Draggers stop working after I alter artwork in a different part of the file This is driving me bonkers! I'm glad that I'm learning so much, but it's costing me so much time, energy and frustration. This is the fourth time I've created this puppet. I've stopped doing it from scratch and now just edit comprable templates, since I know the templates work perfectly. (This iteration was an adaptation of the woman pirate standing on a ship.) So I moved in my assets overtop of the template assets, deleted what wasn't needed, adjusted rigging handles as needed, and voila! It works! It was great. I went into my scene, dragged those arms around to record a bunch of triggers and swap sets. Everything is groovy. Then, silly me, I need to adjust the canvas size so I can adjust something in the +Head group. I come back, and the arms are totally broken. They've shifted on the puppet in record mode (but not in rig mode) and they're hinging wrong now. I guess I rigged something wrong. I get i