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IssueAfter Effects 26.3 repeatedly crashes during normal editing.The crashes are not limited to one project or one specific plugin.I have experienced crashes while using:• BMF Map Ramp• Linear Color Key• Gradient Overlay• Cinema 4D RendererThe crashes also occur during unrelated editing operations.Because the issue occurs across multiple unrelated plugins and features, it does not appear to be caused by one specific third-party plugin.--------------------------------------------------Internal ErrorSometimes After Effects displays the following message before closing:<RenderTaskManager> <1> Destructor:GetOriginalProject() is nullImmediately afterwards After Effects reports:After Effects has crashed (0,42)--------------------------------------------------Other Crash BehaviourIn many cases After Effects closes instantly without showing any Adobe crash dialog.Windows Event Viewer reports:Application:AfterFX.exeException Code:0xC0000005Sometimes Windows crash dumps are generated
EnvironmentProduct: Adobe After Effects 2025 Version: 25.6.6.4 OS: Windows 11 24H2 (Build 26100) CPU: AMD Ryzen 7 7700 GPU: NVIDIA GeForce RTX 5070 Project type: Text-heavy template with many Source Text expressions referencing other text layers across compositions.SummaryAfter Effects consistently crashes while evaluating Source Text expressions. The crash only occurs when Source Text expressions are enabled. Disabling the expressions makes the project stable.The crashes occur in two different modules:libdynamic-napi.dll TXT.dllBoth crash dumps indicate that the failure happens during TextDocument evaluation initiated by expression evaluation.Steps to ReproduceOpen the project. Enable Source Text expressions. Preview the composition or modify/enable/disable a Source Text expression. After Effects crashes.The crash is especially reproducible when repeatedly enabling/disabling Source Text expressions.Expected ResultThe Source Text expressions should be evaluated normally without crashin
After Effects 2025 not working correctly – crashing/hangingWhat's wrong with my PC specs which all versions of the 2025 release of After Effects will not run successfully on my machine?Does anyone else have issues with After Effects crashing/hanging, where nothing works and then freezes?My PC spec is as follows:1 x AMD Ryzen 9 9950X AM5 Processor1 x ASUS ROG Crosshair X870E Hero AMD Motherboard1 x Phanteks XT Pro Mid Tower Case - Black1 x Noctua NH-U14S Ultra-Quiet CPU Cooler3 x DeepCool FL12 120mm PWM Fan in Black1 x Corsair Vengeance 192GB (4x 48GB) 5200MT/s DDR51 x Microsoft Windows 11 Pro1 x 1200W Be Quiet! Straight Power 12 Modular PSU1 x Palit GeForce RTX 5090 GameRock 32GB GPU1 x 8TB Western Digital Ultrastar DC HC320 3.5" HDD1 x 8TB Samsung 870 QVO 2.5" SATA III SSD3 x 2TB Samsung 9100 PRO M.2-2280 PCIe 5.0 x4 NVMe
IssueWhen applying the Detail-Preserving Upscale effect to a layer containing fine regular textures, visible seam-like boundaries appear once the Upscale value reaches 116% or higher.The image appears as though it has been divided into sections.Example texture used for reproduction:Grid effect- Grid Size: Width Slider- Width: 2- Border: 2Steps to Reproduce1. Create a new composition.2. Create a new solid layer.3. Apply the Grid effect.4. Set Grid Size to "Width Slider", Width to 2, and Border to 2.5. Apply the Detail-Preserving Upscale effect.6. Increase the Upscale value to 116% or higher.Expected ResultThe image should scale uniformly without introducing any visible boundaries.Actual ResultNo artifacts appear up to an Upscale value of 115%.The artifacts appear consistently once the Upscale value reaches 116% or higher.Visible seam-like boundaries appear, making the image look as though it has been divided into sections.Changing any of the effect parameters does not resolve the issue.
IssueAfter Effects intermittently crashes shortly after opening a project or when the first effect/render work begins on a Windows workstation with two NVIDIA GPUs from different generations (RTX 5090 + RTX 3090). Every analyzed crash is a stack overflow inside NVIDIA's Direct3D user-mode driver. Disabling the RTX 3090 in Windows Device Manager makes the same projects stable across repeated launches, without changing the project or After Effects settings.Steps to reproduceOn Windows 11, enable both an NVIDIA GeForce RTX 5090 and RTX 3090 in Device Manager. Install NVIDIA Studio Driver 610.62. The issue also reproduced with 610.74. Driver 610.62 was installed after DDU cleanup in Safe Mode. Start After Effects 26.2.0 (Build 49). Open a project that causes initial render/device work. The captured case used one image layer and one GPU-accelerated third-party effect. Wait for the project to finish opening and for After Effects to initialize/render the composition. If it does not crash, clo
Hello Adobe Team,I'm experiencing an issue with Adobe After Effects 2025 on my MacBook Air M2.Problem:When I click the macOS green Full Screen button, After Effects does not enter native Full Screen mode. Instead, it remains in windowed mode or immediately returns to the normal window.I have already tried:- Resetting After Effects Preferences- Resetting Workspace- Restarting my Mac- Turning Stage Manager ON and OFF- Checking Mission Control settings- Reinstalling After Effects and Creative CloudNone of these steps solved the issue.Could you please confirm whether this is a known bug or provide a solution?Thank you.
