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New release of Aero!
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Looking to import assets to Aero?
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Sheena_Kaul | Adobe Employee , Mar 16, 2020

Finally, the wait is over. We’ve just pushed the 1.4 version of Aero app.  

Check out all the cool features listed here: Ar 1.4 is live!  

Don’t forget to check what’s new article here.  

Have questions? Feel free to post them in the community.   

Sheena_Kaul | Adobe Employee , Nov 05, 2019

To build that AR experience which you want to showcase, you will have to use 2D and 3D assets. We’ve got you covered here as we provide several 3D starter assets for to begin with (if you’re new to Augmented reality) and later you can easily import assets from other Adobe applications or third-party applications to create an immersive AR experience. 

 

import assets.png

 

Note: If you have not optimized your digital assets for AR, then it is a good idea to do so before you import them into Aero.               

 

Import your assets from Dimensions, Photoshop or Illustrator 

  1. Save the file that you want to import into Aero, in a place accessible from your mobile device (Creative Cloud, files, or camera roll). 
  2. In Adobe Aero, navigate to the plus (+) button in the Edit mode. 
  3. Navigate to where your file is located and tap on the file. 
  4. The file is brought into Aero. Then, select Tap to Place option. 
  5. The file is loaded in the scene. 

 

Import Mixamo assets into Aero 

Mixamo helps you add animated 3D humanoid characters to your Aero Experiences without using any 3D animation skills. 

  1. Navigate to Mixamo.com. Choose an existing character or upload one of your own by selecting Upload Character.  
  2. Select Find Animations. Find an animation and customize it by using the sliders on the right side of the screen. 
  3. Then, select Share > Send to Aero. The asset is converted into a .glb file. 
  4. The asset appears in your Creative Cloud files. You can import the asset from within Aero. 

 

To know about the supported file formats in Aero, feel free to read our help document: https://helpx.adobe.com/aero/using/supported-file-formats.html 

Need help building assets or bringing them into Aero? Feel free to let us know here. 

Adobe Employee , Mar 16, 2020

Finally, the wait is over. We’ve just pushed the 1.4 version of Aero app.  

Check out all the cool features listed here: Ar 1.4 is live!  

Don’t forget to check what’s new article here.  

Have questions? Feel free to post them in the community.   

Adobe Employee , Nov 05, 2019

To build that AR experience which you want to showcase, you will have to use 2D and 3D assets. We’ve got you covered here as we provide several 3D starter assets for to begin with (if you’re new to Augmented reality) and later you can easily import assets from other Adobe applications or third-party applications to create an immersive AR experience. 

 

import assets.png

 

Note: If you have not optimized your digital assets for AR, then it is a good idea to do so before you import them into Aero.               

 

Import your assets from Dimensions, Photoshop or Illustrator 

  1. Save the file that you want to import into Aero, in a place accessible from your mobile device (Creative Cloud, files, or camera roll). 
  2. In Adobe Aero, navigate to the plus (+) button in the Edit mode. 
  3. Navigate to where your file is located and tap on the file. 
  4. The file is brought into Aero. Then, select Tap to Place option. 
  5. The file is loaded in the scene. 

 

Import Mixamo assets into Aero 

Mixamo helps you add animated 3D humanoid characters to your Aero Experiences without using any 3D animation skills. 

  1. Navigate to Mixamo.com. Choose an existing character or upload one of your own by selecting Upload Character.  
  2. Select Find Animations. Find an animation and customize it by using the sliders on the right side of the screen. 
  3. Then, select Share > Send to Aero. The asset is converted into a .glb file. 
  4. The asset appears in your Creative Cloud files. You can import the asset from within Aero. 

 

To know about the supported file formats in Aero, feel free to read our help document: https://helpx.adobe.com/aero/using/supported-file-formats.html 

Need help building assets or bringing them into Aero? Feel free to let us know here.