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After Effects 25.5 Crashes on launch. Splash screen launches but just a mere seconds after a crash window pops up. Splash screen never gets past “Initializing MediaCore”Crash Window always displays a different code or error. Latest one was this one. This is a fresh install of After Effects. No third party plug ins or preferences.I have the same problem with Illustrator. I already tried:Uninstall AE and Creative Cloud and do a fresh install (deleting all related adobe files from C:/) Using Adobe Cleaner Tool Using Adobe CC diagnostics tool (for some reason it only wants to diagnose troubles with premiere pro, which is not installed) Install another version Graphic Drivers are up to date Reinstalled Graphic drivers Windows is up to date (WIN 10) Restarted my PC several times Run as administrator Installing Older BuildsMy PC specs areWindows 10 build 19045Nvidia GTX 1660 OCRAM 32GBAMD Ryzen 5 3600 (no integrated graphics so disabling GPU is not an option) I would appreciate any help you
Font style in the graphic area is ITALIC but selected font style in option is NORMAL. What is reason for this? File is attached.Font.aep
We are designing a SmartFX GPU backend for After Effects on macOS using SDK 26.5 and Metal. We plan to use the host-provided command_queuePV, input/output GPU worlds obtained through SmartFX checkouts, and temporary GPU worlds allocated through PF_GPUDeviceSuite1::CreateGPUWorld.Our investigation has been limited to documentation and static code review; we have not executed GPU commands.Is the following sequence supported inside PF_Cmd_SMART_RENDER_GPU? Encode the required passes into an MTLCommandBuffer created from the host-provided Metal command queue, with appropriate resource retention. End encoding and call commit. Call waitUntilCompleted before returning from the callback. Inspect the command buffer's terminal status and error. Dispose of plugin-created temporary GPU worlds and check in input pixels. Return success only if execution completed successfully. We understand that commit does not establish completion. We also do not assume that Metal resource retention exten
why is it showing a effect, i promise u its not under or behind the comp or anything under that i promise u i checked everything, so why is this buggy thing showing, its been showing all around my edit can someone please help me fix this????
It can be really frustrating when After Effects starts misbehaving. One of the most efficient ways to fix this is to reset After Effects preference files. Trashing preferences resets the program to its factory defaults. Resetting preferences will undo most of your customization such as length of your default transitions, brightness of the user interface, labels colors, changes that you've made to your audio hardware settings and more. Some changes won't be affected though, such as changes that you've made to memory allocation for After Effects and other Adobe apps, new workspaces that you've created and some other stuff. It's worth noting that changes that you've made to existing workspaces (changes such as resizing panels and moving them) will be reset to defaults. Preferences that you set for scratch disks, however, are saved with your projects. Whenever you open a project, it automatically defaults to the scratch disks you selected for it when you set up that p
Hi,Hopefully I can describe this correctly…I’m essentially looking to pair/join the bottom anchor points of the green rectangle with the top anchor points of the orange rectangle, so that I can animate the boxes changing their depth up and down whilst the overall group never changes height or width.Does that make sense?Can anyone help with this?CheersSteve
Have tried all sorts of varieties of drivers, hardware acceleration on/off, Windows display scaling, high DPI Windows compatibility settings for application launch, nVidia Control Panel app settings, different cables, ports on my GPU, etc. Even fresh installed Windows 11 and AE and still have the issue. The most frustrating is the preferences panel does not size properly and cuts off buttons/options - making it basically useless.Clipped preferences window.In addition to that, pretty regular flickering of UI elements when resizing panels.Often the mouse cursor's hit detection boxes when resizing is extremely narrow. Divider borders feel like "dead zones". The mouse sometimes doesn’t change to the resize icon. System info Application: After Effects v26.5.0.89 OS: Windows v10.0.26200, RAM: 93.61 GB GB, CPUs (logical): 32GPU - nVidia RTX 4080, Studio Driver 616.92
This van is moving fast & comes to halt suddenly. Is there any Effect & Preset to show this in the image?File is attached as well.S4-L40-van
After Effects 26.5 crashes whenever I try to launch projects that contain multiple files, it continues running in the background. I’ve tried launching in safe mode and removing preferences. Also tried deleting all plugins. I have Mac Golden Gate 27.0.1.
Current Spec: 64GB DDR4, NVIDIA GeForce RTX 3060, AMD Ryzen 9 5900X, set my disk cache at 115GB on 3400MB/s read speed, about 5000MB/s write speed, set ram reserved for other app to 6GB, paid application, enable multiframe renderingSomething likes this took me like 1 min to play back, its literally just basic 3d rotation and positioning keyframe, no crazy plugin or effectTried switching the codec for the video on another comp but it doesnt help muchI can add some other settings/info if needed
I am experiencing an audio glitch/distortion issue in the latest version of After Effects.Whenever I import audio files into my project and play them back on the timeline, the sound becomes glitched, distorted, or stutters heavily. The original audio files plat completely fine in external media players. Macs version 26.6.2
Hey everyone,I've been using After Effects for years without issues, but lately, whenever I add a 3D camera layer to a comp, the preview just freezes solid. I have a 3D button enabled on all the layers. I have two viewports open too – one with an active camera, another with a custom 3-view camera. It throws this annoying "using processor graphics" error even though I've got a beastly RTX 5080. Sometimes it shows this message and sometimes it doesn't—just stuck the preview. This wasn't happening before—everything was smooth. After Effects keeps telling me it's using your processor graphics after I disable it on the Device Manager—there is no effect to it. It still gets stuck and won't preview at all. Super frustrating for my motion graphics work!How to Reproduce (Easy to Test) Open any project or new comp. Layer > New > Camera (make it 3D). Hit spacebar or 0 to preview—instant freeze with the graphics warning. My Setup After Effects 2026 (fully updated) Windows 11 CPU: Ryz
When tracking on Mocha, the Spline usually looks fine, as it’s flexible and I can manually adjust it, which will create keyframes and is very practical. However, when I enable the Planar Surface (blue rectangle), it always seems to drift away from the Spline. Is there a way to manually adjust it?
