Feature Requests
Recente
When syncing audio how can we, as highly functioning editors, who would like to continue to use Adobe and NOT move to Davinci... designate which audio track moves. There should be a designation for master Audio, it cannot be that hard.I also noticed that Premier will ignore grouped selections and randomly move what it feels like moving, nullifying a group, Example, I have V1, A1, A2, A3 synced and grouped. I then want to add a 4th synced audio channel. In doing this Premier, ungroups A3, and randomly moves V1, A1, A2, to match the location of A4?In what world would this EVER make sense? FIX IT...PLEASE! WE MUST BE ABLE TO DESIGNATE WHICH TRACK MOVES, AS WELL AS NOT LOSING GROUPED SYNCED CHANNELS, ANYTHING LESS IS SUBSTANDARD. Or we switch to Davinci?
Is Premiere cursed or something? Or are we, professional video editors? How can cell-prone app have such a simple and needed feature for years and Premiere Pro, which is obviously for PROs, sends you to AE for this? Adobe, this is not funny. Every other PRO level software has had tracking for years, even your own software has it, why is Premiere ignored?
Premiere Pro 26.3 appears to have removed or fundamentally changed the ability to create and animate multiple opacity masks directly on native Text/Graphics layers in the Effect Controls panel.This was an efficient workflow for progressively revealing text, creating simple wipes, and timing graphics to narration. Previously, I could create several masks and animate their Mask Path, Expansion, or Feather with only a few clicks. The new Object Mask workflow is not a functional replacement. It is slower, harder to discover, and often creates new masks when I simply want to edit existing ones.This change disrupts established professional workflows and invalidates years of tutorials and training based on the previous interface. Tasks that once took seconds now require unnecessary extra steps or workarounds.If this is an intentional redesign, I respectfully request that Adobe restore the legacy opacity masking workflow as an option for Text/Graphics layers. If this is a regression or bug, pl
I don't think this needs a description, it doesn't make sense to move everything forward or backward without moving the markers.
Hi, guys. The porblem I've suffered for ages seems to bother no one but me since I've found no such posts here in the Community.There are keyframes in Premiere Pro and they have handles. In After effects if you hold the Shift key on your keyboard, the handles pin to the horizontal or diagonal position so in case of moving the Scale keyframe to interpolate it more gradually - that is ease in\out more - you don't go above or below the current value. In Premiere Pro the shift key does not work and whilst the position key is pinned to the lower part of the keyframe region and cannot be moved below it, the scale keyframes float as if not attached, see the video below. The handle goes up and down from its starting point once you move it to the left to make the ease "easier". And if you want it have the same value you keyframed it you either have to use a magnifying glass and a ruler or somehow bring it to the same level visually.Isn't there a chance Adobe will introdice some kind o
I would like to request an improvement to Premiere Pro’s multi-clip trimming functionality.Currently, when multiple clips have additional source media beyond their Out points, Premiere Pro does not allow users to select them and extend all their Out points simultaneously. Each edit point must be adjusted individually, which becomes extremely time-consuming when working with many clips.This functionality already exists in most DAWs for editing multiple audio events. The proposed behavior is straightforward: Select multiple clips or their Out points. Drag one selected Out point to extend all selected clips by the same relative amount. Use the clip with the least remaining source media as the limiting clip. Stop the group extension when that clip reaches the end of its available source media. Allow the editor to manually close any remaining gaps afterward. This would preserve the relative duration change across all selected clips while preventing any clip from extending beyond its
I am editing a documentary, I have several synced up sequences, some are longer than 1 hour. I am seeking the best way to utilize nested sequences to make the master edit, however, currently in Premier, when we make a nested sequence, we are FORCED, to name the nest, then the nest AUTOMATICALLY, changes the name of the original clip...WHY? That makes no sense!. The original clip name should never change, unless I want to do it. This workflow could be so much smoother, yet currently it is clunky. There should be a way to create multiple short nested exported clips into a bin, then import those nested clips into a new timeline WITHOUT renaming and corrupting the original file. As it is, it seems the only way to do this is to copy and paste, which is so 1980’s, and takes away the cool functionality of a nested sequence. This process, I propose harkens back to film days with trim bins, while utilizing the functionality of the nested sequence. At present, while the current system ma
Hello Adobe Team, Please consider improving the keyframe control system in Premiere Pro. Currently, it feels outdated and unintuitive — especially compared to tools like After Effects or even other modern editing software. Key issues: Keyframes can’t be efficiently controlled via APIs. The Bezier/curve control is clunky and limited. There’s no quick way to save or reuse animation graphs. Adjusting motion graphs or easing is far less fluid than in comparable tools. It would be great to see smoother graph editing, better keyframe interpolation options, and maybe a way to quickly save/reload custom motion curves. These improvements would make Premiere much more powerful and user-friendly for editors and motion designers alike.