I can no longer copy text from illustrator and paste it into after effects.It used to copy and paste, including formatting. But now nothing at all happens!
suddenly my AE project didn’t work anymore. The preview playback stuck randomly within a few frames no matter what settings i chose. eventually i figured out the bug. I’m using exr renderings for my animation. I’ve got 50 frames but in between frames 30-40 are missing in the OpenExrSequence. Here comes the problem: When using the EXtractoR effect on the files but some frames don’t exist it effects the preview playback immediately. No matter the whole composition is not able to play anymore. please fix it.
As first discovered in After Effects 26.3, third-party plugins based on the AE SDK can no longer expect to receive a valid AEGP_LayerH via AEGP_PFInterfaceSuite1->AEGP_GetEffectLayer() if the call is made while the plug-in is handling the PF_Cmd_PARAMS_SETUP command.It is unclear how this affects all third-party plugins running in AE. The side effects for FxFactory plug-ins thankfully appear to be marginal. Our plugins are invoking that function during PF_Cmd_PARAMS_SETUP in order to compute the in/out points of the effect clip by using the AEGP_LayerH in subsequent calls to AEGP_LayerSuite7->AEGP_GetLayerInPoint() and AEGP_LayerSuite7->AEGP_GetLayerDuration().
Hi,Just upgraded to 25.2.2 and I am having a strange issue with adding layers its like it randomly clips or switches color space from one frame to the next. Only started happening after upgrading AE and NVIDIA.The screenshots are from the same project just different frames, as you will see it also affects the scopes. Only effect used is 'Fast Box Blur'Switching to 'Software Only' fixes the issue
Issue - When applying the effect, “VR Chromatic Aberrations”. I get a red screen with glyph’s across the screen. Steps to reproduce - Apply “VR Chromatic Aberrations” to a layer in AE 2026. Expected result - The Effect should properly apply. Actual result - A red screen appears with white glyph’s across the screen Screen recording – If you think it might be helpful, include a recording of your screen, showing the issue. Adobe After Effects version - 26.3.0 Operating system - macOS Tahoe 26.5.2 Comparative information helps us understand more about when the issue occurs: Affects all projects. Optional but useful: Upload project files, screenshots, or screen recordings that demonstrate the issue.
I saw in the new version of after effects 26.3 there is rotobrush tool and I don't have it between my tool
We use OCIO color management in AE 26.3, but we have run into a limitation where the existing API setters for the Project Working Color Space still seem to rely on the legacy ICC workflow.Currently, we can successfully query the active OCIO space, but we are unable to set it programmatically: JSX: app.project.workingSpace currently only accepts legacy ICC profile description strings. When the project's Color Engine is set to "OCIO Color Managed", trying to pass an OCIO color space to this property fails. C++ SDK: AEGP_UtilitySuite6 provides AEGP_GetOCIOWorkingColorSpace to read the active space as a string, but the available setter AEGP_SetWorkingColorSpace strictly expects an AEGP_ConstColorProfileP (ICC profile pointer). There doesn't seem to be a symmetrical way to pass an OCIO string back into the system. Our Request: Could you please consider updating both the JSX and C++ APIs to support OCIO setters?Thank you for your time and help!
Ever since Premiere 26 I've been having issues with the tracking, specifically for work I use perspective corner pin tracking for applying written text to a white board every month or so. We draw black dots in each corner for After Effects to track and apply text in the form of a PNG that matches the board’s aspect ratio after tracking. However, since moving to 26 I’ve been finding that after 5 or 6 frames it starts to drift out from the tracking dots and then it loses it entirely. jobs have been done essentially babysitting the software every 3 or 4 frames with the end result looking not quite as smooth as I would’ve liked without a lot of going back in and adjusting frame by frame, which isn’t the point of this software at all. Same problem on 26.3, in fact there was an additional problem that kept coming up with “media smaller than previous frame” or somehting like that, and then would refuse to analyze next frameGoing back to 25.6.6 I’ve been able to do the last 3h of work in the 3
I noticed that the premade output preset “High Quality, which uses ProRes 422 is set to 16.7 millions colors which is 8-Bit per Channel. Why? ProRes 422 is 10 Bit codec, so the setting should be set to billions colors.Of course I can change it myself, but in my eyes the preset should be corrected, many people render their movies in bad color quality.
