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I have Stager V2.1.4 when exporting scene in USD format, the exporting folder is empty with no output files.
Hi all,I'm a CLO3D & Brozwear designer so bassically I working for apparel,I'm constantly cheking the solution to get realist texture to create phisical twin of my physical garments in CLO3D, Now exploring Substance to solve the issue.I'm new to use substance tools and wants to set a workflow as below-Texture creation in substnace sampler < garment draping in CLOD<Texturing in CLOD or Painter< Rendering in Substance stagerI srtarted trial and I stucked with some blockers and need your help to find-out the solution.So could you please help me at Below queries-Can we do rendering in Substance stager directly from CLO3D or need to work on Texturing in substance painter first?Garment Seam line distorted if fabric having bump in CLO?How can we add seam lines in garment into Stager, it's disappeared if we use sabsar fabric file?How can we add print into sbsar fabric file in CLO3D & Substance Stager?If there is displacement map in sbsar file and we add graphics on it into CLO
Hey everyone! Substance 3D Stager is recruiting interested community members to participate in a private beta program. In this beta we're testing new workflows for background compositing. You'll be given access to a new private build and a channel with the team for gathering feedback and issues. Participation requires having the Creative Cloud version of Substance 3D Stager (Steam version will not work). The beta is scheduled to begin next Monday and will be open for several weeks. If you are interested please fill the sign-up survey here: https://survey.adobe.com/jfe/form/SV_0cDR6cD4daY9J8W
Hi, I am looking for a 3d Jacket builder for one of my client: ClothooCan someone help?
Hello everyone, I need your help please, I have just bought Adobe Stager and I tried to work on it but failed.The viewport is blank, I followed all the steps mentioned in those links Stager viewport is blank | Substance 3D Stager (adobe.com),Solved: Blank Viewport - Adobe Community - 12842870, yet it's still not working. Few days ago, I downloaded the trial version, but since it's not woking, I bought it hoping that it's a bug. The video Card I have is (NVIDIA GeForce RTX 2060), Windows 11 Pro,I checked for NVIDIA updates, and I got this message (This device is working properly)So any clue how to solve this problem please?Thank you so much,Nada
I'm trying to add a simple decal/graphic into a 3D model in Stager but it looks like there's something wrong with the mesh mapping because the graphic doesn't show on the back of the model. The front looks ok (please see below for visual reference) but when I spin the 3D model the graphic doesn't appear all around the model...it looks like the mesh is not wrapping around...can anyone help fix this? I added the .fbx model that was downloaded from 3D Assets. Thanks in advance!
I have an NVIDIA RTX 4080 card, well capable of running your program, and am trying to do a home interior design and have had nothing but problems with your program. Everytime I open my file it either comes up blank or locks up or freezes or crashes when it does open and I hit ray tracing. The computer is brand new, using Windows 11 with I9 processor. Should be no reason for this to be happening.
Here's a screenshot of my computer specs: To elaborate on the title, I'm able to open existing .ssg files of any size just fine, but when I try to import any 3D file (I've tried .stl, .obj, .mtl, .glb, and .usdc) above 65MB into Stager it won't open—the "Loading" window appears and will run indefinitely (I've had it run for more than 24 hours to see if it was just and extended loading time)I've tried troubleshooting measures such as restarting the computer and uninstalling/reinstalling the app but nothing's working.
As the title suggests I cannot load anything. The loading pop up keeps loading forever. Goes for everything from the assets, simple plane, lights etc. I can import a custom obj, but can't see it in the viewport. Using the latest nvidia game ready drivers, and latest Stager version. Unusable as it is now.
Someone else is having a lot of problems with Stager? stager is one of my main softwares for my work but everytime i update it the software is like a downgrade, I use a lot of free models of the program and now have much less models, the images and photos looks just AWFUL when you put any image on a camera object, looking ooooover saturades like burn colors. Its just me having these problems???in the attached photo you can see the difference between the original photo and the same photo inside the software for the render
I am going to have no hair soon from pulling it out by the root, trying to get Stager to work. I am pretty upset right now, so I take a deep breathe and attempt to lay this out as calmly as possible. Please know that I have been very patient for months now (since July?) as I have tried to make this application work. this is what I have spent 4-5 hours in the last day trying to do. very simple: create a plane or thin box, add a glass material and apply a 4000 x 4000 psd decal to it, add a background and render. sounds super easy, right? hours of render later and the decal looks to be 40 dpi... - flatten the decal file and save as a png hoping that will change things. same super low resolution decal after hours of rendering. - remove glass material and try rendering again, same issue.- resize decal to smaller and re-apply to object: same issue- create new file, add 10" x 10": box with default material and apply decal: same issue add a different decal:
In Adobe Dimension we have image tab for placing image as backgrounds but in Stager we haven't. IMHO it make easy to add image as background and made more comfortable UX.
Hello guys, Does anyone has a solution for a Blanck Screen, for Adobe Substance Designer?I deleted it and re-installed it many times, yet the same issue persists. The system operator is Monterey, MacBook Pro. Any suggestions will be deepy appreciate it. Best,C.S.
