there a way to prevent multiple mask from being created when tracing a complex image?
Tenho um plugin externo de estenção chamado Brazu Motion sempre funcionou numa boa. Recentemente eles atualizaram o plugin que preciso acessar pelo navegador, porém o after 2026 esta com incompatibilidade no plugin por que toda vez que eu clico nele só carrega e faz nada. Ja configurei a aba de scripts mas nada resolveu. Gostaria de saber se alguém ta com esse tipo de problema e conseguiu resolver.
I am trying to create a video that is a seamless loop in both the visual and audio. After I export the file from after effects, the visual plays in a seamless loop, but the audio does not - there is a tiny space of silence in between. I imported the file into Adobe Premiere, along with the original audio file, and the waveforms are different. There is silence at the beginning and end of the waveform in the After Effects file, in addition to the waveform being slightly off throughout. I cannot figure out why AE is doing this or how to fix it. Any insights are greatly appreciated!
The 2 images above are a wide to a medium shot of my film. The background is 4K and there’s no problem to scale into the different shots (wide, close-up etc). However the animated characters are .mov files and if I was to simply take the composition as a whole and scale in (which would be so easy and great!) -the characters lose a significant amount of quality.If I parent the characters to the footage they will scale but at the scale they are already at in the wide shot -so for example -a character in image 1 above -the wide -might be at 30%. When I parent to the footage, the character will scale up but stay at 30% so not as good quality. What I’ve been doing is scaling everything separately with key frames -for each shot -which takes a long time with all the above characters! There must be a better way -can anyone help?!
Hello I have a shape layer with only one path. I would like to retreive the points of the path My layer :“Arrow”|_Content |_”CArrow” |_”CPath” |_Path My code comp=app.project.activeItem; shape=comp.layer("Arrow");//I try these two possibilities sPath=shape.content("CArrow").content("CPath"); sPath=shape.content("CArrow").content("CPath").path;//I also try these two possibilities sPoints=sPath.points(); //I got an error sPoints=sPath.points; //I got “undefined” I don’t understand where is my error. Could someone explain how to retreive points coordinates ?
Where is the implementation of display color space transforms via mercury transmit? My second monitor is now useless if I want to use OCIO color management. Why does it not follow the displat color space set under the compostion window?
Hello I would like to retreive the points of a path in a shape layer In a composition, I have this layer :“Arrow”|_Content |_”CArrow” |_”CPath” |_Path I create a text layer. In the source text of this layer, I write :-- Code --thisComp.layer("Arrow").content("CArrow").content("CPath").path.points();-- End code --and it works fine But if I write this code in a .jsx file -- Code -- var mainWindow = new Window("palette", "Get-Set arrow", undefined); group01 = mainWindow.add("group", undefined, "Group 01"); group01.orientation = "row"; var bGet = group01.add("button", undefined, "Get"); var comp = app.project.activeItem; WriteLn(“name : “+comp.layer("Arrow").content("CArrow").content("CPath").path.name); pointsArray = comp.layer("Arrow").content("CArrow").content("CPath").path.points();-- End code -- that I launch by File->scripts->Execute file script (not sure of the name, I’m using a non english version of After Effects), it doesn’t work anymore. The writeLn(...name
I have a line of text that I want to reveal from the center out. I tried making 2 shape layers as masks each moving in opposite directions to reveal the text. I want to use the scale for the mask so it hides the side of the text I don’t want to see. However, there is drift in the scale even though I have unlinked the scale parameters. It is about 5% drift that reveals the side of the mask I don’t want to see as the correct side of the text appears. How do I do this?
Is there a way to still obtain the AE 2024 in 2026?The oldest version I can find when I click on the three dots is version 25.0. If I click on "see more," I just get redirected to the website where the 2024 version is also not listed.Thanks
I’m working on animating a chart to go on my company’s homepage and followed this tutorialto help me achieve the look I want. The red line (trim path) is moving left, which is the direction I want it to go, but for some reason the null is moving the opposite direction when I adjust the slider control. I’ve attached a screenshot of my work so you can see the expression I used to achieve this. I need the null object to be aligned to the right side of the trim path line so I can eventually add a gradient color that would be track matted over the red line. Happy to provide more insight if needed, but am hoping for an answer! This is definitely user error :) Red Trim Path moves from left to right, but null object moves from right to left
Hello, I'm sure there's been discussion on this, but I am at my wits' end trying to get accurate colors in motion graphics for use on a web page. My goal is to set hexidecimal colors in AE, and achieve those same colors in the export file. But I can't seem to get the file to come out without Rec. 709 curve adjusting (I think)? Color test export results. I have:Project Settings: Working Color Space: set to sRGB IEC61966-2.1Output Color Space: set to the Working Color SpaceSee project/render/output settings below. My current work around is just basically guessing/calculating a different hex value that, when color transformed upon export, results in the desired hex. Not a great long term solution. Surely with these settings the color should come out of AE as the hex code they're set as? Or am I missing something? Any help is greatly appreciated, thank you. I don't want to muddy the water, but additional info:I'm trying to re
I am experimenting with various Effects & Presets by dragging them onto animated image layers in the Timeline.Is there somewhere that you can see a summary of how all the different effects look when applied? How do you specify when you want an effect to start after being dragged to the layer since it is applied to the entire layer? What if I want some effect to only be applied at the beginning or the middle or the ending of a clip? I applied three different effects to animated text and I only see the parameters for it in the Layers and not in Effect Controls. Why are they not displaying in Effect Controls?Thanks
This is definitely user error, but I’m clearly forgetting some of the most basic AE knowledge. Nothing on Google is helping me. I have two shapes. A line and a circle. I’m trying to copy the ellipse’s path to the line’s position so the line will follow along the circle’s path. Yes, I’m aware of just using a trim path on the circle but that’s not the end goal here. Anytime I copy the ellipse’s path and paste it on the line’s position, it just pastes a “Group 1.” How can I properly copy the ellipse’s path so that the line follows it?
Everytime I open after effects I get this message on startup. Have tried everything but nothing seems to work.
How do I adjust the Fade Up Words preset to match the speed of words spoken if the speed is inconsistent for every word? That means some words may have appeared when they shouldn’t because they weren’t spoken yet and some words may haven’t appeared when they should.
I’m working with Particle Playground the most heavily I’ve ever used it, and using it for some fairly unusual purposes (essentially layer instancing). It works fine overall, but I am noticing some significant inconsistencies with the results I’m getting when I preview a comp versus what I get when I render out the whole project. In particular there seem to be far fewer particles/instances being generated in the full render than there appear to be when I preview. There’s a lot of randomness going on so it’s hard to really quantify, but visually this definitely seems to be the case. I’ve monitored many of my renders and AE does not appear to be running out of RAM -- the highest I’ve seen the RAM use so far has been about 80% of my 256Gbs. Most of my experience with particles has been in 3D (Maya specifically), and I know particle systems are quirky, but this seems to be a consistent problem. I know Particle Playground is super old, though I’d never realized quite how useful it can be til
Remix with Firefly Community Gallery
Thousands of free creations to fall in love with and remix in Firefly.
Sie haben bereits einen Account? Anmelden
Noch kein Konto? Konto erstellen
Enter your E-mail address. We'll send you an e-mail with instructions to reset your password.