This is a recurring issue that started around the time MacOS 26 came out and I’ve been struggling with it ever since. After Effects (and sometimes Illustrator) fail to start. They don’t even get to the splash screen, the freeze before that. They will remain frozen and if you mouse over the control bar at the top, it will show the spinning beach ball. Pressing Cmd +Opt + Escape to open the force quit applications window shows After Effects as not responding.Waiting hours for it to start: No effect. Never starts Force quitting: launches prompts to report the issue to Adobe and Apple. All subsequent attempts to run After Effects get crash repair options but no options do anything. The window has the spinning beach ball when I mouse over it and in Force Quit Applications it shows that After Effects is already not responding. None of the buttons do anything when clicked.Uninstalled After Effects and restarted: no effect, still freezes on crash repair options Uninstalled all adobe apps, and
Hello After Effects SDK Support,We are developing an internal native AEGP plug-in for After Effects 2026, using After Effects Plug-in SDK 26.5 on Windows x64.The plug-in would retrieve the host window handle through AEGP_UtilitySuite6::AEGP_GetMainHWND. An external component would use this handle solely for read-only association with the running After Effects process. No UI manipulation or write automation is involved.Could you clarify these API contract details? Supported calling context Is calling AEGP_GetMainHWND from a registered AEGP IdleHook officially supported? If not, which AEGP callback or lifecycle point is recommended? Thread requirement Must this function run on the After Effects main/UI thread? If so, which supported AEGP callbacks guarantee that thread context? Initial availability At what lifecycle point is the main window guaranteed to exist? Is this call supported during the plug-in initialization entry point defined by AEGP_PluginInitFuncPrototype, or only afterw
Does anyone know how to fix my After Effects 2024? I try loading it up, and it starts loading as normal, but then just stops and disappears off my screen and from my Task Manager. I tried uninstalling and reinstalling 2024 individually to fix the problem, but that didn't work. My other versions (2025/2026) work despite the issue with 2024.
My PC has a 3rd-gen i5 processor; I can't run After Effects versions newer than 24.x, so I'd like to download an older version... I have 16GB of RAM and my graphics card has 4GB of VRAM.
I'm mostly a Maya animator, and although I've been using AE for 20+ years it's mostly been as a compositing tool and never really had to do too much fine editing of animation. I'm now doing a full 2D/2.5D animation project in AE, and I cannot BELIEVE how absolutely rubbish the graph editor and motion editing tools are. I know this is a well-known fact about AE, but I'm still flabbergasted at just how pathetic the graph editor is and how even the most basic animation curve editing features are rudimentary beyond belief and totally lacking in user friendliness. I am mostly trying to work with Puppet Tool animation. First issue there is NO ABILITY TO SEPARATE CHANNELS on position pins, a capability that exists on just about everything else. Why is this missing? This then has the knockon effect of not being able to frame only one X or Y curve easily, since the button to do this automatically frames both channels. I have yet to figure out if there is an easy way to zoom in and out of curves
Hi, I'm running into a reproducible visibility problem in After Effects 26.5x89 (release version) when several instances of the same precomp have Collapse Transformations enabled.Each instance has its own Essential Property settings, but the menu content inside them seems to follow the uppermost collapsed instance. The settings themselves stay correct. The three renders below show how changing only which instances are collapsed changes where the menu appears.Same frame, three Collapse configurations. The steps below explain the differences.My setupThe parent comp, Thumbnail (Hor) 01, uses Advanced 3D. The repeated precomp, Property, uses Classic 3D. Inside Property, Menu Comp is a 3D precomp layer, alpha-matted by Row. Its visibility is controlled by expressions using the instance's Essential Properties, including a dropdown called Value Type.The instance I'm focusing on is timeline layer 11, with Value Type = 4 (Menu). The values on layers 10–15 are:10 → 1; 11 → 4 (Menu); 12 → 3 (Bool
Importando una composición con capas de un archivo .ai de illustrator, importa las capas con fondo blanco en lugar de con la transparencia correspondiente, tanto en capas con texto como de elementos vectoriales. Todo el tamaño de todas las capas sustituyen la transparencia por un fondo blanco. He probado a iniciar el programa en modo seguro y continúa haciendo lo mismo.
Is there a list yet for MacOS 27 Golden Gate Compatibility with After Effects?
I really need the versions from 2021 to 2024, the support didn't help me at all and I don't know what to do. I just physically can't work normally in the 2025 and 2026 versions, even with good hardware, the optimization is terrible for me. How can I get the archives, maybe someone has them if that's possible?
I am recording a CRT vector display with my Iphone. The display I am recording is a modified game console called a Vectrex. I want to composite multiple frames of the vector drawing to create a temporal accumulation/trail effect. What is the best After Effects workflow for isolating the phosphor signal and combining multiple time-offset copies using Add/Screen while retaining the fine vector lines? Any assistance would be great.
Okay so i recently bought after effects newest version to fix this problem but it still isnt fixed!So everytime i play my project back a few times i get these errors below and honestly its getting tiring having to reload footage/readd footage/replace footage, is this a bug with everyone or just me?All my clips are in one file, i cleared my disk cache and everything. these clips are not premier related so i dont know what other fixes may help end this issue because it is honestly very inconvienient.
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