Ok I've had enough! Please add a good quality graph editor into Premiere Pro! Something like Flow for After Effects, or just the base one from After Effects is good enough. Just anything that is not a tiny graph thing that I can't make bigger or even lock any axis...Especially make it possible to copy and paste keyframe easing values over to other keyframes as well. It's a horrible experience to adjust any keyframes while it works well over in After Effects.
Hi, I am trying to create caption in Bahasa Indonesia for a Video. But Premiere Pro auto caption allows only few languages such as English, Mandarin, Spanish, German, French and Japanese, etc.It will be helpful if Bahasa Indonesia is available for this feature because my video editing project is in Bahasa Indonesia.
It would be great if the duplicate frames were seen on the source monitor or the icon view and thus know what part of the video has been used.Also, still images are not seen when they are duplicated on the timeline.
I have a 1920x1080 Sequence full of 4k source footage. I want to use project manager to export the individual clips from the sequence with handles the same preset as the general export (h264 1920x1080). In Project manager I select my sequence. Consolidate and TranscodeSource: Individual ClipsFormat (H.264)Preset (ts-2025-H264) Options Checked: Exclude Unused Clips. Include Handles 72 Frames. Rename Media Files to Match Clip Names. Preserve Alpha. No matter what format I choose, the transcode will fail and instead copy over the source clip resulting in extremely large collections from Project Manager. The same thing happens when I try to Render and Replace. I feel like it's something simple that I'm missing, hopefuly one of you can point it out!
Premiere Pro 26.3 appears to have removed or fundamentally changed the ability to create and animate multiple opacity masks directly on native text/graphics layers in (effect controls) panel.This used to be a great workflow for progressively revealing text, creating simple wipes, and timing graphics to narration. Previously, I could create several masks and animate their Mask Path, Expansion, or Feather with only a few clicks. The new Object Mask workflow is not a functional replacement. It is slower, harder to discover, and often creates new masks when I simply want to edit existing ones.This change disrupts established professional workflows and invalidates years of tutorials and training based on the previous interface. Tasks that once took seconds now require unnecessary extra steps or workarounds.If this is an intentional redesign, I respectfully request that Adobe restore the legacy opacity masking workflow as an option for Text/Graphics layers. If this is a regression or bug, pl
I’m asking, even begging that Adobe buy PluralEyes multicamera synchronization plugin that was discontinued by Maxon in 2023 but is still the only software that gives 90% out of 100% successful result in synchronizing huge multicamera milti-source audio materials (yeah, much better and with fewer glitches than Syncaila). Since Maxon don’t need it anymore, but we, Premiere users, NEED it dreadfully, this piece of software should be integrated into Premiere like Adobe did with “70 plugins and transitions” when they bought Film Impact. Not as a plugin, but as a Multicamera creation mechanism.I won’t lie if I say that the current multicam sync in Premiere is crap. Has always been. It gives good results only in greenhouse conditions, when there are 3 big-long clips and from several cameras and a boom-audio tracks. Just now I tried to sync a 2-hours-and-a-half worth of shooting on one single camera (160 clips) with a perfectly clear sound with a bunch of DJI-mic recorded audios (14) and Prem
Hi! I work with music audio stems daily (all with the same timecodes and length) and would love a way to easily stack them each on their own audio track instead of having to go through each stem one by one to place them where they need to be. Kind of like creating a multi cam clip but without nesting the tracks.Thanks!
