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It seems to be impossible to have stable shadows from a spot light with the Advanced 3D Renderer, the darkness just changes randomly on every frame. I’ve tried a lot of different settings and this issue seems impossible to solve.Higher Render Quality > FailsELS Resolution Double > FailsHigher ELS Smoothness > FailsBigger Casting Box Size > FailsMercury GPU Acceleration (CUDA) > FailsMercury Software Only > FailsMedia Cache On/Off > FailsThere are no overlapping layers either. Most recent GPU driver is installed. This occured on multiple projects in different AEPs.
the video I put on ae freezes and when I enter the app on launchpad it says system error continue . and when I enter the app from the screen it doesn't let me and says engine error or something like that and it doesn't work
It would be nice if the Custom OCIO Configuration setting respected relative paths like normal media in After Effects. The bonus is cross-platform compatibility when using custom configs without having to wipe out and reset OCIO effect layers on every OS change.
I'm new to After Effects 2026. I pressed the space bar to check the image to produce a simple video, but it won't play. I looked up the shortcut bar and configuration settings, but I can't find an answer. After searching, people said that this was a bug. Please give me a solution to this situation. I only have three days.
Hello Adobe Team,I'm experiencing an issue with Adobe After Effects 2025 on my MacBook Air M2.Problem:When I click the macOS green Full Screen button, After Effects does not enter native Full Screen mode. Instead, it remains in windowed mode or immediately returns to the normal window.I have already tried:- Resetting After Effects Preferences- Resetting Workspace- Restarting my Mac- Turning Stage Manager ON and OFF- Checking Mission Control settings- Reinstalling After Effects and Creative CloudNone of these steps solved the issue.Could you please confirm whether this is a known bug or provide a solution?Thank you.
in most video editing software you can select all clips on the right side of the playhead at the press of a button. how do i do this in after effects? i have quite complex composition, i cant just shift click all of the layers because it would also select the wrong ones.
Frankly, this is far too outdated.Shape layers should be rendered on the GPU to achieve significantly faster performance.
Ever wished you could smoothly round the corners of a Mask Path like you can with a Shape Layer? Now you can with a simple slider. This video is in 2 parts. In the first minute or so, I show the script in action. Just draw a mask on your layer, then run the script and adjust the roundness value. And that's all you need! But, if you're curious how I did it, I then talk you through the code, breaking down each element so you can gain an understanding as to what's possible when you mix path points, the Kappa constant and createPath();
I am rendering multichannel EXRs out of Vray for Maya. I’m bringing footage in with Alpha ignored for comping. Alpha is then extracted separately to be applied to layered comp. I need to composite an optical effects “Glare” render layer using Add over the top of the RGB back to beauty layer stack. Clipping the layer stack works either by applying the Alpha as a Stencil Alpha, or as a direct matte on each layer, resulting in transparency as expected. Adding the Glare above the Alpha layer, unmatted, should retain these transparent areas, adding only the non-black pixels. It does not, the black areas of the Glare layer remain 100 percent opaque. I’ve tried a variety of different solutions, rebuilt the comp, brought the Glare layer into the comp both precomped and not, and tried various different ways of using the Alpha below the Glare layer. Nothing works. The Add calculation is simply not working properly.
I figured it out
I have assigned the profile to REC 709 Gamma 2.4, but the Metadata of this is missing when exported as a MP4 on a PC.
I’ve only been using AE for a year or so. Usually doing the same thing, special effects with video and graphics over a music track. Over 100 videos, never had a problem. This time my pre comp is 10m 50, shows as 10m 50 in the file info, when I play MP4 on QuickTime Player it’s 10m 50 but it shows as about 9m when I imported the MP4 into the main project. Which throws all of my effects out of sync with the music. I should add that I’m using the MP4 more than once in the total project.Also, for info, the project was giving my iMac a hard time with all of the effects which is why I rendered the pre comp and imported it back in.I always use standard settings in the Media Encoder. The main video in the comp is the same FPS as the pre comp. I’m at a loss. I’m not sure which other screenshots would help.I hope this makes sense……...Can anybody help me please?
Since updating to the new Adobe 2026 release, interacting with the "Color Profile Converter" effect causes the application to crash instantly to the desktop without any error message or warning. I cannot apply the "Color Profile Converter" to any new layers. Worse, I cannot open ANY existing projects that already have this effect applied. The program instantly crashes upon loading the project. Steps to Reproduce: Scenario A (New Project): Open Adobe 2026. Create a new composition and add any layer (solid, footage, etc.). Apply the "Color Profile Converter" effect to the layer. Result: Instant crash to desktop. Scenario B (Existing Project): Try to open an existing project file that contains the "Color Profile Converter" effect. Result: The software crashes instantly during the project loading phase. My System Specifications: Adobe Version: Adobe 2026 (v26.3.0) Operating System: Windows 11 (25H2) Processor (CPU): i7 - 12700 RAM: 64GB Graphics Card (GPU): 4070 SUPER (la
Hi there!.We do a lot of text manipulation via scripting and we would love to be able to convert from / to point and paragraph texts.The feature exists in AE, but it's not available in ExtendScript. Thanks!.