Hello everyone! My name is Jeanette Mathews - I'm the product manager for both Adobe Dimension and Substance 3D Stager. Placing graphics quickly onto models has been a core capability in both of these tools. When we launched Stager there was a ton of changes in our rendering and material technology, which caused the quality of decals placed on models to go down significantly compared to what had been avialable in Dimension. Unfortunately, it took a long time before we were able to address these issues. We sincerely apologize for the impact to your work in the mean time. Improvements to Stagers decaling quality were completed over the summer and are included in Substance 3D Stager 2.1.1. Here are some screenshots comparing Dimension and Stager. We hope that these improvements make using the decal and image placement in Stager better. As you can see the final results are actually better than Dimension was in some cases. &nbs
I was unable to open apps adobe 3d stager, when i import object or anything into viewport its getting stuck thereonly showing loading bar continuouslyHelp Please
This is the first time this has ever happened but usually, when I go to place images onto an object, the images is placed onto the object no problem. However, when I'm trying to drag the image from my files onto the object, the object disappears and the image also isn't visible. Please watch the attached video for more context as I feel that is a bad explanation. I have already uninstalled and re-installed the program. Thanks in advance,Liam.
Is there a need for a book for Adobe Stager similar to the "Adobe Classroom in A Book: Adobe Dimension"? Granted for many folks here on the community page, maybe not, but your 'gut' feeling of people you know or work with that have an interest. How about you educators, do you see a need for such a book in your curriculum? Would really appreciate reader's responding to this query...thank you ahead of time for taking time to respond.
Is there any plans for Stager to create "Send To After Effects" directly from Export Menu for sending created model into After Effects for Animation as Substance Painter?
As of a previous version (2.1.1) I have been unable to open ANY saved stager scene/file to use again.Upon opening a saved scene, from File -> Open.../Open Recent/or Recent displayed thumbnails, the program goes to a blank pre-loading state and hangs there indefinitely. It doesn't matter where the file is saved to (I have multiple drives on my computer) or what was in it. The program simply won't open saved files.File -> New and importing any 3D fbx file (I can't say for other file types) results in the same type of hang up.I am able to browse and open drop down menus in the program, but it never actually creates or opens a scene to begin working in.Computer's specs:This is getting exceptionally frustrating and any help or suggestions would be great.
I have been having this issues for ages and am finally posting about it. I've been encountering this issue everytime. A render completes, successfully saves to disk, however within stager, it reports a cancelled render. I'm unable to exit this state and need to relaunch Stager to fire off another render.
Is there a specific date to fully support Apple M1 and M2 processors?
I have a new issue that's popped up in recent weeks with Stager. After I'd worked on a file for some time, it seems to become corrupted. I can open the file but none of the scene objects show in the panel including cameras, mobiles, and lights. It's almost impossible to work on the file. It seems to happen to all of my files at once... I save several versions as I work and when I try to go back to a previous version, it has the same issue. Here's a screenshot of what my panels for scene, actions, and properties looks like - it's just blank. https://share.getcloudapp.com/d5unAeRW I also can't render and I believe that's because it can't find a camera or the current viewport. The button to render is disabled.I can't be the only one have this issue. Hoping someone has figured it out.I have tried opening from my local drive and reinstalling the app.Any other ideas? Mac Monterey, files stored on google drive.
I've been provided a group of .X_T files that I'm to modify in Substance. I've looked online and could only find that Seimens' ParaSolid software can open such files. Is anyone here aware of a workaround to open .X_T files? Thank you for your help.
Hi! I think this is a processing power problem but I wanted to mention it just in case it's not, maybe I can still salvage my file. I was building a fairly complex 3D scene in Stager and was importing another body when I noticed the new body's name did not show up in the scene list. I quit the file and reopend it to discover all of my items were gone from the scene list and thus no longer editable. Everything is still on the stage but the labels in the scene list are gone and the "actions" tab is also unactive, so no selecting materials etc. All previous projects open and are working fine.The file size of the Stager document is 858MB.I'm running Mac OS Ventura on a Mac Studio M1 Chip64 Gigs of RamShould I look for more processing power or is something else going on?Thanks!
This issue has been killing me. If a model is sent to stager from painter, then you cannot replace any of the maps individually from within stager. Example:You have a model in stager, you've moved it around, and even duplicated it. Now you need to make a base color change to one small component. ,You don't want to redo all of the layout work you've done in stager, but there is no refresh from Painter function. Furthermore, you might have displacements set to a high resolution that took a while to process. If you reimport, you'll have to wait on that again. You think, no problem. I'll just export an updated base color map from painter and import that into the base color channel that you TOTALLY DO HAVE ACCESS TO in Stager. Nope not allowed. Your only option is to edit it within photoshop, paste in your new basecolor map, and then it works. I could understand this being locked out if it broke communication between Painter and Stager, except there is no communication
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