The viewport needs to be set to FULL res in order to track a mask.Set viewport to Half res Import a video Draw a mask to track. Track forwardThe video will play but the mask will not track. It needs to be set at full resolution to track.After Effects v26.30Windows 11
Dear Adobe Team,I'm writing to report an ongoing issue that's frustrating many motion designers, including myself.I originally reported a similar problem back in 2023 (), and unfortunately, it was never fully resolved. I managed to work around it by juggling older versions, installing and uninstalling as needed, but it's unbelievable that we face these kinds of problems with such an expensive Creative Cloud subscription. The situation has become much worse with the latest 2025 and 2026 updates.I regularly work on large projects with 500+ assets (PNG, JPG, SWF, audio, video files, etc.). I collect files properly, start working, and everything seems fine at first. But the next day, or after a few days, when I reopen the project, many MP4 and SWF files appear as "missing," show compatibility errors, or fail to display correctly. This isn't a one-time or occasional glitch; it's now my standard workflow. I've wasted countless hours reinstalling software, restarting, and even re-rendering fi
Hello Houston, we have a problem with the Selection Brush Tool's display in Color Theme Light.
Bug Report: Inner Glow and Outer Glow Layer Styles Not Working Properly in After EffectsI am experiencing an issue with the Inner Glow and Outer Glow effects under Layer Styles in After Effects.Issue Description:When I apply either Inner Glow or Outer Glow to a layer, the effect does not produce any visible glow. Instead of creating a soft glowing effect around or inside the object, it simply fills the selected area with the chosen glow color, making it appear as a solid color overlay. Additionally, the Size parameter does not behave as expected. Increasing the Size value should expand or soften the glow effect, but instead it increases the apparent size of the shape itself rather than the glow. As a result, the Layer Styles Inner Glow and Outer Glow effects are unusable because they do not render the expected glow.Expected Behavior:Inner Glow and Outer Glow should create a smooth, feathered glow based on the selected color and blending settings. Increasing the Size value should only a
Every time I start up After Effects I'm getting the 'disc cache full' pop-up box (see screenshot) - yet my cache is empty and my hard drive has space on it. Screenshots showing that my disc cache is set to 92GB and my hard drive has 220GB of free space.
Hi everyone,I'm running the latest version of After Effects and my Composition panel is showing a strange layout — my actual video/composition only appears as a small rectangle in the upper-left area of the panel, while the rest of the panel (from top-right to bottom-left) is solid black/dark gray and shows nothing.Details:Composition panel zoom is set to 25%, Quality is Quarter The small rectangle updates correctly and shows my footage/timeline content The surrounding dark area does not change when I scrub the timeline or switch layers I've attached a screenshot showing the issueAny help is appreciated
Sur un fichier que je dois exporter avec un fond transparent :fichier => Export => Add to render queueoutput module => format = quicktimeLe render se fait.Le fichier généré indique “Le fichier n'est pas compatible avec QuickTime Player.”Merci de m’indiquer comment faire un export QT qui soit compatible avec QT.Dans la version précédente de After Effet, ça fonctionnait, je l’ai déjà fait sur ce fichier précis. J’ai juste fait une correction orthographique (1 caractère changé)C’est URGENT !!!!!A noter que votre interface pour le support est nullissime.
I have uninstalled and reinstalled all the different versions of after effects and the problem persists, it happened after the most recent updated, I cannot click and drag from the project panel, I cannot click and drag layers through time. The timeline bottom window slider works fine (resetting windows explorer / doing the click and drag esc cache reset does not work / I did a restore image of windows) A fresh project seems fine, when I open a project from an older version I can drag files / move layers for a moment and then it stops - I have a log while in safe mode with all the 3rd party plugins disabled and I can drag them for a moment and then they stop - I have all startup / background tasks (nvidia, epic games, steam ect.) all turned off - it is driving me nuts, I may have to rebuild the project from scratch fresh.
Bug Report: New CEP Extensions Fail to Load — "Unsupported Manifest versionSummaryAny newly-installed CEP extension fails to load in After Effects, regardless of manifest content, signing status, or installation method. The failure occurs at the earliest stage of manifest parsing — before PlugPlug even logs that it has begun reading the file — while dozens of previously-installed, third-party CEP extensions continue to load and function normally in the same session.EnvironmentApp: Adobe After Effects 26.3Affected versions: 26.3.0, 26.2.1, and 25.6.5 (all report PlugPlug version : 12.0.1.2 in the CEP log — i.e. all three run the identical CEP 12 engine)OS: macOS 26.5.2CEP debug mode: Enabled correctly for CSXS.12 (both via manual defaults write com.adobe.CSXS.12 PlayerDebugMode 1 and via the aescripts ZXP/UXP Installer's built-in debug toggle)SymptomA new CEP extension does not appear under Window > Extensions (Legacy) after installation, no matter how it was installed (manual folder
Attaching a screen record showing this bug. For some reason AE is adding random opacity knots to my shape layer gradient fills. This happens regardless of whether the gradient has keyframes set or not. This is on AE 26.0 on macOS Tahoe 26.2
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