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The hands of my puppet are not attached to the body

New Here ,
Jan 08, 2026 Jan 08, 2026

Even though i am using an independent layer with the crown, the hands are always pulled out of the body when i try to move them. I even asked Gemini and Grok and they couldnt help me at all. 
*I am trying to upload the files of the project, but it always disappear after i drag it to the "drag and drop" box down this page. 

 

Bug Unresolved
TOPICS
Rigging
57
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2 Comments
Community Expert ,
Jan 09, 2026 Jan 09, 2026

Hello
This forum seems to only allow uploading image files.

Please compress your project or puppet into a Zip file
and share it via Google Drive or Dropbox.

 

A common cause is adding shoulder tags to the arm layer.
Instead of adding shoulder tags to the arm layer, add them to the body layer. This prevents the arms and body from separating.
Please refer to the default puppet, Chloe.
Give it a try.

Chloe.png

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Contributor ,
Jan 10, 2026 Jan 10, 2026
LATEST

Under Body, create a +right arm. Tag the arm draggable (possibly at the wrist). Under the folder +right arm, create a folder Right Hand (no crown). Inside that folder, create your hands.


Now create a Right Hand swap set. Create a trigger (letter) for each hand you want to show, except the default. Now when you drag the Right Arm, the hand you choose (or the default) will move with  it.


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