So for context I was fixing some things in a somewhat recent project, I was met with the "After Effects error: internal verification failure, sorry! {no current context}". I tried everything that was recommended, clearing cache, resetting preferences, starting in safe mode, nothing worked, the timeline had nothing loading, only when hovered on. I decided to check other projects and all of them are having the same problem, the message doesn't show up but the timeline is non-existent, when I try to play the video there's no preview, audio plays for a while if there is any, but after that the program crashes and the only thing I can do is send a crash report.I did check if it could be a potential problem with my external drive, but projects inside my internal SSD with internal footage had the same problem. I recorded a small video of the timeline problem in real time.I use a 2024 M4 Macbook with 16GB of RAM
HI:I’m working on a facial rig. All the elements are shape layers. I want to drive the eyebrows with Nulls that control the path. I made the face shapes a few days ago. Today I went in selected the layer. Opened its contents and selected path. Then I went to Windows>Create Nulls From Paths and selected Points Follow Nulls. I got an error message stating, “Error: No paths selected.” Huh? There is a path selected. I went and created a new shape layer, set down a new path and tried to run the script again and it worked. Why is the older layer not functioning as expected?
right click on the Comp Window header > Enable Auto-keyframe: Why is this Stop Watch not visible all the time to toggle on/off?thanks for reading and thumbs up 🙂
As seen in this image, the rect boundary of the right and bottom edges are not correctly displayed - there are gaps between the visual presence of pixels and the rect boundary. This is a critical issue that affects solutions that require pixel-perfect layouts. This issue affects a few 3D Mesh Types. It will be good to know, early, if this will be resolved or if this is an as-designed feature so that I and others who find this issue to be debilitating can look at alternative solutions.TIA.
I’d love to see a method added to the scripting API to be able to run the Dependencies > Collect Files command, with its various options.A bonus would be if you’re also (optionally) able to zip up the contents of the collect via scripting (as described in this linked post).
Something that happens EVERY time we use EXR sequences in After Effects, we have to right-click on the footage (there is no File menu equivalent)Interpret Footage->Main and then select the color tab and "Preserve RGB". It would be super helpful to be able to set these values in these sub tabs with a script event that can be accessed with the scripting language or Automation Blocks system.
Welcome back to our series on free After Effects resources from across the web. If you missed the first one, we covered Camera Crew by Motion Ape well worth a look.This time, we're highlighting a tool that, honestly, needs no introduction for a lot of you. But if you haven't tried it yet, you're in for a treat. Meet DUIK ÁngelaDUIK Ángela is the 17th major version of DUIK, the comprehensive rigging and animation toolkit built by Nicolas Dufresne and the team at RxLaboratory. It's been actively developed for over 15 years, and at this point it's the go-to rigging script for character animators working in After Effects, used in commercials, music videos, indie films, and animated series all over the world.And it's completely free and open source. What you can do with itDUIK brings the kind of rigging tools you'd expect from a 3D application - IK, controllers, bones, constraints, and adapts them for 2D animation in AE. Once you've got a character rigged, you can pose and animate them li
I'm having an issue with shadows when 3D objects are animated using Advanced 3D renderer and an Environment Light in After Effects. When the objects move, the shadow stutters/jumps instead of animating smoothly, even though all rendering settings in the Advanced 3D menu are set to maximum."
Hello. So I've been using after effects for about 4 months and had no issues while using it. But now, after about 2 minutes of opening it, it says if i want to save or don't save my file. I find this confusing because I didn't even close the window it shuts down by itself. I've even tried re-installing the plugins, clearing my memory and disk cache and now I'm looking at updating or re-installing after effects. I'm using After Effects 2025.0. My specs are 16GB of RAM, an AMD Radeon graphics card. If you can respond back with a solution that will be great.
Summary:After Effects crashes (process terminates immediately, no dialog) when interacting with the CC Particle World effect's spatial parameters — specifically when manually editing a Point control (e.g. Producer Point) or when adding/editing an expression on any parameter of this effect. Other similar particle effects (CC Particle Systems II, Trapcode Particular, Trapcode Stardust) do not reproduce this issue under identical actions.Steps to reproduce:Create a new composition, add a solid layer. Apply Effect → Simulation → CC Particle World. In Effect Controls, expand the effect's Producer Point (or any Point-type parameter). Either: (a) manually adjust/enter values for the point, or (b) right-click the parameter → Add Expression, and type any expression (e.g. value). After Effects crashes immediately.Expected result: Parameter updates normally, or expression is applied without issue.Actual result: Application terminates immediately (no error dialog shown to the user).Windows Event V
When selecting a large number of keyframes in the Timeline using marquee selection, the After Effects UI becomes progressively slower as the number of selected keyframes increases.This is especially noticeable when repeatedly adding more keyframes to the current selection.Steps to reproduce Create a composition with a large number of keyframes across one or more properties/layers. In the Timeline, use marquee selection to select some of the keyframes. Keep adding more keyframes to the selection using additional marquee selections. Observe the Timeline UI responsiveness as the number of selected keyframes increases. Actual resultThe Timeline gradually becomes less responsive as more keyframes are selected.In my case, the slowdown starts becoming clearly noticeable at around 100 selected keyframes. As the selection grows further, marquee selection and other Timeline interactions become increasingly sluggish.The important point is that this does not appear to be caused simply by hav
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