Transcription tool should be able to learn voices within a project, and keep a master list of speakers - currently have to manually input speakers each time with each new source clip!Avid can already do this … just sayin :)
Hi, I googled for hours but couldn't find the solution. My problem is: I use default transitions a lot in my projects, and I use Snap feature to align clips, and each time I try to align one layer to another, it snaps to other layer's transition, not to it's border. This creates a lot of gaps and misplaced clips, not to mention a lot of frustration. I wonder if anyone needs snap to transition's border more than to clip's border, but Premiere constantly do this, and I have to manually check every junction in my project. The transitions are small and easy to miss, sometimes they're not even visible without zoom, so I don't even know where did it snap to. When you have 1000 clips in a project, this becomes a pain.Does anyone have a solution for this?
Currently when using “Render and Replace” you pick a location to render to, but no matter what project you open, that location is set to the last location you used, it should be a project based location so if you switch projects it remembers the last location you rendered to for that project.
I understand that Adobe want’s to focus on ai, efficiency, and innovation, but this new premiere update’s masking tools are quite cumbersome. What is the thought behind improving efficiency with the new mask tool workflow? I may be missing something. I understand that adobe want’s us to embrace the object masking tool, but that type of object masking is not terribly common in my videos.I do a lot of opacity masking where I overlay clips on top of other clips. My workflow used to be:Create mask by selecting one of the premade shapes or pen tool in the opacity section of the desired clip. Enable keyframing of the mask’s path Move timeline and move mask to create keyframeNew workflow to follow:Create mask by finding tool in sequence toolbar, select shape or draw Assign mask to opacity Select the “frame” button on the frame/clip selector Enable key framing the mask’s path Move timeline and move mask to create keyframe.This new workflow is far less efficient in my use. I’d like to have the
I'd like to request that Adobe expose mask manipulation through the Premiere Pro UXP API.Currently developers can work with sequences, clips, markers, and many timeline operations, but there is no public API for accessing or editing masks attached to clips or effects.It would be extremely valuable if the API allowed developers to:Read all masksCreate new masksDuplicate existing masksDelete masksMove masks from effect to another or from unassigned masks to an effect
When you copy a sequence and then delete clips in it, the old transcription stays with the timeline. Sometimes I copy a timeline because it has a layout and features that I am using consistently throughout a project but am building new edits within it. I realize that creating a template is probably the best way to go, but sometimes I just want to copy another timeline with edits already in it and work from that. I'd like to be able to just completely delete the transcript that comes over with it. Perhaps offer an option in the ... menu to CLEAR TRANSCRIPTION I am on MacPro (M1) in PP 23.2 on Ventura
Löschen von SzenenIch würde es schön finden, wenn man ähnlich wie in Lightroom, gefragt wird ob man ein Footage oder ein Bild oder ein Audiofile nur in Premiere oder auch auf der Festplatte löschen möchte.Das gleiche wäre auch in After Effects denkbar.
🎙️ Audio VST Effects like Duckers which I want to use for voiceovers need sidechain to work.(Lower music volume when voice is speaking)So please please Adobe, implement this normal professional feature in Premiere Pro.Thanks a lot. 😀Then I can use https://unitedplugins.com/VoxDucker/ finally.
Often when I use the remix feature, I like the suggestion it makes but sometimes not the way it transitions from one part into another (length of the fade or phasing issues because of the positioning).This issues could easily be solved if I got a result that I could edit.As far as I can tell, Remix just uses basic fades and no generative AI in any way that couldn’t be edited.Hence the question: why cant I get a result with the cuts and fades exposed that were used in creating that remix? That way, I could use the suggestion by the automation and tweak it where needed.
It would be great to be able to change the speed of a clip and then, apply a warp stabilizer effect on that same clip without having to nest the clip to make both effects work together.Also, being able to put a warp stabilizer effect on a clip even if that clip is not at the same resolution as the sequence settings.
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